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Old 06-18-2018, 04:13 PM
Corpsestack Corpsestack is offline
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Question Does it affect the damage where exactly I hit a monster?

If you have noticed that there is a chance to for the enemies to hit different bodyparts of your hero ,like the legs or shoulders, does the same also applies to monsters as well and does it affect the dealt damage as well?
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Old 06-18-2018, 04:42 PM
medea fleecestealer medea fleecestealer is offline
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Far as I know it works both ways.

http://www.grimdawn.com/guide/gameplay/combat.php
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Old 06-18-2018, 06:11 PM
Corpsestack Corpsestack is offline
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As far as I have read monsters where not mentioned once in the said mechanic.
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Old 06-18-2018, 06:16 PM
medea fleecestealer medea fleecestealer is offline
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I assume it works the same when you hit them. Why would the mechanics be different? It sounds like more work for the devs to have one system for player damage and a different one for monster damage. Or are the devs being sneaky again?
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Old 06-18-2018, 06:48 PM
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ASYLUM101 ASYLUM101 is offline
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Most monsters receive a passive increase to global armor, which increases the armor on all slots as opposed to just one slot. And yes, this armor reduces the physical damage you deal to them. If they have gear equipped, assuming it is not decorative it would further reduce physical damage taken.

Last edited by ASYLUM101; 06-18-2018 at 08:09 PM.
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Old 06-18-2018, 08:02 PM
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Ceno Ceno is offline
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All monsters, even non-humanoid ones, have identical gear slots as players (except for Relics; I don't believe monsters have a Relic slot). These slots do behave identically, mechanically speaking, so when a monster rolls a piece of armor, in a particular slot, that armor slot will be more protected than otherwise.

As Asylum said, the majority of enemies' armor comes from a passive skill bonus, however.
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Old 06-18-2018, 09:43 PM
Corpsestack Corpsestack is offline
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Okay, now I understand. Thanks for the replies.
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