Go Back   Grim Dawn Forums > Grim Dawn Gameplay > Gameplay Discussion

Thread Tools Display Modes
Old 05-24-2018, 02:04 PM
Xeroze Xeroze is offline
Join Date: May 2018
Posts: 11
Default Using Nemesis skull symbols on map for farming routes

Just here to say that this new addition (not sure what's the rationale behind the introduction) is now basically acting like a radar of sorts. I'm rather into fabius farming and there are like 5-6 places where you no longer have to walk to simply because u could check whether there's a spawn by being on the other side of the ledge (such as Arkovian foothills, just walk up to the ledge above the portal, then move left, if you dont see a skull symbol appearing on the map there's no Fabius there for both spawn points).

The spawn point next to boris the pit master doesnt even need to be checked anymore since the entrance to four hills from cronley's hideout is within the "check radius" of the radar, so if there isnt any seen when you enter four hill from cronley's hideout portal, you could just ignore that path. Or walk there from another portal if a skull appears.. There's many other similar examples where previously one have to walk for about 10-20 seconds per farm route which can basically be ignored now. I rather liked this new addition considering it makes farming in the main campaign much more efficient, even if it's not going to be on par with gladiator crucible.
Reply With Quote
Old 05-24-2018, 02:14 PM
Norzan Norzan is online now
Join Date: May 2016
Posts: 4,335

It's easily one of my favorite QoL features in recent memory.
List of my characters is too large to fit in this box.
Reply With Quote
Old 05-24-2018, 03:07 PM
Weyu's Avatar
Weyu Weyu is offline
Join Date: Mar 2016
Posts: 758

Not just that, but you also find Nemeses even if you don't hunt them, because sometimes you can see one that's just off your farm route that you would've missed without the icon.
"They were completely unbalanced—in all the best ways!"
Reply With Quote
Old 05-24-2018, 08:38 PM
PrinceXavieR's Avatar
PrinceXavieR PrinceXavieR is offline
Join Date: Sep 2016
Posts: 1,719

poor memesis. I do hope they get their own radar system next time so they can run away when we are near
"For Erulan!"
Reply With Quote
Old 05-24-2018, 08:48 PM
Snazzblaster's Avatar
Snazzblaster Snazzblaster is offline
Join Date: Dec 2012
Posts: 842

Originally Posted by PrinceXavieR View Post
poor memesis. I do hope they get their own radar system next time so they can run away when we are near
And so the hunter becomes the hunted
Reply With Quote
Old 05-25-2018, 02:11 PM
I am ZEUS I am ZEUS is offline
Join Date: Jan 2018
Posts: 177

I like the skull symbol very much. It has minimized the amount of farm routes that you need to follow in order to find them now. Nice feature definitely. 👍🏻
Reply With Quote

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Grim Dawn ©2018 Crate Entertainment, LLC.
vBulletin® 3.8.4 ©2000-2014, Jelsoft Enterprises Ltd.