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Forum: Modding - Projects 01-16-2019, 09:26 PM
Replies: 142
Views: 58,889
Posted By Van Houck
The non campaign folder called Nydiamar is my...

The non campaign folder called Nydiamar is my mod. The campaign folder is the main campaign (the actual campaign of Grim Dawn).

The thing is, if you want to play the normal Grim Dawn campaign...
Forum: Modding - Projects 01-16-2019, 04:04 PM
Replies: 142
Views: 58,889
Posted By Van Houck
Progress Post Update 8

How about a progression update? Keeps me motivated. So here we go.

The next update brings a new challenge dungeon to Nydiamar. The new hidden 'dungeon' will be the largest in size so far and will...
Forum: Modding - Projects 12-15-2018, 11:33 PM
Replies: 142
Views: 58,889
Posted By Van Houck
I quickly tested it and it worked fine for me...

I quickly tested it and it worked fine for me with the latest update.

It's a puzzle! And here's the solution.

You need to lure the creature called Immortal Bastard onto the rune. See attachment...
Forum: Modding - Projects 12-15-2018, 05:03 PM
Replies: 142
Views: 58,889
Posted By Van Houck
What do you mean? The 'Elements' area in the...

What do you mean? The 'Elements' area in the Strange Well or some other area?

Could be that the latest update to Grim Dawn might have broken something, but it should be working just fine. Or do...
Forum: Modding - Projects 11-18-2018, 12:39 PM
Replies: 142
Views: 58,889
Posted By Van Houck
There are many patches where you won't receive...

There are many patches where you won't receive terrain damage (the normal floor). It's like a path you need to follow to get through.
Every time you are on a non-damage tile, you heal up. So use...
Forum: Modding - Projects 08-23-2018, 04:53 PM
Replies: 142
Views: 58,889
Posted By Van Houck
It should work without any changes made by me,...

It should work without any changes made by me, since I only add my items, for example the shards, so they won't get removed when switching the campaign. Everything, like the world map or enemies, is...
Forum: Modding - Projects 08-12-2018, 05:58 PM
Replies: 142
Views: 58,889
Posted By Van Houck
Thanks. I can't see how many people download my...

Thanks. I can't see how many people download my mod through the mega.nz link, so, as CedricFP said, I'm just wondering if people are playing since there is no other indication than the Nexus page and...
Forum: Modding - Projects 08-09-2018, 01:04 PM
Replies: 142
Views: 58,889
Posted By Van Houck
U7 Patch 1

So, did someone manage to play till the end so far? It's a little demotivating to get so few replies, since I invest so much additional no-fun time to play test everything (apparently not enough,...
Forum: Modding - Projects 07-05-2018, 05:15 PM
Replies: 142
Views: 58,889
Posted By Van Houck
Update 7

Scroll up.

New Location -- Transition

Foggy. Atmospheric. Disorientating. Annoying.

To make up for this, the second part is linear.

Transition Part I...
Forum: Modding - Projects 07-05-2018, 05:13 PM
Replies: 142
Views: 58,889
Posted By Van Houck
Update 7

Update 7: Doubling the Content

"Wanna gamble? ..."...
Forum: Modding - Projects 07-05-2018, 05:12 PM
Replies: 142
Views: 58,889
Posted By Van Houck
Ignore this post, please. Thank you very...

Ignore this post, please.

Thank you very much.
Forum: Modding - Projects 04-27-2018, 03:22 PM
Replies: 142
Views: 58,889
Posted By Van Houck
I thought I should drop by and say something...

I thought I should drop by and say something about the current state of my mod, since nothing happened here for a long time at all (well, more like just a few weeks).

Turns out most areas are...
Forum: Modding - Projects 04-04-2018, 07:47 PM
Replies: 142
Views: 58,889
Posted By Van Houck
Planned New Location -- Nehada Desert Ruins ...

Planned New Location -- Nehada Desert Ruins

A new environment coming with Update 7. Continues where the current end of Nydiamar is.

