#11  
Old 11-24-2017, 11:18 PM
They Live They Live is online now
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Ty sir. Nice one!
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  #12  
Old 11-25-2017, 05:50 AM
Telparion Telparion is offline
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You made an incredible job here.
Wanted to add myself to the people to thank you.
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  #13  
Old 11-25-2017, 07:06 AM
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korsar korsar is offline
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Quote:
Originally Posted by Dammitt View Post
I've double checked and the resistances seem fine. In case of Grava, his innate passive bonuses skill level is set to 1 for some reason (but it was always like that) and fire/lightning res are at 1% there, so the numbers are correct.
Well, I'm not an experienced modemaker, maybe I understand something wrong.
May you explain me this:
Spoiler!

It's from \creatures\enemies\nemesis
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  #14  
Old 11-25-2017, 07:08 AM
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Quote:
Originally Posted by korsar View Post
May you explain me this:
Spoiler!

It's from \creatures\enemies\nemesis
Well that does mean he has 50% fire resist unless I'm reading it the wrong way

And iirc Shar'Zul has way more fire resist and Mogdrogen should have the highest Lightning resist in the game


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Originally Posted by Ceno View Post
@Chthon: At 85 he should have in the vicinity of 120-130 Lightning Resist.
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  #15  
Old 11-25-2017, 07:22 AM
Dammitt Dammitt is offline
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Minor update:
  • Fixed natural resistances not being included in the totals.
  • Fixed an issue with locale handling that prevented people from using db if they use non english language in other tools (db/calc).
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  #16  
Old 11-25-2017, 07:51 AM
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korsar korsar is offline
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Thanks, man ^_^
Another issue - I think you applied difficulty modifier for 4 players, not for single.
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  #17  
Old 11-25-2017, 08:14 AM
Dammitt Dammitt is offline
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Quote:
Originally Posted by korsar View Post
Thanks, man ^_^
Another issue - I think you applied difficulty modifier for 4 players, not for single.
Indeed. Thanks for the report! I've changed it to one player and it actually made quite a diffirence, monster stats are much lower in certain cases.
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  #18  
Old 11-25-2017, 08:39 AM
gregory_portman gregory_portman is online now
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So cool! Great UI design You're getting better with each next tool


Btw. What is the option 'show initial skill chain as separate group' for?
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  #19  
Old 11-25-2017, 08:56 AM
Dammitt Dammitt is offline
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Quote:
Originally Posted by gregory_portman View Post
Btw. What is the option 'show initial skill chain as separate group' for?
Not every monster have initial skill chain (the skills that monster uses on spawn). You can check how this info is displayed for Loxmere with and without this option.
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  #20  
Old 11-25-2017, 07:26 PM
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Alk0zAuruS Alk0zAuruS is offline
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Default Russian to grimtools monster database

Russian to grimtools monster database
Attached Files
File Type: txt tags_monsterdb.txt (3.8 KB, 106 views)
File Type: txt tags_skills - rus.txt (6.7 KB, 108 views)

Last edited by Alk0zAuruS; 11-25-2017 at 07:29 PM.
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