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Old 02-16-2017, 12:34 AM
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Default Grim Dawn Expansion Development News

While it's really no secret on the internet, sometimes it helps to spread the message in as many ways as possible. It is a fact that Grim Dawn's first expansion is actively in development and it is coming this year!

You can catch up on all the news on our Development Updates (Expansion updates started with #102)

The latest Grim Misadventure is always pinned here as well, with a new dev update posted every two weeks (typically on Mondays).


[Expansion FAQ]

How much will the expansion cost?
Despite the absolutely massive amount of content heading your way, Grim Dawn: Ashes of Malmouth will be priced at a modest $17.99.

When is the expansion coming?
The expansion is slated to release October 2017.

Will there be new masteries?
Yes! Two in fact, which nearly doubles the total number of class combinations! You can look forward to the esteemed Inquisitor and the enigmatic Necromancer.

Will there be a new chapter of the story?
Absolutely! We are preparing two massive new chapters of Grim Dawn's ongoing tale of the vestiges of humanity struggling against their conquerors. With the Aetherial threat still looming, you will travel to many new locations alongside Inquisitor Creed and the Black Legion. With new locations come many new foes, dungeons and factions.

Will there be an increased Level cap?
Yes. You can look forward to another 15 levels as the level cap is increased to 100. This also means hundreds of powerful new items.

Will there be an increased Devotion cap?
Yes, you can also look forward to 14 new Constellations with a Devotion Cap increased to 55.

What are some of the new features coming with the expansion?
We have exciting things planned for Grim Dawn, the biggest of which is for sure to be the upcoming Illusion System.

New high level items will also feature Skill Modifiers.

You can also look forward to an expanded Personal and Transfer Stash!

To learn more about the expansion, visit the Game Guide.
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Old 02-16-2017, 12:41 AM
krell_154 krell_154 is offline
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Thanks alot for the hard work, Crate. Hopefully, the expansion will be a financial success, and help you make a lot of new games in the future! (including some sequels, ahem... )
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Old 02-16-2017, 01:20 AM
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Thanks for putting all this information in one place!
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Old 02-16-2017, 01:51 AM
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Nothing new to add to the list¿? Lazy Devs
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Old 02-16-2017, 01:57 AM
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Nothing new to add to the list¿? Lazy Devs
For real man!
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Old 02-16-2017, 02:33 AM
Deadair Deadair is offline
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bet they add empowered legendaries...its gonna be a thing!
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Old 02-16-2017, 03:22 AM
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Looking forward to it!
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Old 02-16-2017, 03:30 AM
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The list is interesting and promising, too bad we unluckily see any improvements of game's engine (maybe Vulkan API support or something else to speed up the game in moments are almost unplayable (drop to 25-35 FPS from comfortable 60-120 FPS) now even on powerful rigs).
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Old 02-16-2017, 06:42 AM
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Thank you very much Crate !
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Old 02-16-2017, 06:45 AM
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Some of the bits I put aside from the streams and such...

-14 new devotion constelations, mostly in regards to the 5 ancient Arkovian deities. They're across all tiers of the devotions
---T1 constelations are called Stag, Wretch, Quill and Toad
---T2 Murmur - Mistress of Rumors, Staff of Rattosh, Alladrah's Phoenix, Typhos the Jailor of Souls, Bard's Harp

-Level cap raised to 100, not being applied retroactively. Those having farmed tons of XP as lvl85 won't get their xp adjusted to a new lvl accordingly

-2 new masteries. Both we have already encountered ingame. First known is Inquisitor enabling dual gunslinging and various elemental support through secret Inquisitor devices.
---The second mastery has some aether, summoning...but isn't a Necromancer. Guessing a "witch" of sorts

-New legendary items

-Expansion region stars the Underbog and the region of Malmouth. It has 2 new city hubs with quests. This area is accesable north of Burrwitch City riftgate. Just go across the bridges and keep going. Currently there is a burning blockade, but that will go away.

-Tons of new (QoL) features

-There was mention of some expansion of the concept regarding illusion potions. The potions you get with the Loyalist DLC. This introduces some form of transmogrification. Zantai mentioned this during a stream and said there would be only a limited amount of transmog possibilities. How this will develop further is yet to be seen.

-More devotion points to spend. No idea yet how many.

-1 new Rogolyova dungeon

-Size of shared/private stash increases. Private stash will get additional tabs

-2nd expac: This depends on how well the first one will sell. The first xpac was part of the Kickstarter, a possible second is up in the air.

-Crate is also working on another project in the Unity engine. Could this be a strategic kind of game that Medierre mentioned he would like to make some day as well?
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Last edited by Gibly; 02-18-2017 at 08:27 AM.
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