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  #21  
Old 03-16-2012, 06:44 AM
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Quote:
Originally Posted by medierra View Post
Wait till you see the hero [gazers]
Quote:
Originally Posted by ASYLUM101 View Post
Are there any hero enemies yet? (toxeus the murderer?)
Isn't this a hero gazer (from the right upper corner)? It is called Overmind (Aether Corruption).
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Last edited by eisprinzessin; 03-16-2012 at 06:48 AM. Reason: added Overmind
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  #22  
Old 03-16-2012, 06:47 AM
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Looks great!

*please allow us to disable the Red monster highlighting (bit amateur night).
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  #23  
Old 03-16-2012, 07:19 AM
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Hmm..how to put this..no offense..I liked it, but:

1.
Quote:
Originally Posted by Chameleon View Post
For a "grim" game there sure is a lot of colour in the spells and effects! It will take some getting used to after TQ.
2. The environment and combat seems quite boring because of the sounds. I mean, the sounds are dull, uninteresting, low quality, almost no ambient sounds, no scary monster sounds, nothing...this disappointed me "a bit". Maybe it's just the video quality, maybe it's my bad mood, sorry for this criticism, but it is how I feel it after watching the footage. =/

3. What does not help much either is no loot drops on the video (if I did not miss it).


I need to watch the footage few more times..and at home.
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Last edited by i.n.s.a.n.e; 03-16-2012 at 07:37 AM.
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  #24  
Old 03-16-2012, 07:58 AM
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I agree with insane that there are a bit too much of *cough* colors. The backdrop is great but could help with a little less spell-effect colors. Else, the video is great. Can't wait for more
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  #25  
Old 03-16-2012, 07:59 AM
matthewfarmery matthewfarmery is offline
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all I can say is WOW!!! is this the same engine used in TQ? as GD looks far better, yeah I see no loot drops either, so will that be something yet to add and finalise? but I think we wanted a combat vid, and this is what we got, would be cool to know some of the spells used

otherwise I love the vid, love the HUD, music was epic, and may restore faith back into the game, when faith may have dropped off a bit.

and seriously is this game in pre alpha? the way it looks and plays, doesn't look pre alpha to me, and yes the speed of combat is way faster, looks like you need to keep focused

matthewfarmery kneels infront of the almighty Crate lords in thanks for an awesome video


it was well worth the wait, thanks for taking the time to do it, as it looks far better then TL2 and D3 combined!!
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  #26  
Old 03-16-2012, 09:07 AM
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Lookin' sexy, Crate! Looks awesome, especially for pre-alpha. I might just be able to convince my mates to let me get a pre-order!
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  #27  
Old 03-16-2012, 09:11 AM
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After watching the video, I fell like the map area name shown at the UI hub there is a bit... annoying.
Just feel like didn't needed to show the name the map name all the time while you are in the same area...
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  #28  
Old 03-16-2012, 10:13 AM
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Quote:
Originally Posted by i.n.s.a.n.e View Post
2. The environment and combat seems quite boring because of the sounds. I mean, the sounds are dull, uninteresting, low quality, almost no ambient sounds, no scary monster sounds, nothing...this disappointed me "a bit". Maybe it's just the video quality, maybe it's my bad mood, sorry for this criticism, but it is how I feel it after watching the footage. =/
Am I really the only one who feels the sounds are pretty bad, competely breaking the game atmosphere? I know I am sounds-junkie, but don't tell me it is just me.. =(



Quoting myself, what a day!
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  #29  
Old 03-16-2012, 10:23 AM
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Quote:
Originally Posted by i.n.s.a.n.e View Post
Am I really the only one who feels the sounds are pretty bad, competely breaking the game atmosphere? I know I am sounds-junkie, but don't tell me it is just me.. =(



Quoting myself, what a day!
I feel we don't have to worry so much and "nit-pick" about all the little things. The video looks so damn good that we have to remember that this is a pre-alpha game.
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  #30  
Old 03-16-2012, 10:30 AM
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Quote:
Originally Posted by Kluga View Post
I feel we don't have to worry so much and "nit-pick" about all the little things. The video looks so damn good that we have to remember that this is a pre-alpha game.
Finding a "bad" or insufficient sound system is "nit-picking"? It is, in my opinion, the thing that makes the atmosphere, not some stupidity like, for instance, a bad font. Without proper sounds you can scratch almost any game (especially this genre) that wants to be successful in immersing the player into it.

But well, I will keep silent, it seems it is really just me and I do not want to sound any more offensive, heh. =)
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