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Thread: Bosses and Damage Types

  1. #1
    Super Moderator Poinas's Avatar
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    Lightbulb Bosses and Damage Types

    Here are the damage types of each and every boss.

    Number for Estimating the Attack's Threat (NEAT) gives you a rough estimate on how lethal the attack is.

    6 - Avoid at all costs, 100% guaranteed death.
    5 - Death without maxed resistance, death even with 80% resistance if you have low maximum health.
    4 – Quarter to half of your health gone with high resistance. Death or near death with no resistance. Requires instant potioning.
    3 – Some resistance needed against this attack. Keep guzzling potions non-stop and you'll be fine.
    2 - You can take several of these attacks without needing a potion.
    1 - You'll more likely die in boredom watching the boss trying to kill you with this attack, than from the actual damage.

    Example:

    Bad-arse mofo // The name of the boss
    Fire breath (4): Breathes a cloud of fire at you. // Skill name, NEAT rating and what does the attack look like.

    50% poison, 25% fire. // recommended resistances.

    The .doc and .rtf files can be found as an attachment.

    Act 1

    Nessus
    Melee attack (2) : Swings a sword. Physical.

    No resistances needed.

    Arachne
    Poison bomb (3) : Thows a projectile at you. Green cloud of poison.
    Melee attack (2) : Swings a sword. Physical.
    Summons small spiders that do physical damage : (1)

    20% poison.

    Polyphemus
    Melee attack (2) : Swings a club. Physical.
    Stomp (2) : Stomps the ground with his leg. Physical.
    Wave (3) : Sends a rippling wave towards you. Physical.
    Roar (3) : Polyphemus spreads his arms and roars. Skill disruption, slow, 25 % health reduction. Consists of 5 “projectiles” so your HP gets reduced (with no resistances) by a minimum of 25% and by a maximum of 76%.

    25% vitality.

    Gorgon Sisters – Medusa, Euryale, Sstheno
    Hypnotic Gaze : Medusa shoots two projectiles from her eyes that stun you.
    Melee and ranged attacks. Physical, piercing then poison (Sstheno), cold (Eryale), fire (Medusa).

    30% pierce and 30% poison.

    Hydra
    Arctic Breath (4) : Breathes cold damage on you, 85% total speed reduction for 6 seconds.
    Fire Breath (4) : Breathes fire damage on you.
    Poison Breath (5) : ~40% reduction to HP, poison damage, 60% reduced resistance for 8 seconds, 85% chance to fumble attacks for 8 seconds.

    80% poison resistance. Stay in melee range even if you’re a mage.

    Alastor
    Staff attack (2) : Normal attack with a staff. The game randomises a staff for him, so it’s either fire, cold or lightning.
    Circel of Decay (2) : Alastor is surrounded by this aura. 50% cold, 50% vitality. Slows attack speed.
    Ranged Blast (3) : Casts a magical bolt at you. 50% cold, 50% vitality. 15% HP reduction.
    Summons skeletons (2) : Cold and physical.
    Life –and mana leech (2). Leeches life and mana.

    20% cold, 20% vitality.

    Talos
    Fist hit (3) : His default fist attack. 30% fire, 70% physical.
    Stomp (4) : Stomps the ground. 50% physical, 50% lightning. Stuns.
    Fist swing (3) : Throws his fist at you. Physical.
    Fire Breath (4) : Breath a cloud of fire. Fire burn.

    60% fire, 50% lightning.

    Minotaur Lord

    Melee hit (4) : Dual wields axes. Physical. Not a problem in normal, devastating in legendary.

    Megalesios
    Statues (2) : Physical and piercing.
    Thunderball (2) : Throws a thunderball at you. Lightning, stuns.
    Specrtal Blast (3) : His default attack. Lightning.
    Energy Blast (3) : Throws a projectile at you. Vitality, stuns, skill disrupts.
    Summons pets (2) : They leech life from you and give it to Megalesios. They do some physical damage too.

    Act 2

    Scarabaeus
    Melee attack (2) : Physical.
    Posion Cloud (3) : Breathes a cloud of poison at you. 54/68/82% slowed for 3 seconds.
    Summons minions (1) : Summons small bugs. Physical.

    40% poison.

