Go Back   Grim Dawn Forums > Grim Dawn Gameplay > Classes, Skills and Builds

Reply
 
Thread Tools Display Modes
  #1  
Old 07-14-2017, 04:42 PM
TZ Tz TZ Tz is offline
Emissary
 
Join Date: Nov 2016
Posts: 907
Cool [1.0.1.1] Hot n Cool Commando - Meteor Whirlpool Annihilator

#include <annihilation.h>
int main() {

~ Dual Wielding Physical Meteor Whirlpool Commando ~








Videos :
Meteor Annihilator Commando :
~ Van Aldritch Port of Valbury (Minutes 3:24 - Last Hit Meteor hit the Wall ^^)
~ Cronley's Gang Bosses Run (2 Ectoplasm) (Minutes 2:24 - Meteor hit the Wall again)
~ Cronley's Gang Bosses Run (1 Ectoplasm)
~ Fabius Empowered Immaterial Edge
~ Flames of Valbury
~ Mad Queen
~ Loghorrean

Meteor Rain Avenger Commando : --> please check below for details
~ Nemesis + Bosses (NEW)
~ Mad Queen (NEW)

Empyrion Spear Avenger Commando : --> please check below for details
~ Fabius + Cronley (NEW)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DW Hot n Cool Commando - Meteor Whirlpool Annihilator





- We'll feel playing this one like Hybrid Melee Caster toon (Reminds me to Hybrid Seraphim in old Sacred 1)
Flashbang is our skill for 'summons' Whirlpool and we have Meteor (it can missed the target though)

- Build concept is similar with Blademaster, Trickster, and Warder that using Beronath, Reforged to convert Elemental Damage to Physical Damage.

- This time, besides Leviathan's Whirlpool, I use Meteor from Annihilation Relic for additional cool elemental skill.

- Annihilation has +1 to All Skills in Demolitionist, Flat Fire Damage, and Physical Damage Booster.

- Actually we can also use other relics like Oleron's Wrath, Blademaster's Talisman, Avenger, or Ulzuin's Pyroclasm.

- After trying with several builds using Beronath conversion, I think that if we want exclusively use the weapon for converting elemental, we need to take a look about energy regen.

[Itemization]
Legendary - Beronath, Reforged: Conversion to Elemenal removed. Skill proc redesigned. Now a granted toggled buff with a high energy upkeep that grants 5% Crit damage and 100% of Elemental dealt as Physical.
It takes 5 Active Energy cost per Second.

It's better if we invest good enough spirit, so we shouldn't have difficult time when using skills in combat.

Spirit investment may vary between builds, it depends on the gear, components, devotions constellation taken, and the mastery skills used.
My point is, for some builds, we may can't take "usual" route to put a little point into Spirit for jewelry/gear and rest to Physique.
Otherwise, we may have difficult time in combat due to lost of energy.
Elixir of Spirit cooldown is not as friendly as old time.

Some devotion constellation can help us to maintain our energy like Owl, Dryad, Scales of Ulcama, Viper, Tree of Life Healing Rain, Oklaine's Lantern.
And also some components like Focusing Prism, Ectoplasm, Mark of Illusions, Soul Shard, Arcane Spark, Arcane Lens (Please let me know if I missed some components)

In this build I invest 20 points into Spirit, 10 points to Cunning (In order to equip Reaver's Claw for Pierce Commando testing purpose), and rest into Physique.

Annihilation's Meteor has 334 Energy Cost, it's high enough.
I use Ectoplasm on Rings for maintains the energy regen.

Here is video using 1 Ectoplasm --> Video1
Here is video using 2 Ectoplasm --> Video2

Attributes :
Physique - 60
Cunning - 10
Spirit - 20

Grimtools :
~ http://www.grimtools.com/calc/4ZD41kZ7



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DW Hot n Cool Commando - Meteor Rain Whirlpool Avenger





Again, this one is also feels like Hybrid Melee Caster.
Oleron's Might is our Meteor Shower 'button' with 100% Chance on Attack.
Flashbang is our Leviathan Aeon's Caller.

