#651  
Old 01-09-2019, 09:13 PM
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ASYLUM101 ASYLUM101 is offline
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Good to know, glad that fixed it. New bug I guess.
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  #652  
Old 01-10-2019, 04:04 AM
Axline Axline is offline
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Hey. I dont know if this have been reported but the little girl is missing from Devil Crossing. Instead of little girl NPC. I still have cursor change to "talk to" icon position where the little girl is. It say Tag not found: tagNPC_FactionTable_GQ.
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  #653  
Old 01-10-2019, 03:00 PM
mooookie mooookie is offline
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Don't understand why Zenith classes are getting complaints,the D3 class combos can be just as OP. For example, Dark Cleric (D3 Necro + D3 Crusader) pet build is insanely durable, with +3 to all skills (Jade ring+amulet/Cartouche) i get 8 skeletons, 5 archers and a bone golem (who alone gives 23% damage absorption to everyone at 19/16), paired up with a 13/10 Laws of Hope (325 damage absorb + 18% physical resist to all allies)


14 pets which all gain 23% damage absorb, followed by 18% physical resist and 325 damage absorb per hit? Yes please. Toss in more + skill gear and..... well. And let's not forget vanilla classes like Purifier Canister build (overleveled Ulzuin's Chosen, Shard of the Eternal Flame + Barrelsmith's Destroyers set for those who love blowing things up), along with other vanilla builds which are just as capable of plowing through the game on ultimate.

Most importantly, we can all agree that this mod is fun as hell, just enjoy it the way you want to

PS: Any love for Witch Doctor? Corpse Spiders are kinda crap (long projectile travel time, spiders need time to walk up to enemies and bite them and they expire way too quickly) and fetishes don't last long enough, especially since other summoners get permanent pets.
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  #654  
Old 01-10-2019, 05:05 PM
Myrdynn Myrdynn is offline
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Quote:
Originally Posted by mooookie View Post
Don't understand why Zenith classes are getting complaints,the D3 class combos can be just as OP. For example, Dark Cleric (D3 Necro + D3 Crusader) pet build is insanely durable, with +3 to all skills (Jade ring+amulet/Cartouche) i get 8 skeletons, 5 archers and a bone golem (who alone gives 23% damage absorption to everyone at 19/16), paired up with a 13/10 Laws of Hope (325 damage absorb + 18% physical resist to all allies)


14 pets which all gain 23% damage absorb, followed by 18% physical resist and 325 damage absorb per hit? Yes please. Toss in more + skill gear and..... well. And let's not forget vanilla classes like Purifier Canister build (overleveled Ulzuin's Chosen, Shard of the Eternal Flame + Barrelsmith's Destroyers set for those who love blowing things up), along with other vanilla builds which are just as capable of plowing through the game on ultimate.

Most importantly, we can all agree that this mod is fun as hell, just enjoy it the way you want to

PS: Any love for Witch Doctor? Corpse Spiders are kinda crap (long projectile travel time, spiders need time to walk up to enemies and bite them and they expire way too quickly) and fetishes don't last long enough, especially since other summoners get permanent pets.
yep, I did double Necro and its crazy OP, but then I was like SOB I really need to finish main game on campaign, but its so boring without Grimarillion

now I have a level 30 boring Nightblade with no second class yet, cause I like poison but nothing meshes imo
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  #655  
Old 01-11-2019, 09:50 AM
Pierre Pierre is offline
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Hi are this compatible with the latest patch?Reason why i am asking just came back after sometime and my old char still works but when i made a new char she had no teleporter from town or from burial grounds

Last edited by Pierre; 01-11-2019 at 01:25 PM.
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  #656  
Old 01-11-2019, 06:02 PM
lunarulit lunarulit is offline
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wanna really op?) play riftstalker+wizard
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  #657  
Old 01-11-2019, 06:09 PM
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ASYLUM101 ASYLUM101 is offline
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Quote:
Originally Posted by Axline View Post
Hey. I dont know if this have been reported but the little girl is missing from Devil Crossing. Instead of little girl NPC. I still have cursor change to "talk to" icon position where the little girl is. It say Tag not found: tagNPC_FactionTable_GQ.
Yeah it should be fixed in the next update. It's from a failed experiment that I forgot to remove.

