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Old 11-07-2011, 06:27 PM
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medierra medierra is offline
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Default Randomized Barriers

Two new screenshots are up showing the randomized barrier feature we've added that will help to provide some variation in the flow of levels from one play-through to another.

In these screenshots you can see two possible routes that may or may not be open to the player in a given gameplay session. The effect on your course through a level can be minor, just causing you to take a slightly different path, or more significant, causing you to bypass larger areas.



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Old 11-07-2011, 06:36 PM
Dirty Lobster Dirty Lobster is offline
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Random areas was one thing I was missing in tq, even if it is as slight as this I like it
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Old 11-07-2011, 06:52 PM
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Woo! That's pretty awesome!
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Old 11-07-2011, 07:00 PM
inklimited inklimited is offline
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The weapon in the second picture... what is it? A rifle or musket?

Can the barriers be destroyed? If not, will there be barriers which can be destroyed (possibly leading to secret areas)?
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Old 11-07-2011, 07:19 PM
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Good news.
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Old 11-07-2011, 07:41 PM
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Random areas which are still hand made, great. Can't wait to walk through the grass and enjoy that fantastic physic-effect. ^^
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Old 11-07-2011, 07:42 PM
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Quote:
Will there be barriers which can be destroyed (possibly leading to secret areas)?
I would assume it is possible, since the game allows for destructible terrain which could potentially be placed in these 'path blockers'. This could allow for some interesting secret areas indeed.

The possibilities this allows you are really cool, I hope to see them used a lot!
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Old 11-07-2011, 07:45 PM
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medierra medierra is offline
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Quote:
Originally Posted by inklimited View Post
The weapon in the second picture... what is it? A rifle or musket?

Can the barriers be destroyed? If not, will there be barriers which can be destroyed (possibly leading to secret areas)?
It is a rifle - the levels of various technology in GD are anachronistic to real-world technology of a similar time period. In some areas GD is more advanced, while in other's it is more primitive.

These barriers cannot be destroyed, as that would defeat their primary purpose, which is to create alternate paths through levels. We do have other things that can be destroyed to gain access to "hidden" areas. Like there are sometimes places in the fieldstone wall where it is crumbling and you can blast your way through.
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Old 11-07-2011, 07:47 PM
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Nice! GD is on the right track!
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Old 11-07-2011, 08:02 PM
Wildman Wildman is offline
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Now thats just being sneaky....cool, but sneaky

I like it.
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