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  #11  
Old 11-28-2017, 09:17 PM
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KoalaeiO KoalaeiO is offline
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Originally Posted by Ceno View Post
Unless something changed in the last few years (which is possible), Conversion specific to Cadence does not apply to the Weapon Damage. This was part of the issue with Discord (another being it only applies to 1/3 hits, which is the same case here) (and yet another being that general Elemental is just bad because of enemy resists).
You had me doubt here so I checked my Elemental Cadence guy and there is no physical damage, with and without DM active, so %weapon damage is converted. Fortunately.

Now since the gloves affect Cadence and not DM directly, I agree OP probably converts 25/75% of DM's physical damage to vitality/chaos instead of 100% to chaos.
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  #12  
Old 11-28-2017, 09:19 PM
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Originally Posted by KoalaeiO View Post
You had me doubt here so I checked my Elemental Cadence guy and there is no physical damage, with and without DM active, so %weapon damage is converted. Fortunately.
Oh. Good to know. I'll probably forget that. Again.

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Originally Posted by KoalaeiO View Post
Now since the gloves affect Cadence and not DM directly, I agree OP probably converts 25/75% of DM's physical damage to vitality/chaos instead of 100% to chaos.
Because of weighting it'd be 100/125% = 80% Chaos Conversion.
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  #13  
Old 11-28-2017, 09:45 PM
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Oh. Good to know. I'll probably forget that. Again.
I'll remind you.

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Because of weighting it'd be 100/125% = 80% Chaos Conversion.
Is it? In that case I thought it was 100 physical damage from DM converted to 25/10/65 vitality/chaos/physical (as you said above) then the 65 remaining physical that are part of the %weapon damage are fully converted to chaos because of the gloves modifier, so 10% + 100% 65% = 75% I would say.

Man Zantai really needs to give us more hints on that matter!
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  #14  
Old 11-28-2017, 09:49 PM
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Originally Posted by KoalaeiO View Post
Is it? In that case I thought it was 100 physical damage from DM converted to 25/10/65 vitality/chaos/physical (as you said above) then the 65 remaining physical are fully converted to chaos because of the modifier, so 10% + 100% 65% = 75% I would say.

Man Zantai really needs to give us more hints on that matter!
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  #15  
Old 11-28-2017, 09:58 PM
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I wouldn't know the specifics about Deadly Momentum conversion really but my damage output goes up significantly once Deadly Momentum activates soooo that is fine by me.

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Objectively missing the point of what 'BiS' means.

> Not using a mediocre amulet to a slightly above-average set that would in fact be perfect for your build but instead using the single most overused item in the game's history because you don't want to be 'mainstream'.

OK. Color me confused.
Alright alright, my wording was a bit off there. What I meand to say is that I just feel kinda forced into using it as a chaos build with Blood of Dreeg.
Maybe I'm judging it wrong but I've tried the Darkblaze Source on a Chaos DW Witch Hunter and the chaos conversion on Blood of Dreeg was just too good to pass up, especially since most chaos builds will probably already be using the Darkblaze Ammobelt so you'd get the extra OA from the set bonus aswell.
I can't quite explain why but I just feel weird about using it.

Edit:
I remember why. When the Darkblaze set got buffed it made me feel bad playing DW Chaos Pyromancer because I felt like I should just grab a gun and ditch the swords to complete the set.
Guess I'm really good at holding grudges without realizing it.
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Last edited by Boo; 11-28-2017 at 10:52 PM.
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