    Scorpos King Nehebkau
    Earth Fury (1) : Physical, slows attack speed.
    Sting (2) : Stings you with his tail. Poison damage.
    Poison Gas Bomb(2) : Throws a small bomb at you. Mostly poison, some piercing and bleeding.
    Summon minions (1) : Summons small scorpions. Physical damage.

    30% poison.

    Manticore
    Bite (2) : Default attack. Physical.
    Lightning Breath (4) : Breathes a cloud of ligntning at you.
    Pounce (4) : Stomps you with his paws. Tons of poison, some physical and little bit of piercing.
    Poison Quills (4) : Shoots quills from his tail. Lots of poison, moderate piercing and physical. Makes you fumble attacks for 3 seconds, skill disrupts.

    65% poison, 50% lightning, 25% pierce.

    Aktaios
    Light of Ra (5) : Columns of light appear. Fire damage.
    Fireball (2) : His default attack. Throws a fireball at you. 50% physical, 50% fire.
    Summon minions (2) : Summons two bone hounds. Physical damage.
    Sandstorm (2) : Physical, 5 seconds of 80% fumble with bows and staves, reduced offensive ability, 1 second stun in legendary, 3 seconds of skill disruption.

    Sandwraithlord
    Melee hit (3) : Physical.
    Sandblast (2) : Attacks with a small projecile. Low pierce damage, slows run speed for 2-6 seconds.
    Fireball (2) : 50% physical, 50% fire.
    Sandstorm (3) : Physical, 3 seconds of skill disruption, 75% reduced total speed for 3 seconds, 150 reduced offensive- and defensive ability for 3 seconds, 50% reduced resistances for 3 seconds, 80% chance to fumble with bows and staves for 3 seconds.
    Summon minions (3) : Summons sandwraiths. Physical.

    No resistances needed.

    Act 3

    Chimera
    Deathring (3) : Releases a ring of lightning. 4 seconds of fumble, 1 second of stun.
    Fire Breath (3) : Fire damage.
    Bite (2) : His default attack. Physical.

    30% fire, 30% lightning.

    Barmanu
    Melee attack (2) : Dual welds maces. Physical damage.
    War Shout (1) : Minor vitality, minor elemental, 3-5 seconds of stun.
    Blizzard (6) : A shower of icy meteors from the sky. Massive cold- and physical damage. About 8500-9800 (75% cold, 25 % physical) damage per projectile in legendary, 15 projectiles. How does 100,000 damage sound to you =)

    80% stun resistance.

    Gargantuan Yeti
    Freezing Breath (2) : Cold, 4 seconds of freeze.
    Ice Blast (2) : 10% pierce, 90% cold. 3 seconds of slow.

    20% col resistance.

    Bandari
    Static Charge (1) : Passive buff. Minor lightning retaliation.
    Heart of frost (1) : Passive buff. Slowed movement and attack speed retaliation.
    Energy Blast (3) : A purple projecile. 40% vitality, 60% cold. 3 seconds of 50% reduced total speed.
    Eruption (4) : A small volcano. 40% physical, 60% fire.

    40% cold, 40% fire.

    Dragon Liche
    Buffet Wings (4) : Dragon Liche spreads his wings. Cold damage, 7-9 seconds of skill disruption, 8-9 seconds of 75% total speed reduction, 8-9 seconds of 100% chance to fumble.
    Freezing Breath (4) : Cold burn, 70% reduced run speed for 2 seconds.
    Decomposition (4) : Spills some green goo on you from his stomach. Steals pets for 10 seconds, ~50% reduction to health, poison damage, 50% reduced total speed for 10 seconds. ~300 reduced offensive- and defensive ability for 10 seconds, ~50% reduced resistances for 10 seconds.

    60% poison, 35% vitality.

    Fire Bull Yaoguai
    Ring of Fire (5) : Fire burn damage.
    Gore (5) : Wriggles his head. 15% physical, 85% bleeding.
    Demon Charge (3) : 50% physical, 50% pierce. 4 seconds of skill disruption.
    Summon Minions (1) : Summons three shadowstalkers. Physical damage.

    80% fire, 80% bleeding. Ignore bleeding in normal.

    Ormenos
    Telekinesis Drop (3) : Boulders drop on you. Physical damage.
    Energy Blast (4) : Shoots purple rays at you. 40% physical, 60% cold. 33% reduced total speed.
    Short Range Blast (3) : 50% cold, 50% vitality. His default attack.
    Summon Minions (3) : Summons three fire sprites. Physical and fire burn damage.

