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Forum: Modding - Projects 08-23-2018, 04:53 PM
Replies: 132
Views: 51,131
Posted By Van Houck
It should work without any changes made by me,...

It should work without any changes made by me, since I only add my items, for example the shards, so they won't get removed when switching the campaign. Everything, like the world map or enemies, is...
Forum: Modding - Projects 08-12-2018, 05:58 PM
Replies: 132
Views: 51,131
Posted By Van Houck
Thanks. I can't see how many people download my...

Thanks. I can't see how many people download my mod through the mega.nz link, so, as CedricFP said, I'm just wondering if people are playing since there is no other indication than the Nexus page and...
Forum: Modding - Projects 08-09-2018, 01:04 PM
Replies: 132
Views: 51,131
Posted By Van Houck
U7 Patch 1

So, did someone manage to play till the end so far? It's a little demotivating to get so few replies, since I invest so much additional no-fun time to play test everything (apparently not enough,...
Forum: Modding - Projects 07-05-2018, 05:15 PM
Replies: 132
Views: 51,131
Posted By Van Houck
Update 7

Scroll up.

New Location -- Transition

Foggy. Atmospheric. Disorientating. Annoying.

To make up for this, the second part is linear.

Transition Part I...
Forum: Modding - Projects 07-05-2018, 05:13 PM
Replies: 132
Views: 51,131
Posted By Van Houck
Update 7

Update 7: Doubling the Content

"Wanna gamble? ..."...
Forum: Modding - Projects 07-05-2018, 05:12 PM
Replies: 132
Views: 51,131
Posted By Van Houck
Ignore this post, please. Thank you very...

Ignore this post, please.

Thank you very much.
Forum: Modding - Projects 04-27-2018, 03:22 PM
Replies: 132
Views: 51,131
Posted By Van Houck
I thought I should drop by and say something...

I thought I should drop by and say something about the current state of my mod, since nothing happened here for a long time at all (well, more like just a few weeks).

Turns out most areas are...
Forum: Modding - Projects 04-04-2018, 07:47 PM
Replies: 132
Views: 51,131
Posted By Van Houck
Planned New Location -- Nehada Desert Ruins ...

Planned New Location -- Nehada Desert Ruins

A new environment coming with Update 7. Continues where the current end of Nydiamar is.

Some pictures
Click on each picture for a higher resolution...
Forum: Modding - Projects 03-31-2018, 03:52 PM
Replies: 132
Views: 51,131
Posted By Van Houck
Planned New Location -- Snowy Landscape A...

Planned New Location -- Snowy Landscape

A new environment coming with Update 7.

Some pictures
Click on each picture for a higher resolution

Snowy Landscape...
Forum: Modding - Projects 03-10-2018, 11:18 PM
Replies: 132
Views: 51,131
Posted By Van Houck
Thanks! Yes. I forgot to put the main...

Thanks!



Yes. I forgot to put the main campaign mod into the latest upload. Sorry.

Download the patch 2 version where the required mod is still included. Only copy the 'NydiamarMainCampaign'...
Forum: Modding - Projects 02-28-2018, 05:18 PM
Replies: 132
Views: 51,131
Posted By Van Houck
Planned New Location -- The Hawton Mine A...

Planned New Location -- The Hawton Mine

A new challenging dungeon coming with Update 7.

Find and eliminate one or more lieutenants to acquire the office key. Fight the boss at the office and...
Forum: Modding - Projects 02-27-2018, 06:06 PM
Replies: 132
Views: 51,131
Posted By Van Houck
Update 6: Expansion Update PATCH 5 ...

Update 6: Expansion Update

PATCH 5

Changes

Removed waves since they lead to crashes.


Did not have the time to add the new items. Will do in Update 7.
Forum: Modding - Projects 02-23-2018, 03:24 PM
Replies: 132
Views: 51,131
Posted By Van Houck
This is caused by waves - whenever you get close...

