Many items in Grim Dawn are imbued with fantastic powers that await a hero who would wield them. These item skills go beyond what is available in the Mastery trees and provide yet another deep layer of customization.
There are over 250 item skills to discover in Grim Dawn. They come in two types: Active and Auto-Cast.Active Item Skills
Active item skills are just like skills from your Mastery in that they must be placed on the Quickbar to use. These can range from skills that go into your regular attack rotation to emergency buttons to auras that you activate for the benefit of your entire group. In order to use an Active Item Skill, the item must be equipped on your character.
Epic Light Armor
+7% Physical Damage
+13% Bleeding Damage
Berserk (Granted by Item)
Enter a berserker state of
mind, lashing out with
increased ferocity at the
cost of survivability.
60 Energy Cost
60 Second Still Recharge
12 Second Duration
+15% Attack Speed
+15% Casting Speed
-25% Physical Resistance
-25% Elemental Resistance
Required Player Level: 14
Required Physique: 150
"A Forked Tongue weaving lies and deceit."
24% Elemental Resistance
27% Reduced Attack Speed Retaliation for 5 Seconds
Mind Control (Granted by Item)
Mesmerizes the target, making them confuse friend
70 Energy Cost
60 Second Skill Recharge
Control target's mind for30 Seconds
Required Player Level: 22
Required Spirit: 101
Active Skills are an excellent way to complement your skill set, whether that is by filling in weakness in your build or by providing you with more ways to deal damage when your other attacks are on cooldown. You can also unlock powerful summons that are not available to any Mastery.
Auto-Cast Item Skills
Auto-Cast skills will cast automatically when the triggering event occurs. There are many different triggering events in Grim Dawn with varying probabilities of activating. Each Auto-Cast skill is a separate instance with its own chance of activation, so if you have two 5% On Attack Fireball skills on your equipment with a 2 second cooldown, each Fireball can trigger independently and will go on cooldown separately. They can even both go off on the same attack!
79-186 Physical Damage
Speed: Very Slow
5-69 Lightning Damage
+32% Lightning Damage
+51 Defensive Ability
+27% Lightning Resistance
Lightning Nova (10% Chance on Attack)
Unleashes a blast of lightning energy,
damaging all nearby enemies.
1 Second Skill Recharge
4 Meter Radius
21-179 Lightning Damage
Required Player Level: 40
Required Physique: 396
- When Hit – Chance to activate when an enemy strikes you
- When Hit by Melee Attacks – Chance to activate when an enemy strikes you with a melee attack
- When Hit by Ranged Attacks – Chance to activate when an enemy strikes you with a ranged attack
- When Hit by a Critical – Chance to activate when an enemy lands a critical hit
- On Attack – Chance to activate when you land an attack
- On Critical Attack – Chance to activate when you land a critical hit
- On Block – Chance to activate when you block an attack
- On Low Health – Chance to activate when your health is low
- On Low Energy – Chance to activate when your energy is low
Auto-Cast skills are ideal for players who wish to add more attacks to their arsenal without having to worry about additional keys to press. They are also an excellent way to customize your play style by adding skills that trigger based on your favorite stats. For example, if you collect several “On Critical Attack” skills, you can make them trigger more often by stacking offensive ability. Likewise, you can equip several items with “When Hit” effects and then build an indestructible tank that relies on enemies hitting you rather than dealing heavy damage yourself.