Go Back   Grim Dawn Forums > Grim Dawn Gameplay > Classes, Skills and Builds

Reply
 
Thread Tools Display Modes
  #1  
Old 06-03-2017, 03:37 PM
Kolonel Kolonel is offline
Speaker
 
Join Date: Oct 2016
Posts: 64
Default [1.0.0.9 Pyromancer] Shar'zul's Worldeater Justicar

Hello and Greetings to all hunters.

It would be an honour for me to introduce you the build of Blackholesun, my old Pyromancer, who was taking dust in Devil's Crossing prison with his couple of Exterminus. Since it is the first build that I post and i'm not very found of theorycrafting, i hope i will make it clear and pleasant enough to read . Also, i'm sorry for not posting videos.

Before all, i will say that the concept of this build is not only mine ; i want to thank Superfluff for the suggestions in his Sorcerer Ulzuin Full Set build http://www.grimdawn.com/forums/showthread.php?t=53362

** Concept for this Pyromancer build **

- Tankiness and great survability even without shield.
- No sacrified resist.
- Heavy RR and huge AoE DpS

** Skill points allocation **

- Without +skills :
Demolitionist skills
Click image for larger version

Name:	Demolitionist tree.jpg
Views:	3612
Size:	91.1 KB
ID:	14441

Occultist skills
Click image for larger version

Name:	Occultist tree.jpg
Views:	2915
Size:	88.1 KB
ID:	14442

- With +skills / Devotion / Gear :
http://www.grimtools.com/calc/a2EQqb2d
(Aether resist is wrong : overcapped +4)

** Gameplay **

- Thermite mine (45% Fire and Lightning RR ; 21% Chaos RR)
- Blackwater Cocktail with High potency transmutor : linked to Elemental Storm (because of his radius and duration, BWC is by far more effective to trigger Elemental Storm than Thermite mines)
- Curse of Fragility + Vulnerability (30% Elemental RR)
- Flashbang : link to Eldritch fire
- Firestrike
- Meteor Shower : linked to Shar'Zul's Wrath
- Ghoulish Hunger : link to any permanent buff.

Notes :

- Brimstone at only 12 is enough ; more valuable to reach 18 in Explosive Strike as you have a good Physical to fire conversion. Also, AoE damage are mostly provided by Shar'Zul's Wrath. Not by Brimstone
- 10-15% of ADcTH is really enough

** Gear options and discussions **

Helm : Faceguard of Justice + Component Prismatic Diamond
Shoulders : Shoulderguard of Justice + Component Mutated Scale
Chest : Chestguard of Justice + Component Kilrian's Shattered Soul
Gloves : Handguards of Justice + Component Unholy Inscription
Belt : (Defensive option) Hamerfall Girdle + Component Antivenom Salve
or : (Offensive option) Ulzuin's Torment + Component Antivenom Salve
Pants : Warding Solael-Sect Legguards + Components Mutated Scale
Boots : Golemborn Greaves + Component Mark of Mogdrogen
Weapon : Shar'Zul's Worldeater + Component Enchanted Flint + Augment Potent Solar Radiance
Ring 1 : Sapphire of Elemental Balance + Component Mark of Illusions + Augment Survivor's Ingenuity
Ring 2 : Ruby of Elemental Balance + Component Mark of Illusions + Augment Survivor's Ingenuity
Amulet : Empowered Essence of Beronath + Component Wardstone + Augment Survivor's Ingenuity
Medal : Mark of Divinity + Component Aether Soul
Relic : Ulzuin's Pyroclasm

Armor items augments :
3 Mankind's Vigil, 3 Venomguard Powder, 1 Outcast's Warding Powder

- I won't say that it is an easy gearing or a newplayer friendly build, but it has 5-6 crafted items (depends on the belt's choice). The longer could be to farm Shar'Zul for his precious legendary 2H mace, and a good Warding Solael-Sect Legguards to reach 80% Aether Resist.

- The Helmet's augment choice : you have 3 viable possibilities. Runestone, Leathery Hide or Prismatic Diamond. I've choosen the last as BiS ...

- The Belt choice. Ulzuin's Torment is BiS i think, the most powerfull option. 70k dps with Blood of Dreeg active ; 75k with Burning Justice. I'm currently playing with Hamerfall Girdle for the gain in Armor and Armor Absorbsion ... still have 65k Dps that is more than enough to clear all the content with security. A very confortable option for farming sessions.

- The armor set choice. Maybe not the taste of everybody, but for this concept Justicar Armor set is BiS for many reasons (flat fire damage, armor, resist, defense and so on), its granted skills is perfect. Near to become a permanent add damage.

