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View Poll Results: What would you like to see in Grim Misadventure #8?
Loot is great, but what do I have to fight to get it? Show me hero monsters! 71 72.45%
Is that all you got? Show me the other 77 epics! 27 27.55%
Voters: 98. You may not vote on this poll

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  #11  
Old 09-17-2012, 02:58 PM
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Lookin good, but that old priest must be crazy to let go of that weapon. lol
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  #12  
Old 09-17-2012, 03:00 PM
matthewfarmery matthewfarmery is offline
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Quote:
Originally Posted by JohnNamikaze View Post
Lookin good, but that old priest must be crazy to let go of that weapon. lol
unless he died and the revolver went into the hands of the enemy?
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  #13  
Old 09-17-2012, 03:03 PM
koovan koovan is offline
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I really appreciated in TQIT that very occasionally an item would drop that was a few levels above the player. It was a real incentive to play on and incredibly satisfactory to finally deploy armour or weaponry that made a tangible difference, for a short while at least, to the quality and amount of smiting you could perform.

Your comment concerning, "luck of the role" seems to suggest that this might also be true of GD.

Last edited by koovan; 09-17-2012 at 03:05 PM.
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  #14  
Old 09-17-2012, 03:04 PM
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Quote:
Originally Posted by matthewfarmery View Post
unless he died and the revolver went into the hands of the enemy?
From the description, he must have made plenty of enemies in his lifetime, and eventually one of his enemies killed him.
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  #15  
Old 09-17-2012, 04:11 PM
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I dont really care about the stats on the Epics...I just wanted to see the items!
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  #16  
Old 09-17-2012, 05:34 PM
matthewfarmery matthewfarmery is offline
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Quote:
Originally Posted by Chameleon View Post
I dont really care about the stats on the Epics...I just wanted to see the items!
well I guess we just have to wait there, its easier to come up with the stats for a weapon and amour then it is to make the thing, still, I hope we do see some of the art for the said items at some point, but more likely once the game is in alpha and some of the items drop
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  #17  
Old 09-17-2012, 06:06 PM
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I love fluff-text. It is one of the most amazing tools to create an immersive atmosphere but sadly it's rarely used on items or ability-descriptions. I loved that about magic the gathering cards even though I never played that game.
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  #18  
Old 09-17-2012, 06:42 PM
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Looking great. Loving Maiven's Lens.
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  #19  
Old 09-17-2012, 07:55 PM
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Always, ALWAYS appreciate updates and info posts like this so do please keep them coming!

Glad to see you can start getting set items and super spiffy gear even at low levels - lets just hope they are good for a decent amount of levels and you won't just out level'em super fast. I know the first 20 levels can go by preeeetty fast in all ARPGs.
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  #20  
Old 09-17-2012, 09:26 PM
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Looking great!

I happened to note there isn't space between <Skill Name>(Activates when hit). Little things, little things!

Can't wait to see more hero monsters.
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