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#51
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but space in the options menu is a problem it seems, so there might not be space for a slider
__________________
Legendary key x2 holder since 20/12/2010 (a little late, but I have a key now ) and debit cards now work, yippee !!!!Co-op Digital Deluxe Bundle I have upped my pledge to $200, to show my support to the devs and GD, I hope a few more people follow my lead and KS will be successful. I want this game so badly, and I want it to rock
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#52
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But there will also be a slider to adjust the amount of sliders.
__________________
"It may take centuries to rise but once the Ice starts moving even mountains will yield." - Armant, Prophet of the Northern Empire "Buying things enhances my gaming experience." |
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#53
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Its always awesome to see new screens and follow the developement of the game... just keep up the good work guys!
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#54
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Quote:
![]() first setting, minimal amount of sliders second setting, a few more sliders are now visible third setting, most sliders are now visible, and you can fine tune the game now forth setting, advance users only! don't mess with these sliders unless you know what you are doing, incorrect settings can crash the game ![]() have I missed anything?
__________________
Legendary key x2 holder since 20/12/2010 (a little late, but I have a key now ) and debit cards now work, yippee !!!!Co-op Digital Deluxe Bundle I have upped my pledge to $200, to show my support to the devs and GD, I hope a few more people follow my lead and KS will be successful. I want this game so badly, and I want it to rock
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#55
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These shots look great, nice to see continuing progress. I like the dark combat scenes. This game just keeps getting better looking every time we get a new shot.
Keep up the good work! |
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#57
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Not that what I saw wasn't cool, but part of me was sort of thinking of long abandoned and overgrown (and probably bombed/burned out), industrial waterfront area with towers (both still standing and falling apart/down) of cargo containers, and the rusted out hulks of long sunk ships dotting the dried out water beds that once held them.
But I suppose that may have stemmed from a different line of thought in regards to what "waterfront" meant and such. |
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#58
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Loving the decrepit look of this area. I also keep forgetting that this game is being built with the ability to rotate the camera. This idea is sort of incomprehensible for my mind after all these years of playing TQ with a fixed cam.
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#59
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I keep forgetting that little detail myself, as that will really help a great deal
__________________
Legendary key x2 holder since 20/12/2010 (a little late, but I have a key now ) and debit cards now work, yippee !!!!Co-op Digital Deluxe Bundle I have upped my pledge to $200, to show my support to the devs and GD, I hope a few more people follow my lead and KS will be successful. I want this game so badly, and I want it to rock
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#60
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This is exactly what I'm thinking too. We will be able to judge far more accurately once we have our hands on the game ourselves.
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| Tags |
| day-night cycle, destructible environments, energy, graphics, screenshots, user interface, world |
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) and debit cards now work, yippee !!!!



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