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View Poll Results: What would you like to see in Grim Misadventure #8?
Loot is great, but what do I have to fight to get it? Show me hero monsters! 71 72.45%
Is that all you got? Show me the other 77 epics! 27 27.55%
Voters: 98. You may not vote on this poll

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  #31  
Old 09-20-2012, 05:19 PM
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Sir, you have some serious talents revolving around writing entertaining posts. If your dev skill is at least about 50% of that, this game's gonna rock.
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  #32  
Old 09-20-2012, 07:38 PM
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Memories of Titan Quest are flashing back at me now.
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  #33  
Old 09-20-2012, 10:13 PM
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Lovely stuff. So, big six piece sets will recur in GD?

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  This is the last staff post in this thread.   #34  
Old 09-21-2012, 02:53 PM
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I think there is at least one 7-piece set somewhere in the higher range. But yes, 5-6 piece sets are not uncommon.
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  #35  
Old 09-21-2012, 04:53 PM
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Would be 2-pieces sets,like Gladiator's Creed or Bane of Messia?
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  #36  
Old 09-25-2012, 03:27 AM
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Looks interesting, I'd suggest changing the way the tooltips are worded, though.

From
Quote:
Grants Skill:
Skill Name(Method of Activation)
Description

Skill Effects and Limitations
To something like:

Quote:
Special:

Method of Activation: -- e.g On Attack/When Attacked/When Hit/...
Skill Name
Description

Skill Effects and Limitations
or, without the "Special:"

You'd probably also want to specify uniqueness to the effect, though I think your current wording implies it.
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  #37  
Old 09-25-2012, 06:41 AM
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There are a lot of different statistics on Bloodreaper's Claw: physical damage, armor piercing, bleed, +% bleed, slow, offensive ability, attack speed. This makes me wonder how it easy it will be to compare one item to another when there are so many potential variables.
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  #38  
Old 09-25-2012, 05:32 PM
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Quote:
Originally Posted by Moose-On-Fire View Post
There are a lot of different statistics on Bloodreaper's Claw: physical damage, armor piercing, bleed, +% bleed, slow, offensive ability, attack speed. This makes me wonder how it easy it will be to compare one item to another when there are so many potential variables.
It does show the dps, too. I think that will make it easier to compare than many weapons in TQ. Of course, you can always just compare your characters dps after you equip it.

*Edit: And Welcome to the forums!
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