Go Back   Grim Dawn Forums > Grim Dawn Developer Section > Development Updates

Reply
Click here to go to the first staff post in this thread.  
Thread Tools Display Modes
  Click here to go to the next staff post in this thread.   #1  
Old 11-12-2018, 05:44 PM
Zantai's Avatar
Zantai Zantai is online now
Crate Employee - Designer
 
Join Date: May 2012
Posts: 7,646
Default Grim Misadventure #151: Rotten to the Core

A Grim Misadventure is here, and we are really emphasizing the ‘grim’ this time around.

Last time, we unveiled the full breadth of details on just how the upcoming Shattered Realm game mode will function.

Today, we are taking a turn for the gross.

Every once in a while, the collective minds of Crate come up with something that nails the atmosphere of Grim Dawn, and then we DOUBLED IT.

But without further ado, let us take a gander at the latest additions to our monster repertoire!


A New Kind of Beetle

A while back, we showed you a preview of the Korvan Scarabs. But here at Crate we always do MOAR. As it turns out, nature is a great inspiration when you want to come up with horrifying creatures. You need not look very far.

Presenting the Scarab Incubator!




These adorable little (big) buggers pop when slain, releasing all those maggots writhing about inside. Hope you’ve got a strong stomach.


Mummies
What desert-themed expansion doesn’t have its share of desiccated corpses reanimated by horrid means?



Inspired by our work on the Incubators, we thought about how we could bring in our own spin on a classic creature. Infested with the same maggots, these tormented Korvan citizens wish to share their misery with you.




These fetid husks are a further reminder of the apocalyptic end to the Korvan people, their eternal anguish made all the more profound by the infestation that now grows within them. Put them out of their misery, or join them in the Korvan sands.


Like knowing what is coming up next for Grim Dawn? Check back on 11/26/2018 for the next Grim Misadventure.
Attached Thumbnails
Click image for larger version

Name:	Mummy01.jpg
Views:	17833
Size:	169.7 KB
ID:	20021  
__________________
***Waste of Souls***
Reply With Quote
  #2  
Old 11-12-2018, 05:45 PM
Darkstalix's Avatar
Darkstalix Darkstalix is offline
Advocate
 
Join Date: Oct 2016
Posts: 467
Default

How i adore the art of the game <3 they look like botfly maggots xD
Please please please next time show more of the new armor sets,can i haz electrified gloves too??? <3 illusion lover here too
thank you for your hard work,cant wait


Also i was wondering...those mummies how were reanimated?....if i recall Grim Dawn couldnt affect them...are these Aetherial creatures?

Last edited by Darkstalix; 11-12-2018 at 05:53 PM.
Reply With Quote
  #3  
Old 11-12-2018, 05:47 PM
Norzan Norzan is online now
Praetorian
 
Join Date: May 2016
Posts: 4,270
Default

Titan Quest maggots making a comeback.
__________________
List of my characters is too large to fit in this box.
Reply With Quote
  #4  
Old 11-12-2018, 05:47 PM
malawiglenn's Avatar
malawiglenn malawiglenn is offline
Herald
 
Join Date: Jun 2018
Posts: 1,184
Default

Nice work!

Reminds of monsters from Diablo III
Reply With Quote
  #5  
Old 11-12-2018, 05:52 PM
BB_Shockwave's Avatar
BB_Shockwave BB_Shockwave is offline
Campaigner
 
Join Date: Jan 2011
Posts: 779
Default

Being a biologist (zoologist) the Scarab incubator pleases me immensely, especially that they did their research and based it on an actual animal.
I still remember how creepy I found the maggots in Tal Rasha's tomb (even if they just crawled around harmlessly) and later the ones in the tombs of Egypt in Titan Quest, glad we got them here too!
And yay, mummies! Glad we got them too. They are kinda mandatory for this environment. I hope they add some mummified animals too, even if they are just reskins. The hellhound would make a nice mummy hound!

Last edited by BB_Shockwave; 11-12-2018 at 05:56 PM.
Reply With Quote
  #6  
Old 11-12-2018, 05:52 PM
kyleblake92's Avatar
kyleblake92 kyleblake92 is offline
Counsel
 
Join Date: Nov 2013
Posts: 395
Default

Very cool! I wonder if it is a symbiotic relationship with the maggots helping the husks to stay alive.
Reply With Quote
  #7  
Old 11-12-2018, 05:57 PM
powbam's Avatar
powbam powbam is offline
Praetorian
 
Join Date: Nov 2013
Posts: 6,340
Default

Quote:
Originally Posted by Zantai View Post
The artwork on the Incubator itself is amazing.. love it!

Quote:
Originally Posted by Zantai View Post
If I were a voting man, well, I'd vote that this be made in to a wallpaper pack... pretty please?
__________________
powbam is like a forum vulture, when he shows up, the thread is close to death. ~jiaco
Reply With Quote
  #8  
Old 11-12-2018, 05:58 PM
Paavo's Avatar
Paavo Paavo is offline
Herald
 
Join Date: Apr 2012
Posts: 1,354
Default

I like it! But what if when you kill the zombies a skeleton pops out instead of maggots? Kill the flesh and then the bones.
__________________
Work. Hike. Drink. Game. Repeat.
Reply With Quote
  #9  
Old 11-12-2018, 05:58 PM
SkeletorOne SkeletorOne is offline
Acolyte
 
Join Date: Jul 2018
Posts: 43
Default

This maggot bug is soooo disgusting, I can't handle it right now....
Reply With Quote
  #10  
Old 11-12-2018, 06:02 PM
Ceno's Avatar
Ceno Ceno is online now
Praetorian
 
Join Date: Jul 2014
Posts: 9,633
Default

Quote:
Originally Posted by Zantai View Post
That belt...are mummies where all of Cairn's pro wrestlers wound up?

Quote:
Originally Posted by Paavo View Post
I like it! But what if when you kill the zombies a skeleton pops out instead of maggots? Kill the flesh and then the bones.
I really like this idea for random on-death spawns!
Reply With Quote
Reply

Tags
grim misadventure, monsters
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


Grim Dawn ©2018 Crate Entertainment, LLC.
vBulletin® 3.8.4 ©2000-2014, Jelsoft Enterprises Ltd.