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Old 03-07-2016, 05:22 PM
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Zantai Zantai is offline
Crate Employee - Designer
Join Date: May 2012
Posts: 7,416
Default Grim Misadventure #92: Grim Dawn Your Way

So Grim Dawn’s released, how about that? But Grim Misadventures cannot be stopped!

Reviews are slowly trickling in from a variety of publications. Grim Dawn now has over 6000 user reviews on Steam, with over 94% of them positive. We are sitting at a solid 8.9 User Score on Metacritic and averaging 85% from reviewers. Throughout its release week, the game has climbed as high as #2 on Steam, remained in the top 10 throughout its 10% release discount and has stayed in the top 25 despite a publisher sale that started recently. All in all, an excellent start to the game’s post-release!

But you are probably here because you want more Grim Dawn, MORE. Well do not worry; we still have plenty in store for you as we continue to support the game beyond its release. There are still modding tools, Survival Mode, an expansion and then some. What? There’s a “then some”? Of course there is, there must always be more. As for what the more is, you will have to wait and see!

First in line though are the game’s modding tools, based on the same tools in fact that we used to create the game. I am currently in the process of preparing documentation for them so that you can not only dive right in to creating your own worlds and modifications for Grim Dawn when the tools are released, you might even have a clue of what you are doing as you go on your way to creating grim misadventures of your very own.

The tools soon to be at your disposal:

Asset Manager
The Asset Manager does exactly what it implies: manage your mod files. Here is where you will add the various game files which will form your modification, whether that is levels, monsters, new equipment or even scripts.

World Editor
The World Editor allows you to build your own levels, place monsters NPCs, script triggers, even your own Devotion Shrines.

Quest Editor
The Quest Editor is a powerful tool for creating game content, capable of managing branching quest resolutions and triggering scripted events. You can even use the functionality created for Bounty quests in order to create repeatable content.

Conversation Editor
The Conversation Editor is intertwined closely with the Quest Editor and shares much of its functionality. You can use it to create complex webs of conversations and execute scripts based on the player’s choices.

Database Editor
The Database Editor is where most modders will likely spend their time. This tool allows you to edit a wide variety of game aspects, including monsters, items, gameplay constants/formulas, skills, monster spawners and more. Almost everything that defines gameplay is edited with this tool.

Lua Scripting
Lua scripting is for the more code-inclined modders, but it presents some great opportunities to create scripted events in your mods ranging from simple trapped chests to a vast web of interacting scripted events throughout your mod world.

There is much potential here and we are eager to see what players will do with these tools at their disposal. Next time, we will go over some of the functionality of these tools in more depth, but if you have any specific questions regarding these tools, please let us know in the comments below. If you are a prospective modder, let the community know about your potential ideas!

Like knowing what is coming up next for Grim Dawn? Check back on 03/21/2016 for the next Grim Misadventure.
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***Waste of Souls***
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Old 03-07-2016, 05:25 PM
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Cavar Cavar is offline
Join Date: Feb 2010
Posts: 3,406

In my hands, NAO!
Legendary Key Holder since February 2010

Kickstarter Contributor - Hoarder's Edition - 5/2/2012
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Old 03-07-2016, 05:26 PM
Kaljurei Kaljurei is offline
Join Date: Jun 2014
Posts: 619

Awesomesauce. Looking forward to some innovative mods in the near future.

Also, most importantly - this.

There are still modding tools, Survival Mode, an expansion and then some.
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Old 03-07-2016, 05:26 PM
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Skylla Skylla is offline
Join Date: Feb 2014
Posts: 373

I have question about FX editor, will be there something to play with ?
When you look into an abyss, the abyss also looks into you. - Friedrich Nietzsche
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Old 03-07-2016, 05:27 PM
jhonbanting jhonbanting is offline
Join Date: Dec 2014
Posts: 210

need moar info of Survival Mode
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Old 03-07-2016, 05:29 PM
SmartsAJ SmartsAJ is offline
Join Date: Dec 2015
Posts: 1,191

Wow. That is going to great fun to play around with.
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Old 03-07-2016, 05:31 PM
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Syphin Syphin is offline
Join Date: Dec 2013
Posts: 432


Somebody make some new classes!!!!

Esp a ranged one and thank you
Fan of Grim Dawn since Kickstarter

Grim Dawn Early Alpha access player
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Old 03-07-2016, 05:32 PM
rix rix is offline
Join Date: Dec 2014
Posts: 24


That is all for now.
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Old 03-07-2016, 05:33 PM
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PinkFrog PinkFrog is offline
Join Date: Aug 2010
Posts: 85

Gawd... I just hope I'll somehow manage to free enough time to do some nasty modding.
Accumulating ideas for a while now...
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Old 03-07-2016, 05:34 PM
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agaabreeu agaabreeu is offline
Join Date: Sep 2015
Posts: 254

I'm not a fan of mods(dunno why but I feel bad playing with them), but DAMN I WANT THE EXPANSION AND THE "THEN SOME" NOW
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grim misadventure, modding, tools
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