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  #21  
Old 01-14-2019, 01:25 AM
sephelutis sephelutis is offline
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Originally Posted by powbam View Post
Interesting. You haven't been following Oathkeeper news any have ya? Retal is getting a shot in the arm with FG.
Then it runs into Alexander and is toasted

Elite range mobs still a pain in the ass.
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  #22  
Old 01-14-2019, 01:39 AM
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Originally Posted by sephelutis View Post
Then it runs into Alexander and is toasted



Elite range mobs still a pain in the ass.
And then Alexander meets your Cap'n America shield. Right in the face.

Let's not forget your gap closer either.

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  #23  
Old 01-14-2019, 12:07 PM
AlienEmoji AlienEmoji is offline
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Originally Posted by hammyhamster1 View Post
Heh.

IT dot reflect needs those reflect reduction nodes for safety simply because it is pretty hard to cap phys resist and it bypasses armor. Especially with extended duration.

I started with a burn pyro that had huge duration and even with +% items (over 80, etc) that could be pretty hairy in some reflect situations. As soon as blast shield went on CD, that burn was very noticeable and kept going forever! If this had been IT, I'd have been dead many times.

Re: HC. Well, you can just say the char is now a softcore character and convert the save to SC(rename file? or swap directory maybe?). It's not like there are leagues distinguishing each and it would be a personal call just as any mod is a personal call.
Yea I also miss the option to revert back to SC after your character has died in HC, you loose the "prestige status" of a HC player lol and cannot complete those achievements, but you are not so severely punished by loosing a char that you've invested countless hours in. Although after playing a different char I actually figured out that I was getting extremely bored by that last character so HC is sometimes not a bad thing, perhaps sometimes it's even better to loose a lvl 100 character when you got bored of him/her already.

I'm kinda ok right now, started playing a demo/to be saboteur and I'm already fine by now. Guess I've learned the hard way, learned that reflect reduction is pretty much mandatory on each and every IT build, especially with the Octavius set.
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  #24  
Old 01-14-2019, 12:12 PM
AlienEmoji AlienEmoji is offline
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I actually figured out yesterday after some testing (with that dummy revived character that was only good for some testing after death lol) that reflect mobs actually "lower" their reflect aura (those spikes) after a certain ammount of time. So I guess it's similar to rashalga with her red aura, zantarin with his shotgun, etc. You gotta watch them closely, the biggest mistake (like with Zantarin) is to charge recklessly right away when he appears - a recipe for a pretty much certain death, unless you get lucky and he doesn't even "unload" his bs (he also does that sometimes but wouldn't rely on it).

Can someone confirm that? If your wait like a second or so they loose their aura, is that correct?

And also, it is wise to never ever use nukes and fast movement skills (blitz, SS) on those types of enemies, but I guess that's pretty logical by now.
I'm thinking if 15% reflected reduction would be enough on my next build, perhaps I'm getting some more from equipment down the road, but this is from devotion and my roadmap hardly allows for more.

Last edited by AlienEmoji; 01-14-2019 at 12:16 PM.
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  #25  
Old 01-14-2019, 12:26 PM
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Rhylthar Rhylthar is online now
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I can confirm the observation about reflect.
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  #26  
Old 01-14-2019, 12:52 PM
They Live They Live is online now
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Originally Posted by Rhylthar View Post
I can confirm the observation about reflect.


It must be nasty on your bleed builds 😄. About op topic : Don't do it hc victims have to rest in piece. My group of dead wannabee heroes wouldn't approve such a cheating resurrection!
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  #27  
Old 01-14-2019, 02:22 PM
AlienEmoji AlienEmoji is offline
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Originally Posted by They Live View Post
It must be nasty on your bleed builds ��. About op topic : Don't do it hc victims have to rest in piece. My group of dead wannabee heroes wouldn't approve such a cheating resurrection!
I did it, but only to test some stuff lol. And after that I also "tested something" with Zantarin like mentioned before. And now I cannot test anything more with this character, it is "ghosty", she joined those ghosts in steps of torment R.I.P. you will be missed.
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  #28  
Old 01-14-2019, 02:25 PM
AlienEmoji AlienEmoji is offline
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Originally Posted by Rhylthar View Post
I can confirm the observation about reflect.
And also another lesson learned, whenever playing HC co-op never attack those reflectors and let other players deal with them. Like I said I almost certainly wouldn't of died if those guys wouldn't clear the screen of enemies for me to leech off.
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