This is caused by waves - whenever you get close to them, the game crashes. I got the same problem in the editor, so I can't actually remove them right now. I may have an older copy of Grim Dawn...
Forum: Modding - Projects 02-11-2018, 03:35 PM
Replies: 1
Views: 1,000
Posted By Van Houck
You can set the maximal amount of Devotion points...

You can set the maximal amount of Devotion points one may receive in the playerlevels.dbr file. Well, you already modified that file for your mod, maybe you accidentally changed that value?
Forum: Modding - Projects 02-11-2018, 03:16 PM
Replies: 132
Views: 51,131
Posted By Van Houck
Update 6: Expansion Update PATCH 4 ...

Update 6: Expansion Update

PATCH 4

Changes

All items are now up to date.


If you think something is missing and should be included, let me know.
Forum: Modding - Projects 02-11-2018, 02:40 PM
Replies: 132
Views: 51,131
Posted By Van Houck
All items are not up to date (still from the...

All items are not up to date (still from the release of AoM), sadly. There's one easy fix for this, which I will upload. I will delete any copied record related to items, but this also means that...
Forum: Modding - Projects 02-06-2018, 03:06 AM
Replies: 2
Views: 582
Posted By Van Houck
You need to build the mod again in the Asset...

You need to build the mod again in the Asset Manager.
Look up the manager in the installation folder of Grim Dawn. Start it, select the mod and press F7.

Edit proxies\proxypoolequation.dbr (or...
Forum: Modding - Projects 02-05-2018, 04:01 PM
Replies: 132
Views: 51,131
Posted By Van Houck
Update 6: Expansion Update PATCH 3 ...

Update 6: Expansion Update

PATCH 3

Changes

Added merchants selling the mythical versions of base game equipment to Underground Fortress. They will get relocated in Update 7.


Enjoy~
Forum: Modding - Projects 02-05-2018, 02:15 PM
Replies: 132
Views: 51,131
Posted By Van Houck
They are not included. :/ I'm sorry about that,...

They are not included. :/
I'm sorry about that, did not see that there's another folder with the mythical versions in it named upgraded ...

I will soon upload a small patch to add them.
Forum: Modding - Projects 01-30-2018, 05:49 PM
Replies: 132
Views: 51,131
Posted By Van Houck
This may be the reason. You may try...

This may be the reason.

You may try disabling Cloud Saving in-game (there's an option for it in the settings). Restart the game. The game now shows all the characters located in 'Documents\My...
Forum: Modding - Projects 01-29-2018, 07:53 PM
Replies: 132
Views: 51,131
Posted By Van Houck
So I just tried it again with a newly created...

So I just tried it again with a newly created main character, and it worked for me ... seriously no clue why it doesn't work for you.

While I will try to figure out a better and more convenient...
Forum: Modding - Projects 01-28-2018, 06:14 PM
Replies: 132
Views: 51,131
Posted By Van Houck
Thanks for telling. Well, you have to wait till...

Thanks for telling. Well, you have to wait till it stops or reload the session to stop it, for now. But it's annoying for sure! Same as the skeleton quests.

Gonna fix this by changing the...
Forum: Modding - Projects 01-17-2018, 04:39 AM
Replies: 132
Views: 51,131
Posted By Van Houck
You are supposed to spawn here...

You are supposed to spawn here (https://staticdelivery.nexusmods.com/mods/1190/images/40-13-1494511281.jpg)! Your imported char should get kicked back to the main menu if the named folder is missing....
Forum: Modding - Projects 01-13-2018, 01:37 PM
Replies: 132
Views: 51,131
Posted By Van Houck
A Progress Update Everything I show is a...

A Progress Update

Everything I show is a Work in Progress and still missing important details
Some pictures may disappear (as always) - I will soon relink them

-- I'm currently working on five...
Forum: Modding - Projects 12-23-2017, 08:06 PM
Replies: 6
Views: 1,819
Posted By Van Houck
You can load the complete campaign map and edit...

You can load the complete campaign map and edit it as much as you want. So, this is doable, but it would require quite some work.


This can be done by removing the min and max level of each zone...
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