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#11
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Quests in general is a feature I will add, so I'll include the ones that grant stats and bags in there.
I'll get on adding that new chest though, thanks! |
#12
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Awesome tool - Definitely starting to use this for new characters.
One request - could you please add the level range of the map for all one-shot chests? It's nice to know the range of unique items that can drop from a chest. |
#13
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I have a few suggestions, and an error to report.
Twin Falls is no longer accessible without killing Cronley, so it's chronologically after Cronley's Hideout now, which also means the maps pertaining to the hive near Twin Falls are incorrect. Secondly, it would be nice if switching from chests to shrines remembered the difficulty you were previously on. Ideally a header that stayed persistently at the top of the page which was used for switching between shrines/chests and difficulties would be neater imo. Sorry if that's asking too much, I don't know how difficult it would be to implement. I'll report if I find anything else. Thanks for this useful resource. ![]() |
#14
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Does Smuggler's Basin give a one-shot chest now? I was never there before.
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#15
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Arkovian University is meant to be called Arkovian Undercity in the Elite and Ultimate shrine tabs.
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#16
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It's not a 1-shot chest, it's a lower tier. I asked OP to add Smuggler's more as a general thing to check of an act1 run.
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#17
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Then it should not be listed in the One-shot chest category I think
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#18
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EDIT: Never mind. I'm stupid. Notes are Lore Notes. Last edited by Mordakanen; 02-28-2016 at 10:57 AM. |
#19
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Yeah, Gutworm was added as a sort of "one-off" by request, but a "Misc" page might be in order for noteworthy items that aren't their own huge lists.
I like the suggestions though and will try to add them, though I can't promise any sort of strict deadline on how long that will take. I'm currently working on the profile system more than anything else at the moment, as a lot of extra content will have to adhere to it. |
#20
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I think I noticed an issue with the Ominous Lair chest : when you check it from afar, the map displays paths that are actually blocked, and reaching the area in fact takes a little detour. I can try to add a picture if you don't feel like checking yourself, though my paint skills are very poor
![]() Oh and btw, very great tool, keep up the awesome work! ![]() |
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