    50% cold, 50% fire, 25% vitality.

    Typhon
    Bolt of Zeus (3) : A bolt of lightning.
    Poison Bolt (3) : Spills poison on you. 33% reduction to health, poison damage.
    Titan’s Wrath (4) : Breathes a cloud of fire at you. 7 projectiles, fire damage, 18% reduction to health.
    Life- and mana leech (4) : Inhales sucking the life out of you. 33% health reduction, life leech, mana leech, mana burn damage, ~60% chance to fumble ranged attacks.
    Meteor Shower (5) : 60% physical, 40% fire.
    Thorny Aura (4) : Thorns grow on Typhon. Bleeding retaliation, physical retaliation, pierce retaliation, 33% damage reflected.

    Act 4

    Graeae – Deino, Enyo, Pemhpredo
    Large Projectile (3) : Vitality, lightning, 0-5% reduction to health. 15% reduced total speed for 1.5 seconds.
    Small Projectile (3) : Lightning, 0-5% reduction to health. 15% reduced total speed for 1.5 seconds.
    Lightning Clap (3) : 0-10% reduction to health, lightning damage.
    Thunderstorm (4) : Red haze appears under your feet. 25% vitality, 75% lightning. 15% reduction to health.

    50% lightning, 25% vitality.

    Charon
    Oar Hit (2) : His default attack. 60% physical, 20% cold, 20% vitality.
    Geysir (4) : Pillars of water rise from the river. 50% cold, 50% vitality. 10% reduction to health.
    Bolt (3) : Charon shoots small projectile at you. 50% cold, 50% vitality. 10% reduction to health.
    Tidal Wave (3) : Charon launches a wall of water at you. 50% cold, 50% vitality. 10% reduction to health, 35% reduced total speed for 4 seconds.
    Stomp (4) : Charon hovers upwards and then smashes you with his oar. 40% cold, 60% vitality, 10% reduction to health.
    Summon Minions (2) : Charon summons two spirits. The mimions have aura that reduces your health by 3-5% once per second.

    50% cold, 25% vitality.

    Cerberus
    Bite (3) : His default attack. Physical damage.
    Acid Bite (4) : Almost the same as normal bite, but does lots of posion damage over 12 seconds.
    Acid Breath (4) : Breathes poison on you. 10% reduction in health, poison damage over 1 second.
    Acid Puddle (4) : A puddle of poison appears at your feet. Poison damage, 5% HP reduction.
    Crack Fire (4) : Acid flames emerge from the cracks on the floor. Poison damage, 5% HP reduction.

    80% poison resistance, any physical resistance is a bonus.

    Undead Typhon
    Melee Hit (3) : Physical.
    Bone Shard (3) : Typhon throws bones. 25% pierce, 75% physical, 3% reduction to health.
    Bone Spire (4) : Spikes on ground. 20% reduction to health, 33% pierce, 66% physical.
    Bone Trap Grenade (1) : Pierce damage, entrapment.
    Spirit Breath (3) : Vitality, 10-15% reduction to health.

    25% pierce, 25% vitality, some entrapment is recommended, any physical is a bonus.

    Hades
    Form 1:
    Sickle Sweep (3) : A roundhouse sickle sweep. 20% vitality, 80% physical, 10% reduction to HP.
    Shadow Bolt (2) : 33% vitality, 66% physical, 5% reduction to HP.
    Shadow Star (5) : Large purple-red orb. 33% vitality, 66% physical, 5% HP reduction.
    Form 2:
    Sickle Sweep (3) : A roundhouse sickle sweep. 20% vitality, 80% physical, 10% reduction to HP.
    Shadow Bolt (2) : 33% vitality, 66% physical, 5% reduction to HP.
    Shadow Star (5) : Large purple-red orb. 33% vitality, 66% physical, 5% HP reduction.
    Shadow Balls (3) : Launches 6 projectiles. 50% vitality, 50% physical, 5% reduction to HP.
    Shadow Cloud (3) : A red circle follows you. 50% vitality, 50% physical, 10% reduction to HP.
    Form 3:
    Expanding Ring (3) : 66% vitality, 33% physical, 10% reduction to HP.
    Minibolt (3) : 50% vitality, 50% physical, 10% reduction to health, 15% reduced total speed.
    Shadow Bolt (3) : 50% vitality, 50% physical, 10% reduction to health, 15% reduced total speed.

