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Old 06-20-2015, 06:55 PM
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Rhis Rhis is offline
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Default B26 Hotfix 3 (v0.3.4.8)

v0.3.4.8 (b26 hotfix 3)

Tech
  • Fixed a physics related crash.

[Class & Skills]
Demolitionist
  • Fixed an issue with Grenado not properly benefiting from Ulzuin's Chosen
  • Agonizing Flames now has resistance reduction again - apparently people were using it and it seems that straight %dmg bonuses were not seen as a very worthy investment by themselves.
  • Stun / Quick Jacks targeting range changed to "long" and damage adjusted up slightly.
  • Full spread electrocution scaling adjusted up slightly.
  • Flame Touched fire and lightning modifiers increased.

Occultist
  • Pet innate damage / life scaling reduced. These numbers were set long ago, before the introduction of all the pet gear and other class pet buffs and needed to come down.
  • Manipulation scaling reduced.
  • Raven AI adjusted so that it should attempt to buff the player / allies more with storm spirit.
  #2  
Old 06-20-2015, 06:59 PM
randomspawn randomspawn is offline
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Already got it!

Increased performance compared to hotfix 2? Coincidence?
  #3  
Old 06-20-2015, 07:01 PM
Vaase Vaase is offline
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Excellent, looking forward to building a Demolitionist!
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Old 06-20-2015, 07:03 PM
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Nice change to pblades. Made me laugh
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Old 06-20-2015, 07:03 PM
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Awesome! Thanks Rhis and team. Now go take a break!
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Old 06-20-2015, 07:08 PM
Raiyaz Raiyaz is offline
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Quote:
Originally Posted by Rhis View Post
Demolitionist
  • Stun / Quick Jacks targeting range changed to "long" and damage adjusted up slightly.
What exactly does "targeting range changed to 'long'" mean in the context of Grim Dawn?

Also, thanks for another sleepless night. Seriously guys, take a rest, it's a Saturday!
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Old 06-20-2015, 07:10 PM
Raiyaz Raiyaz is offline
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Quote:
Originally Posted by Nine View Post
Nice change to pblades. Made me laugh
Lol didn't see this at first. This is rediculous.
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Old 06-20-2015, 07:15 PM
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Extra projectiles on pblades was unintended and has been reverted.
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Old 06-20-2015, 07:17 PM
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Quote:
Originally Posted by Raiyaz View Post
What exactly does "targeting range changed to 'long'" mean in the context of Grim Dawn?
It's the range your character has to be from the target to start casting. It is different from the distance a projectile can travel.
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Old 06-20-2015, 07:20 PM
Raiyaz Raiyaz is offline
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Quote:
Originally Posted by Zantai View Post
It's the range your character has to be from the target to start casting. It is different from the distance a projectile can travel.
...would you mind considering doing this for Bloody Pox as well?
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