Go Back   Grim Dawn Forums > Grim Dawn Developer Section > Development Updates

Notices

Reply
Click here to go to the first staff post in this thread.  
Thread Tools Display Modes
  Click here to go to the next staff post in this thread.   #1  
Old 08-06-2012, 03:39 AM
Zantai's Avatar
Zantai Zantai is online now
Crate Employee - Designer
 
Join Date: May 2012
Location: Rhode Island
Posts: 1,753
Default Grim Misadventures #4: Herald of Good Things

Greetings from the trenches! Zantai reporting with another view at the secrets of Grim Dawn. The last two weeks have been very interesting. It is safe to say at this point that I have gotten a good hang of the skill system, though it never ceases to surprise with its nuances.

With a depressing lack of real functional lightsabers and our discovery that we do not indeed have force powers, my lightsaber duel against Medierra had to be postponed until we develop such powers (working really hard on shooting lightning from my fingertips guys).

At least I can hurl lightning in Grim Dawn…and fireballs…and blasts of freezing cold…and life tearing beams…and kittens! (No kittens were harmed in the writing of this article. We here at Crate appreciate kittens and all that they do for society. Kittens may not be available in the current, earlier, or final versions of the game). I should know, as I have made a wide selection of skills for monsters, items, and masteries.

In my last entry, I was very mean, evil villain mean stuff. I teased you guys with vague hints of things to come with nothing more to show for it than “it will be cool, bros”. Sometimes, vague information is necessary if something isn’t quite ready to show off. We do have a quality bar to meet after all (I have to stand on my tippy toes to reach it). This time though, I bring you a little sampler of the good things to come. I present to you, the Herald of the Apocalypse:

Disclaimer: the following images are work in progress and may not reflect the final product. Item stats are work in progress. Item level is for testing purposes and not intended for a level 1 character.

Guaranteed to bring about the end of your world 65% of the time


What does Apocalypse do? Do you enjoy raining down burning meteors onto the battlefield, with little regard for your surroundings? Then that’s the item for you.

In today’s installment: blowing up Cairn


Some questions were raised earlier regarding how our item skills will work. To get your mental gears rolling, here are some possibilities:
- Activated on hit by enemy (any / melee / projectile)
- Activated on your attack
- Activated on your low health
- Granted (you can add it to your skill bar)

The chance of the activated skills triggering is not modified by attack speed (yours or your enemy’s), so faster attacks will benefit more from item procs. Slower weapons have their own benefits though.

Two weeks, one item done! Whew, what a workload. I may need a holiday. What! Considering the possibility that I may have actually worked on something else, something even more awesome? How much awesome can we handle in an update?!

Well, alright. Here is a little hint. It starts with “Nightbl” and ends with “ade Mastery”.

But you will have to check back next time (08/19/12) for a chance to hear the first details on our master of blades and illusion!
Attached Images
File Type: jpg Herald.jpg (100.2 KB, 9230 views)
File Type: jpg Apocalypse 2 - sized.jpg (194.7 KB, 6379 views)
__________________
***Waste of Souls***

Last edited by Zantai; 08-06-2012 at 03:42 AM.
Reply With Quote
  #2  
Old 08-06-2012, 04:02 AM
Thelionheart's Avatar
Thelionheart Thelionheart is offline
Supporter
 
Join Date: Apr 2012
Posts: 149
Default

Is it a sword? A dagger? Am I missing something? I guess the real question here would be what weapon type it is. Also, does that spell hurt yourself if you get caught in the blast? I can see some major face palming instances if that's the case, not to mention hilarious possibilities as well.

Last edited by Thelionheart; 08-06-2012 at 04:06 AM.
Reply With Quote
  #3  
Old 08-06-2012, 04:07 AM
Jyndal's Avatar
Jyndal Jyndal is offline
Counsel
 
Join Date: Jun 2012
Location: Mt. Holly, NC
Posts: 206
Default

Whoo-hoo!!! Devastation!!! That's what i'm talkin' bout!!!

Gdftw!!!
__________________
Professional Kitten Stomper.
Reply With Quote
  Click here to go to the next staff post in this thread.   #4  
Old 08-06-2012, 04:09 AM
medierra's Avatar
medierra medierra is offline
Crate Employee - Designer
 
Join Date: Nov 2009
Posts: 3,312
Default

The actual weapon itself isn't finalized and there is no art for it yet, so the skill was attached to a common sword for testing purposes.

The skill won't harm the caster.
Reply With Quote
  #5  
Old 08-06-2012, 04:51 AM
Solace Solace is offline
Initiate
 
Join Date: Jul 2012
Posts: 21
Default

Definitely looking forward to the item possibilities in Grim Dawn.
Reply With Quote
  #6  
Old 08-06-2012, 05:44 AM
nighteyes nighteyes is offline
Counsel
 
Join Date: Mar 2010
Location: Victoria Australia
Posts: 241
Default

Looks pretty good, I can't wait to watch some skeletons go flying as the meteors come crashing down, with bones going all over the place.
Reply With Quote
  #7  
Old 08-06-2012, 06:07 AM
Prosoro's Avatar
Prosoro Prosoro is offline
Supporter
 
Join Date: Feb 2010
Posts: 130
Default

THAT is AWESOME! In particular, I really like how you guys have given a short sentence about the lore surrounding the item! Thats that kind of stuff that gives an item that extra intrigue and adds so much to the game immersion.

My excitement for Grim Dawn has just increased ten-fold!

Thanks for the great update!
__________________
Grim Dawn supporter & promoter! ...all the way from New Zealand ^^
Reply With Quote
  #8  
Old 08-06-2012, 06:24 AM
999's Avatar
999 999 is offline
Speaker
 
Join Date: May 2012
Posts: 70
Default

"Have that thou tarnished hatcheeeeeet! Raaaaaaaaahhhhhhh!"

One detail I really like up there is the Speed:Moderate text being text and not a number. That mix between digital and 'analogue' information (in addition to the piece lore snack) is really gonna add to the character of items. Hope it stays.
__________________
CrateCon 2014: Be there or be square.

Last edited by 999; 01-23-2013 at 10:44 AM.
Reply With Quote
  #9  
Old 08-06-2012, 06:29 AM
Executioneer's Avatar
Executioneer Executioneer is offline
Campaigner
 
Join Date: May 2010
Location: Malta
Posts: 651
Default

Been waiting for this update, although i expected a totally different post. (mind you, it turned out great, much better than i expected!). I will eagerly wait for an update on the new mastery. but thanks for letting us know that the Apocalypse will be ours to deliver...
Reply With Quote
  #10  
Old 08-06-2012, 06:34 AM
FlapJacks FlapJacks is offline
Acolyte
 
Join Date: May 2012
Posts: 47
Post

Hey, on the items that have procs via enemy attacks/hero attacks, could you guys be sure to include the proc chance and cooldown in the stats for the somewhere? It's always sort of difficult to figure out how good an item is by just looking at it when it has some insanely good sounding proc, but then you equip it or spend time crafting it to find out that it only happens 0.5% of the time, and can only occur once every 10 minutes.
Reply With Quote
Reply

Tags
grim misadventure, skills, weapons
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:34 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.