    Secret Passage
    Toxeus
    Regular attack (3) : 3% chance to cause mana burn damage, life leech, pierce and physical damage.
    Distort Reality (3) : An wave that ripples from Toxeus. 35% physical, 35% vitality, 30% electrical burn, 1.5 seconds of stun.
    Lethal Strike (3) : A special hit with his weapon. Mostly physical, can be some pierce too.
    Phantom Strike (3) : Toxeus disappears, reappears and hits you. Mostly physical, can be some pierce too, energy leech, 1.5 seconds of stun.
    Distortion Wave (3) : Toxeus shoots you with a wave. 20% physical, 80% electrical burn, 50% slowed for 4 seconds.
    Envenom Weapon (2) : Buff that adds poison damage to Toxeus’ attacks.
    Bladestorm (3) : Pierce, poison, bleeding, 15% reduced total speed for 8 seconds.
    Distortion Field (2) : Passive buff with 15% chance to activate, physical retaliation.

    Max every resistance for every damage type that you deal, Toxeus reflects it back to you.
    Attached Files Attached Files
    75 Harbinger | 70 Conqueror | 70 Conjurer | 70 Diviner | 70 Spellbreaker | 68 Ranger | 65 Elementalist | 65 Evoker | 65 Bone Charmer | 62 Guardian | 61 Brigand | 61 Thane | 61 Templar | 60 Battlemage | 60 Warden | 59 Haruspex | 58 Slayer | 58 Champion | 55 Druid | 52 Paladin | 50 Oracle | +++

    Guide for All Skills Attribute Guide Custom Mastery Guide
    ------

  2. #2

    Re: Bosses and Damage Types

    Omg. Thank you so much! Your tips for the Gorgon sisters regarding the luring worked really well by the way. I just wish there was some way to take them on all at once. Regardless though, finally making it past the Gorgon sisters on Uber is all thanks to you.

  3. #3
    Olympian God Viper_Sweden's Avatar
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    Re: Bosses and Damage Types

    Neat...

  4. #4

    Re: Bosses and Damage Types

    I think it would make a good sticky, personally.

  5. #5

    Re: Bosses and Damage Types

    Nice -if not great- work, Poinas. Knowing the actual damage type percentages is only too useful. I vote for making this a sticky too.

  6. #6
    The Friendly Barman
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    Re: Bosses and Damage Types

    Scarabreus' poison cloud also slows you down.

  7. #7
    Super Moderator Poinas's Avatar
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    Re: Bosses and Damage Types

    So it does. There are some inaccuracies and things I've missed, I'll update it a bit when I have more time.

    Xiao and Pharao's Honor Guards are missing, no other bosses I hope.

    How can I update attachments?
    75 Harbinger | 70 Conqueror | 70 Conjurer | 70 Diviner | 70 Spellbreaker | 68 Ranger | 65 Elementalist | 65 Evoker | 65 Bone Charmer | 62 Guardian | 61 Brigand | 61 Thane | 61 Templar | 60 Battlemage | 60 Warden | 59 Haruspex | 58 Slayer | 58 Champion | 55 Druid | 52 Paladin | 50 Oracle | +++

    Guide for All Skills Attribute Guide Custom Mastery Guide
    ------

  8. #8

    Re: Bosses and Damage Types

    In the editon menu, click on the "Go Advanced" button. Below you have the option of managing attachments. BTW, this thread should go into the spoilers forum for obvious reasons.

  9. #9
    Super Moderator Poinas's Avatar
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    Re: Bosses and Damage Types

    Man I am blind, how did I miss that

    "Hard bosses and how to defeat them"- thread is in this same subforum, that's why I didn't post this in spoilers.
    75 Harbinger | 70 Conqueror | 70 Conjurer | 70 Diviner | 70 Spellbreaker | 68 Ranger | 65 Elementalist | 65 Evoker | 65 Bone Charmer | 62 Guardian | 61 Brigand | 61 Thane | 61 Templar | 60 Battlemage | 60 Warden | 59 Haruspex | 58 Slayer | 58 Champion | 55 Druid | 52 Paladin | 50 Oracle | +++

    Guide for All Skills Attribute Guide Custom Mastery Guide
    ------

  10. #10
    Olympian God Viper_Sweden's Avatar
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    Re: Bosses and Damage Types

    Medusa does Fire damage and Euryale does Cold/Lightning damage.

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