- Ulzuin's Pyroclasm relic has a very powerfull granted skill. Note that you'll incruise your DpS with Annihilation relic but with an higher energy consumption

** Character informations **
So ... for this price what kind of Pyromancer do you have ?

- Ulzuin's Torment choice (With BoD and Burning Justice) :
Click image for larger version

Name:	Ulzuin's Torment.jpg
Views:	2609
Size:	137.1 KB
ID:	14452

- Hamerfall Girdle choice (With BoD and Burning Justice) :
Click image for larger version

Name:	Hammerfall.jpg
Views:	1534
Size:	132.5 KB
ID:	14453

- Damage per hit / physical and magical data (BoD active) :
Click image for larger version

Name:	Character infos.jpg
Views:	1226
Size:	81.1 KB
ID:	14446

** Pros **
High aoe and 1vs1 damage potency with great survability. Don't fear to let mobs hit you they will trigger Kilrian's flame proc or Ghoulish hanger. Don't fear ranged caster they will quickly refresh your energy pool.

- 65k dps is not so bad with the Defensive option ... More than 75k with the Ulzuin's Torment Belt.
- Very safe build : 12% ADcTH / 12% damage absorbion / about 50% Damage Reflection / +90% Armor Absorbsion / +2190 total Armor with Golemborn proc.
- All resists are overcapped.
- Blastshield maxed + Divine Light security + Prismatic rage proc + Kilrian's Flame + Ghoulish Hunger : security.
- High % of RR with Thermite mines, CoF + Vulnerability, Eldritch Fire, Elemental storm, Blackwater Cocktail.
- You are able to play like a bulldozer and facetank most of the vanilla content. Crucible viable.

** Cons **

- Not so good OA for a Pyromancer with Blood of Dreeg at 16/16 ... but do this build really need more ? Yes i know, we always need more OA
- Not so good DA only about 2k ... No constitution Bonus. A good reason to choose the defensive belt to incruise.
- Poor Stun time Reduction ... but it's definitely not a problem
- Could be difficult to drop needed items, especially concerning Shar'Zul's Worldeater 2H mace.

** About bosses / nemesis **

This character don't have real problems. No difficulty at all against Moosilauke (hoarfrost ointment is your friend), Valdaran, Bennjahr, Fabius ; even with a crowd of mobs around you. Farm Port Valbury and Aldritch is a real and safe pleasure with this pyromancer. SoT and BoC are easily farmed. Because of his fire resists, Shar'Zul is a little longer to kill but not particularly difficult. Madqueen ? She doesn't give any problem and is not long to kill, just have a good use of the Blastshield and Divine Light proc times.

** Closing words **

I won't pretend anything about this build. But i find this Pyromancer tanky, dynamic, with a powerfull damage potency and great cleaning speed. It allows to farm safely all the content of the game without too much difficulties ... as long as you have a good gestion of your Blastshield / Divine light times (doesn't activate so much times ...). And the most important : he is very fun to play
It's a crucible viable build, have done Challenger without any difficulty. Will maybe test it in Gladiator but i'm confident it will past this test.

That said, the choice of the best class that can have a good use of this weapon between Pyromancer/Sorcerer/Commando is another dilemma ...
I will be very pleased if you can give me your impression and possible improvements. Thanks

Last edited by Kolonel; 06-08-2017 at 08:03 PM.
Reply With Quote
  #2  
Old 06-03-2017, 05:08 PM
Chthon's Avatar
Chthon Chthon is offline
Ascendant
 
Join Date: Mar 2016
Posts: 8,621
Default

You posted it

Grats on your first build, welcome to the club

P.S

Consider adding this to build compendium V
__________________
All my builds can be found on my profile page

--------
Useful mods-
Spoiler!

Last edited by Chthon; 06-03-2017 at 05:12 PM.
Reply With Quote
  #3  
Old 06-03-2017, 06:20 PM
Seemann's Avatar
Seemann Seemann is offline
Counsel
 
Join Date: Aug 2016
Posts: 316
Default

Nice build !