Some pictures
Click on each picture for a higher resolution...
Forum: Modding - Projects 03-31-2018, 03:52 PM
Replies: 142
Views: 58,889
Posted By Van Houck
Planned New Location -- Snowy Landscape A...

Planned New Location -- Snowy Landscape

A new environment coming with Update 7.

Some pictures
Click on each picture for a higher resolution

Snowy Landscape...
Forum: Modding - Projects 03-10-2018, 11:18 PM
Replies: 142
Views: 58,889
Posted By Van Houck
Thanks! Yes. I forgot to put the main...

Thanks!



Yes. I forgot to put the main campaign mod into the latest upload. Sorry.

Download the patch 2 version where the required mod is still included. Only copy the 'NydiamarMainCampaign'...
Forum: Modding - Projects 02-28-2018, 05:18 PM
Replies: 142
Views: 58,889
Posted By Van Houck
Planned New Location -- The Hawton Mine A...

Planned New Location -- The Hawton Mine

A new challenging dungeon coming with Update 7.

Find and eliminate one or more lieutenants to acquire the office key. Fight the boss at the office and...
Forum: Modding - Projects 02-27-2018, 06:06 PM
Replies: 142
Views: 58,889
Posted By Van Houck
Update 6: Expansion Update PATCH 5 ...

Update 6: Expansion Update

PATCH 5

Changes

Removed waves since they lead to crashes.


Did not have the time to add the new items. Will do in Update 7.
Forum: Modding - Projects 02-23-2018, 03:24 PM
Replies: 142
Views: 58,889
Posted By Van Houck
This is caused by waves - whenever you get close...

This is caused by waves - whenever you get close to them, the game crashes. I got the same problem in the editor, so I can't actually remove them right now. I may have an older copy of Grim Dawn...
Forum: Modding - Projects 02-11-2018, 03:35 PM
Replies: 1
Views: 1,116
Posted By Van Houck
You can set the maximal amount of Devotion points...

You can set the maximal amount of Devotion points one may receive in the playerlevels.dbr file. Well, you already modified that file for your mod, maybe you accidentally changed that value?
Forum: Modding - Projects 02-11-2018, 03:16 PM
Replies: 142
Views: 58,889
Posted By Van Houck
Update 6: Expansion Update PATCH 4 ...

Update 6: Expansion Update

PATCH 4

Changes

All items are now up to date.


If you think something is missing and should be included, let me know.
Forum: Modding - Projects 02-11-2018, 02:40 PM
Replies: 142
Views: 58,889
Posted By Van Houck
All items are not up to date (still from the...

All items are not up to date (still from the release of AoM), sadly. There's one easy fix for this, which I will upload. I will delete any copied record related to items, but this also means that...
Forum: Modding - Projects 02-06-2018, 03:06 AM
Replies: 2
Views: 661
Posted By Van Houck
You need to build the mod again in the Asset...

You need to build the mod again in the Asset Manager.
Look up the manager in the installation folder of Grim Dawn. Start it, select the mod and press F7.

Edit proxies\proxypoolequation.dbr (or...
Forum: Modding - Projects 02-05-2018, 04:01 PM
Replies: 142
Views: 58,889
Posted By Van Houck
Update 6: Expansion Update PATCH 3 ...

Update 6: Expansion Update

PATCH 3

Changes

Added merchants selling the mythical versions of base game equipment to Underground Fortress. They will get relocated in Update 7.


Enjoy~
Forum: Modding - Projects 02-05-2018, 02:15 PM
Replies: 142
Views: 58,889
Posted By Van Houck
They are not included. :/ I'm sorry about that,...

They are not included. :/
I'm sorry about that, did not see that there's another folder with the mythical versions in it named upgraded ...

I will soon upload a small patch to add them.
Forum: Modding - Projects 01-30-2018, 05:49 PM
Replies: 142
Views: 58,889
Posted By Van Houck
This may be the reason. You may try...

This may be the reason.

You may try disabling Cloud Saving in-game (there's an option for it in the settings). Restart the game. The game now shows all the characters located in 'Documents\My...
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