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View Poll Results: Which monster do you want to serve as the new beast nemesis?
Sandclaw 5 16.67%
Gryphon 8 26.67%
Groble Tyrant - Korvan Tribe 3 10.00%
Korvan Insect\Insectoid Nemesis 8 26.67%
Something Else (post below) 5 16.67%
I don't want a beast nemesis 1 3.33%
Voters: 30. You may not vote on this poll

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  #1  
Old 05-01-2019, 10:11 AM
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Default [Idea] Beast Faction Second Nemesis

Due to the recent rollback deleting the previous thread I am making another one. Fuck you to the person(s) who caused that attack leading to the rollback.

Now, the two most dominant factions on Cairn have two nemesis each. Aetherials have Valdaran (Base Game) and Aleksandr (AoM); the chthonians have Ben'Jahar(Base Game) and Grava'Thul (AoM).

The beast faction's presence despite being less than these two factions is still significant enough to warrant a second nemesis imo.



Should a new nemesis be added to the base game or the expac?

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Candidates for the Nemesis status:

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Conclusion:

I know the devs are busy with balancing, revisiting the old sets of the game and working on some new content but I sincerely hope that this is considered.
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Old 05-01-2019, 10:25 AM
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I want a giant Maggot in the Maw as the rogue boss. Since we talking about nemesis I would want a scorpos one as a nemesis! Firstly poison is not well represented in nemesis fashion. If not scorpion then groble will be great so we can have another Zantarin in the mix.


The fg areas badly need one more nemesis. Kaisan is feeling lonely
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Old 05-01-2019, 02:09 PM
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If we adhere to the logic that in new areas of the game we have new nemesis, and in old - the old ones, then we need a nemesis in the familiar locations of the original game, and no scarab, much less raptors are unacceptable here
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Old 05-02-2019, 04:43 AM
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Originally Posted by Safarel View Post
If we adhere to the logic that in new areas of the game we have new nemesis, and in old - the old ones, then we need a nemesis in the familiar locations of the original game, and no scarab, much less raptors are unacceptable here
My logic isn't about adding nemesis to old and new areas but to have two nemesis for dominant factions.
Beasts, Aetherials and Chthonians have a considerable presence on Cairn. The latter two have two nemesis each, both the nemesis are exclusive to certain parts of the game therefore I think beasts deserve the same treatment.
Where they choose to add the new nemesis is entirely upto them, my suggestion was to add it to Forgotten Gods because -

1. Nemesis bosses are heavily modified versions of existing monsters. The beasts of FG are lore wise superior to the beasts of the base game.

2. The base game has enough chthonians and aetherials to overshadow the presence of beasts which is why I personally never felt that a nemesis was required. Only Jagged Waste feels empty to me but that's one small area.
FG areas on the other hand have two factions only - Eldritch and Beasts. It feels odd that only one of the two dominant factions has a nemesis

As for not wanting raptors and scarabs, hey there's always Gryphons
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Old 05-12-2019, 09:19 PM
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The rollback murdered this poll
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Old 05-13-2019, 12:11 AM
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A giant, fire breathing, Moltenclaw as a secondary Nemesis would be pretty ̶h̶o̶t̶ cool IMO.

It would sate my longtime desire for fighting a huge dragon-like enemy in GD.
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Old 05-18-2019, 01:25 AM
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Quote:
Originally Posted by eralduspr View Post
A giant, fire breathing, Moltenclaw as a secondary Nemesis would be pretty ̶h̶o̶t̶ cool IMO.

It would sate my longtime desire for fighting a huge dragon-like enemy in GD.
I like the way you think.
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