(and as Ch'Thon said, add it to the compendium)
Reply With Quote
  #4  
Old 06-03-2017, 06:32 PM
Norzan Norzan is offline
Praetorian
 
Join Date: May 2016
Posts: 4,336
Default

Leathery Hide or Sanctified Bone would be a better component for the helmet instead of Prismatic Diamond in my opinion. Specially Leathery Hide because of the 25% stun duration reduction
__________________
List of my characters is too large to fit in this box.
Reply With Quote
  #5  
Old 06-03-2017, 08:00 PM
Safarel Safarel is online now
Campaigner
 
Join Date: Mar 2016
Posts: 696
Default

Quote:
Originally Posted by Norzan View Post
Leathery Hide or Sanctified Bone would be a better component for the helmet instead of Prismatic Diamond in my opinion. Specially Leathery Hide because of the 25% stun duration reduction
Agree

Imho it would be nice to add in cons tabs extremely difficult to obtain World Eater (don't say for all but for me 90+ run to Shazzy gives null result).
__________________
Quote:
Originally Posted by Zantai View Post
working as intended
Quote:
Originally Posted by Superfluff View Post
Кроме того, бочки с лопатой - это пони на самом деле
Reply With Quote
  #6  
Old 06-03-2017, 08:20 PM
PrinceXavieR's Avatar
PrinceXavieR PrinceXavieR is offline
Champion
 
Join Date: Sep 2016
Posts: 1,719
Default

Quote:
Originally Posted by Seemann View Post
Nice build !

(and as Ch'Thon said, add it to the compendium)
Hi Seeman, this build reminds me of your sharzul commando

love to see people posting sharzul builds latelty and with more variety..
__________________
"For Erulan!"
Reply With Quote
  #7  
Old 06-04-2017, 12:00 AM
thailehuy thailehuy is offline
Counsel
 
Join Date: Mar 2017
Posts: 300
Default

I think you can replace 1 ring with an entropic coil for more damage, but that's just my taste

Damn, Worldeater, I haven't seen that in forever, and I have like 50 skeleton keys crafted from farming BoC
Reply With Quote
  #8  
Old 06-04-2017, 07:32 AM
Kolonel Kolonel is offline
Speaker
 
Join Date: Oct 2016
Posts: 64
Default

Quote:
Originally Posted by Norzan View Post
Leathery Hide or Sanctified Bone would be a better component for the helmet instead of Prismatic Diamond in my opinion. Specially Leathery Hide because of the 25% stun duration reduction
You are right.
I've crafted 3 Justicar helms and cannot make up my mind in which augment must be definitively choosen. Prismatic diamond is a good choice for his proc and elemental flat damage ; Leathery hide is a very good choice for the stun duration reduction (especially when you have a ADcTH based character) and +HP ; Runestone just feet well with the resist and add % of elemental damage ...

I'm still testing to see which is the most "well balanced" or valuable.

Last edited by Kolonel; 06-04-2017 at 01:33 PM.
Reply With Quote
  #9  
Old 06-04-2017, 07:46 AM
Kolonel Kolonel is offline
Speaker
 
Join Date: Oct 2016
Posts: 64
Default

Quote:
Originally Posted by Safarel View Post
Agree

Imho it would be nice to add in cons tabs extremely difficult to obtain World Eater (don't say for all but for me 90+ run to Shazzy gives null result).
It's already said in "cons" that it could be difficult to obtain needed items ; i could add a special word for Shar'Zul Worldeater.
We won't make a big discussion about drop rate of rare items and random rules. I have dozens runs in Valbury ... never droped any Decree of Aldritch. In the last month SoT's runs, made 2 complete sets of legendary rings. And it already happens to me to drop Soulrender + 1 of the legendary ring in the same Alkamos' kill. Farming rules
Imho, that's one of the reason why this kind of game is so addictive
Reply With Quote
  #10  
Old 06-04-2017, 08:12 AM
Kolonel Kolonel is offline
Speaker
 
Join Date: Oct 2016
Posts: 64
Default

Quote:
Originally Posted by thailehuy View Post
I think you can replace 1 ring with an entropic coil for more damage ...
You are right, Entropic Coil ring is an alternative choice.
For the last week, i have tested it with one Lifegiver Signet. But the add damage is not that important. Chaos damage type isn't the base of this build ... it's just a good add-damage.
Have also tested the Elemental balance rings set ... Imho, it's the real alternative. The gain in terms of damage is very high ... that's why i have one set in my bags ... but the permanent choice of this set have an heavy price either in survability, resist and health points pool. Its a good choice to rush hard bosses like Madqueen.
Different choice in devotion could be a solution : ghoul + revenant = +10% ADcTH ... but it's an awfull sacrifice.

This choice finally depends on what you want to make with this build. I will not pretend that a couple of Lifegiver Signet is BiS ... that's my choice to make my pyromancer tanky enough
Reply With Quote
Reply

Tags
pyromancer, pyromancer builds

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


Grim Dawn ©2018 Crate Entertainment, LLC.
vBulletin® 3.8.4 ©2000-2014, Jelsoft Enterprises Ltd.