Quote:
Originally Posted by mooookie View Post
Don't understand why Zenith classes are getting complaints,the D3 class combos can be just as OP. For example, Dark Cleric (D3 Necro + D3 Crusader) pet build is insanely durable, with +3 to all skills (Jade ring+amulet/Cartouche) i get 8 skeletons, 5 archers and a bone golem (who alone gives 23% damage absorption to everyone at 19/16), paired up with a 13/10 Laws of Hope (325 damage absorb + 18% physical resist to all allies)

...
...
Most importantly, we can all agree that this mod is fun as hell, just enjoy it the way you want to
Doesn't help that you're using "OP" items to boost your skill levels. Cartouche Ring is an low level item though, not sure that would be a viable option in later levels? The Jade Set too, doesn't really provide much outside of the +1 to all skills.

But yeah. Just have fun, we try to keep insane things in line, at least, Grimer and I do. Zenith just has a handful of over-the-top skills and passives that work *too* well with everything so they seem OP. Without the skill level bonuses from the "satyr crafted" items, I don't think people would still agree that Zenith masteries are so strong.

Quote:
Originally Posted by Myrdynn View Post
yep, I did double Necro and its crazy OP, but then I was like SOB I really need to finish main game on campaign, but its so boring without Grimarillion

now I have a level 30 boring Nightblade with no second class yet, cause I like poison but nothing meshes imo
Well, double dipping two "clone" masteries (aka with extremely similar skills and passives) will always end up feeling broken.

As for NB with poison... if you're playing vanilla, Occultist is a decent option. For Grimar, Nature, Rogue, Necrotic, maybe Witchdoctor? I dunno, been awhile since I've played any non-GQ masteries. (I only test masteries for bugs, I don't play anymore)


Quote:
Originally Posted by Pierre View Post
Hi are this compatible with the latest patch?Reason why i am asking just came back after sometime and my old char still works but when i made a new char she had no teleporter from town or from burial grounds
I'm not sure I understand the issue. You shouldn't have the town or burial ground portal on a new character.
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  #658  
Old 01-11-2019, 06:46 PM
thepowerofmediocrity thepowerofmediocrity is offline
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Originally Posted by ASYLUM101 View Post
Doesn't help that you're using "OP" items to boost your skill levels. Cartouche Ring is an low level item though, not sure that would be a viable option in later levels? The Jade Set too, doesn't really provide much outside of the +1 to all skills.
Technically, the set gives +2 to All Skills - the amulet gives +1 and the set bonus gives +1. The Jade Set is perfectly viable at Level 100 because it gives a great amount of %DA, Elemental Resistance, and Poison Resistance. It's great to have multiple options for +1 to All Skills since most of the non-vanilla classes don't have many gearing options to get skill bonuses.

There are a good number of +All Skills items that are definitely OP (I've used the Eurydice's Wedding Bands in most of my builds, and the Epic amulet I've mentioned in my last build is busted as well). How you want to nerf them, it's up to you, hopefully if it involves OA / DA, you just reduce the numbers instead of removing them entirely, as OA / DA is hard to get while you're also going for your required gear. Sadly, most of the +All Skills items are around level 40-60, so if you miss them while leveling, you have few options. There's the Jade Set, the Black Pendant Set, I forget if there are other craftable rings that you can use with the vanilla amulets like Essence of Beronath.
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NOTE: All builds that I post are directly created with GDStash (all valid prefix/suffix combos) for the purpose of testing and demonstrating what is possible.

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Come see my Grimarillion build compendium at http://www.grimdawn.com/forums/showthread.php?t=79611
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  #659  
Old 01-12-2019, 04:36 AM
Pierre Pierre is offline
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Quote:
Originally Posted by ASYLUM101 View Post
I'm not sure I understand the issue. You shouldn't have the town or burial ground portal on a new character.
Sorry i am not fluent in english.Ok let me explain.I made a new character.I did the first part of the game to burial ground.Did the first quest there and i used a portal to tele back to town but town had no portal.So i reloaded the game and went to portal in town but there was no open portal at burial ground and everytime i open portal the map would start far up north for some reason,

Ok got it sorted just reinstalled the game and walked to burial ground again fixed it for me.Not sure why it gave me problem first time

Last edited by Pierre; 01-12-2019 at 04:42 AM.
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  #660  
Old 01-12-2019, 11:57 PM
Goober Goober is offline
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Are there any plans to approach the author of the D2 masteries mod and add them to this mod? D2 Necro is FAR more powerful then D3 necro is. D2 Necro skeleton Warriors are major tanks and can take a lot of damage. D3 Necro skeleton warriors are made of wet tissue-paper and tinfoil.
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