Thanks to Superfluff that reminds me about this Sweet Treasure ^^



Combination of Meteor Shower, Whirlpool, and Avenger makes very nice AoE as you can see on the Videos

Grimtools :
~ http://www.grimtools.com/calc/L2JpzkZp

Video :
~ Fabius + Cronley Bosses
~ MQ



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DW Hot n Cool Commando - Empyrion Spear Avenger



Thanks to our friend skipperx for suggest me to try Spear of the Heavens and Light of Empyrion

It's nice (you can see it in action on the new video uploaded), actually it would be Cool if the Constellations have Physical Damage boosting (% Physical Damage).

Well, in my opinion, as Tier-3 Constellations the Procs are not too great.
Spear of the Heavens procs have a low damage, short AoE (only 0.5 meter), and too slow with 1 Second Skill Recharge hits one by one the opponents.
If only it has wider area like this one, it'll be Cool ^^
Even some peoples avoid it in it's original state as Aether - Lightning procs, and save the last point elsewhere.

In the name of Damage, Light of Empyrion procs also is not good enough.
It's Chance of Confuse, Damage Reduction, wider AoE, more Resistances, and perhaps the Racial Damage are the pros.
It's cooldown also a little bit too long.

Even though, the constellation path taken has good enough OA and DA boosting. Combine with Avenger juicy %DA, we can get around 2400 DA (as you can see on the pict above)

The Procs also passive, and could be bound to any passive skills.

A Sword and Board version also nice, combine with maxed Counter Strike.
I recommended using this setup with a Witchblade or Battlemage, since they have Skills for additonal Physical RR.
And may be with a WB Bloody Pox touch like sfbistimg and Superfluff did ^^

It seems the brand New Devotion Constellations in the future update will provide us with Cool Skills/Procs and gives us a wide options of builds variations

Grimtools :
~ http://www.grimtools.com/calc/wV18Bm2D

Video :
~ Fabius + Cronley



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Alternative Setup (Offensive) :
~ http://www.grimtools.com/calc/a2E4mJNd



return 0;
}

Last edited by TZ Tz; 07-20-2017 at 11:49 AM.
Reply With Quote
  #2  
Old 07-14-2017, 04:43 PM
TZ Tz TZ Tz is offline
Emissary
 
Join Date: Nov 2016
Posts: 907
Default

~ Reservedz ~
Reply With Quote
  #3  
Old 07-14-2017, 05:54 PM
Grillz Grillz is offline
Acolyte
 
Join Date: Nov 2016
Posts: 29
Default

Cool, I really like conversion builds and this looks really strong.

I also made a commando using the beronath with a different approach, focus on tankiness and elemental procs. It works ok but it took me almost a minute to kill mad queen. Works better in crucible.

http://www.grimtools.com/calc/JVl6mjNO

I think I will respecc to something simular to your version though:=)
Reply With Quote
  #4  
Old 07-14-2017, 06:23 PM
Superfluff's Avatar
Superfluff Superfluff is offline
Praetorian
 
Join Date: Jun 2016
Posts: 6,250
Default

Can't write more now but just 1 tip
Use pyrocalsm, much more dmg and no energy consumption.

Or Avenger, also very strong
Reply With Quote
  #5  
Old 07-14-2017, 09:34 PM
Avyctes's Avatar
Avyctes Avyctes is offline
Champion
 
Join Date: Dec 2015
Posts: 1,813
Default

Quote:
Originally Posted by Superfluff View Post
Can't write more now but just 1 tip
Use pyrocalsm, much more dmg and no energy consumption.

Or Avenger, also very strong
I made Annihilation this week to see if the skill was as weak as people said it was.

It is.

I want that Pyroclasm back
Reply With Quote
  #6  
Old 07-15-2017, 03:55 AM
mad_lee mad_lee is offline
Champion
 
Join Date: Apr 2017
Posts: 2,354
Default

I made Anihilation just because I had 2 Ulzuin's Pyroclasms lying around (still cost me leg and an arm) and tested it on my sorcerer. What an underwhelming relic. That meteor spell although very strong is useless in most situatons because of the low radius and big cooldown.

On a different note, all builds right now kinda look the same with Warborns/Shard of Beronath and ele > phys conversion.

