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Zantai 07-24-2017 04:09 PM

Grim Misadventure #123: Infrequently Monstrous
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A Grim Misadventure has arrived! First, some exciting news on the expansion development front: As some of you may have already noticed, the playtesters have been very busy of late…because testing has officially begun on the expansion! What this means is that people outside of the dev team are seeing the expansion’s content/additions for the first time and providing us with bug reports and feedback. This is a critical step in the development process as we strive to clear out major issues/concerns before the expansion is released to the general public.

At this time, the playtesters have access to roughly 50% of the expansion’s content and the leveling experience for the Necromancer and Inquisitor masteries. There’s still much to do and much to be tested, but so far things are going smoothly. We are nearing the end of the line!

Now, for another peek into the expansion! During one of our previews livestreams, we’ve heard requests to show off some of the new Monster Infrequents (MI’s) headed your way with the expansion. So today we will show you a selection. A few things had changed with Monster Infrequents compared to the base game. First, new Monster Infrequents no longer have a “common” version. Instead, they have a lower overall chance of dropping a Monster Infrequent, but whenever one drops, it is always the “rare” variety. Secondly, almost every Monster Infrequent will have two variants. This way not only is there more awesome loot to hunt for, but we can cover more playstyles. Lastly, almost every monster introduced in the expansion will have some kind of Monster Infrequent, even many of the bosses. In total, we are introducing 63 new Monster Infrequents!

So let’s dig in.

Please note that with the expansion still in development, the following information may change by release. These stats represent the base bonuses of the Monster Infrequents without any Affixes.

Bargoll's Heart / Bargoll's Core

Colossal Fortress / Colossal Bulwark

Packla's Skins / Packla's Visage

And more…
With the introduction of Item Skill Modifiers, you can expect to find a skill modifier on every Monster Infrequent weapon/off-hand, medal, necklace and helm, just like on the new Legendary items. This goes for old Monster Infrequents as well, which will not only receive higher level versions, but also retroactive additions of the Skill Modifiers.

Like knowing what is coming up next for Grim Dawn? Check back on 08/07/2017 for our next development update!

Mauricius 07-24-2017 04:11 PM

They look stunning !!!!!!!!!

Croc 07-24-2017 04:11 PM


The stats on the Colossal Bulwark and Fortress make my mouth water, specially the Bulwark as it seems great for some sort of caster-tank.


We are nearing the end of the line!
This is great news!:D

Halcyon 07-24-2017 04:12 PM

I'm excited to see new skill modifiers showing up on the MI's. So hyped for seeing what new builds become possible with the expansion!

Kobra 07-24-2017 04:13 PM

Looks pretty epic!

Dikkiedik 07-24-2017 04:14 PM

the hunt for loot continues :p:rolleyes::D

MatMB 07-24-2017 04:15 PM

Great news for the beginning of the testing process, and lovely lovely MIs !

ibugsy 07-24-2017 04:16 PM

"Loot Hunt" Is the title of the new expansion!

Looking forward to it!

Mournslayer 07-24-2017 04:17 PM

Colossal Bulwark and Fortress are now on my "desperately must have" list for the expansion - looks like I know what I'll be farming first. Awesome artwork all around on these MIs!

Isyth 07-24-2017 04:17 PM

Nothing new or exciting revealed, feels like a loop of devotions, handful of items and new masteries being cycled every two weeks :/

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