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  #11  
Old 09-16-2013, 06:08 PM
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Awesome update! Can't wait until beta! - Though I will of course

Currently trying to make a soldier/demo with maxed out Heat Shield and it's upgrade for higher physical/piercing damage and armor.
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  #12  
Old 09-16-2013, 06:50 PM
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DeMasked you think the will release beta until 3 months???
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  #13  
Old 09-16-2013, 06:53 PM
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I think this update was kinda hinted out with the waypoints appearing in the new regions. Though, we cannot go there atm.
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  #14  
Old 09-16-2013, 06:54 PM
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Quote:
Originally Posted by terec View Post
DeMasked you think the will release beta until 3 months???
From the latest Kickstarter update:

Quote:
Meanwhile, we've also been working hard on the next big content release, which should be done before the end of year. We've been putting in more effort to have quests that are found through exploration and quests that offer choice and consequence. The 4th class mastery, Nightblade, may be done even sooner; possibly by early October.

As I mentioned in the previous update, we're going to open up access to "beta" before the end of the year since alpha has been running for 4 months and, aside from content delays, the game is in pretty good shape, as far as playability goes. I don't have a firm date yet but we may do this in October along with the release of Nightblade.
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  #15  
Old 09-16-2013, 08:23 PM
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This reparing thing is cool, but you could expand the possibilities?
Like cleaning thick forest, or clear the cave entrance, pump up the water to reveal hidden passage, or unshowel the burried cave pit and stuff like that

For that purpose some elements as "tools", "scrap", "wires", "something additional" could be inside.

)
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  #16  
Old 09-16-2013, 08:23 PM
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Wow... October would be awesome for beta, although I'll be busy the later half of the month and the rest of the year, I'm sure I'll find time for GD

I can see it coming in the next month or a little after since the alpha seems solid enough and B12 added/fixed quite a lot. I'm not going to get my hopes high in thinking that it WILL be October, but it would a nice treat if it was. Otherwise it's just back to waiting and trying different builds (itemization is so nice when it comes to creating new character builds).

Edit: I remember a thread that had a lot to do with repairing bridges and other possibilities that people shared for ideas. I forget which one it is but hopefully the devs will get creative. It would be neat to find some sort of mountaineer character who sells you rope/equipment to climb up steep slopes/cliffs to get to hard to find areas. Or a miner who can help unearth caves or repair support beams in run down mines.
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Last edited by DeMasked; 09-16-2013 at 08:31 PM.
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  #17  
Old 09-16-2013, 09:20 PM
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Originally Posted by Kanexer View Post
For sure but its still annoyong since they sell for only 14 silver I think and I had 16 saved up.
My one char has about a hundred of them, so you don't have to worry about running out
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  #18  
Old 09-16-2013, 10:57 PM
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Originally Posted by Cavar View Post
Maybe the hero should spend some time repairing that gate too. You know, to keep the outlaws out?
A cool quest or two could be to find survivors to the north who return to Devil's Crossing as guards at the new bridge. But seriously, cool update Zantai! Not only have I been waiting to see the outlaws since medierra announced adding molotov cocktails to them, but now I see they've got eyepatches!



I do hope that eyepatch will be a lootable item and not part of dear Edmund Shank's face?
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  #19  
Old 09-17-2013, 07:42 AM
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Quote:
Originally Posted by mamba View Post
My one char has about a hundred of them, so you don't have to worry about running out
I stopped picking them up so thats why only 16
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  #20  
Old 09-17-2013, 07:51 AM
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Nice work guys, keep it up!

As always, thanx for the update Zantai.
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