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#21
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Quote:
I love/hate this feature in all games that have it. It really gets you in the game, paying attention while at the same time, if you let down your guard, you get screwed over. |
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#22
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I always thought that the enemies in TQ were like Charlie Brown on the pitchers mound -- whack and their socks come off.
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#23
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Oh, lootable skeletons/bone piles again! We've already seen this in TQ... I mean... Even the grass moves the same way?!
Pre-order cancelled!!1 ... Was just thinking, I wish some class would have actual kicking skill. I'd love to kick monsters off the ledges while shouting "THIS IS SPARTAAAAA", and lose all the drops in process.
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Quote:
Here is a little preview:
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#25
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Mmm, that looks nice.
Now you just need to scale the kicking force with stats, at high stats the force becomes so strong the bones turn into deadly projectiles that can be used in combat, loot+damage, what a delicious combo!
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#26
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These skeletons look like someone rolled them into a roll.
![]() Spring Rolls ![]() Great pic! Thx |
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#27
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Wow! Those look great! They actually look like, well, skeletons
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Quote:
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#28
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those are some badass looking skeletons and OH MY GOD CHECK OUT THAT BUZZSAW LOOKING MELEE THING OF AWESOMENESS I WANT ONE
__________________
XBL Gamertag: TheDukeOfBeef
--------------------------- i welcome the zombie apocalypse |
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#29
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Is that...is that a buzzsaw? it's...so beautiful...ugh I think I got something in my eye... *sniff*
__________________
"It may take centuries to rise but once the Ice starts moving even mountains will yield." - Armant, Prophet of the Northern Empire "Buying things enhances my gaming experience." |
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#30
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Oh, looking forward to kicking them while they are down.
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![]() |
| Tags |
| combat, loot, monsters, traps |
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