EDIT: but nice build still
__________________
Check out my builds and guides to them (all Crucible Gladiator 150-170 capable) in my profile.
Reply With Quote
  #7  
Old 07-15-2017, 10:30 PM
TZ Tz TZ Tz is offline
Emissary
 
Join Date: Nov 2016
Posts: 907
Default

Quote:
Originally Posted by Grillz View Post
Cool, I really like conversion builds and this looks really strong.

I also made a commando using the beronath with a different approach, focus on tankiness and elemental procs. It works ok but it took me almost a minute to kill mad queen. Works better in crucible.

http://www.grimtools.com/calc/JVl6mjNO

I think I will respecc to something simular to your version though:=)
Nice idea
If only there are Physical Damage boosting (+%Physical Damage) in Amatok, Tempest, and Ulzuin's Torch, it would be nice build
Reply With Quote
  #8  
Old 07-15-2017, 10:46 PM
TZ Tz TZ Tz is offline
Emissary
 
Join Date: Nov 2016
Posts: 907
Default

Quote:
Originally Posted by Superfluff View Post
Can't write more now but just 1 tip
Use pyrocalsm, much more dmg and no energy consumption.

Or Avenger, also very strong
Thanks for the advices

I've added the Avenger relic on the post.
Yes it's strong, nice AoE and cooldown, also have sweet %DA (Thank you for remind me about this treasure)

Also agree with Ulzuin's Pyroclasm.
+1 to All Skills in Demolitionist, 1 Second Skill Recharge, Projectiles, 100% Chance to pass through Enemies, no energy used, and all be Physical Damage

May be I shall make new setup/grimtools/videos when I have leisure time later

Quote:
Originally Posted by Avyctes View Post
I made Annihilation this week to see if the skill was as weak as people said it was.

It is.

I want that Pyroclasm back
If only it has less cooldown time, less energy consumption, and has wider area. Annihilation could be a very nice Mythical Relic

.

Last edited by TZ Tz; 07-15-2017 at 10:56 PM.
Reply With Quote
  #9  
Old 07-15-2017, 11:16 PM
TZ Tz TZ Tz is offline
Emissary
 
Join Date: Nov 2016
Posts: 907
Default

Quote:
Originally Posted by mad_lee View Post
I made Anihilation just because I had 2 Ulzuin's Pyroclasms lying around (still cost me leg and an arm) and tested it on my sorcerer. What an underwhelming relic. That meteor spell although very strong is useless in most situatons because of the low radius and big cooldown.
Well, Annihilation cost is very Hot.
While the Meteor it's granted is not as Hot as it's cost

Quote:
Originally Posted by mad_lee View Post
On a different note, all builds right now kinda look the same with Warborns/Shard of Beronath and ele > phys conversion.

EDIT: but nice build still
This and This are non physical builds and good enough even without full warborn gear

Damage Conversion is interesting mechanics

New Beronath, Reforged is very cool idea from Devs that open more variaty to Physical builds.

Could we imagine Trickster, Conjurer, Saboteur, Pyromancer, Spellbreaker, Witch Hunter, Elementalist, Sorcerer, or perhaps a Druid become a physical builds before?
Or may be Physical Storm Totem, Physical Whirlpool, even Physical Blizzard, Tempest, and Physical Meteor Shower like Grillz and Fluff did

Physical builds used to be need to be paired with a Soldier Mastery.
Now it's even better builds variations.
The ability to reset attributes points in the future update also support this

Last edited by TZ Tz; 07-15-2017 at 11:30 PM.
Reply With Quote
  #10  
Old 07-17-2017, 01:52 PM
skipperx's Avatar
skipperx skipperx is offline
Supporter
 
Join Date: Nov 2016
Posts: 114
Default

It is possible to use spear of heaven and light of empyrion too

2 procs with a low CD
__________________
Twitch: twitch.tv/skipperx83
Reply With Quote
Reply

Tags
beronath, commando, dual wield, melee, physical

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


Grim Dawn ©2018 Crate Entertainment, LLC.
vBulletin® 3.8.4 ©2000-2014, Jelsoft Enterprises Ltd.