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Old 06-29-2011, 02:32 PM
myrmidon's Avatar
myrmidon myrmidon is offline
Join Date: Jan 2010
Posts: 700

Nice job!

Hope we can get some "fire works" to end off July.
legendary fan

it is better to die for the emperor then to live for your self.
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Old 06-29-2011, 02:56 PM
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Jetcutter Jetcutter is offline
Join Date: Jun 2011
Posts: 7

That does it!! Goin Legendary
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Old 06-29-2011, 03:49 PM
TECHNOmancer TECHNOmancer is offline
Join Date: Jan 2010
Posts: 386

Originally Posted by yerkyerk View Post
I always thought it was cool that, instead of limiting the player where he goes by placing obstacles everywhere, allow him to go everywhere; but get raped by doing so. Than, once he buffs up a few levels, he can exact vengeance on his nemesis by shoving something up the monster's something. This is one of the things that made Gothic so great. Ofcourse, entirely different genre, just saying that I don't mind if areas are "closed off" by tough monsters, rather than closed off by borders.

"We already know Crate has talented people as well...do we need to pretend Blizzard has a bunch of monkeys sitting around slapping keyboards to appreciate what Crate is doing with Grim Dawn?" -- Renevent

"There seems to be a distinct lack of appreciation of what it takes to create something." -- Renevent
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Old 06-29-2011, 04:01 PM
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jamesL jamesL is offline
Join Date: Jan 2010
Posts: 899

we want you, our fans, to be involved in the development of the game and to watch as things progress..., Grim Dawn is still pre-pre-pre-alpha and I might have even missed a pre.
I'd be happy to be involved.
I'll gladly pay another $30 to be in the pre-pre-pre-alpha, even if it is missing a pre

Last edited by jamesL; 06-29-2011 at 05:27 PM.
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Old 06-29-2011, 04:29 PM
matthewfarmery matthewfarmery is offline
Join Date: Dec 2010
Posts: 6,050

nice screenshots as usual, i'm drooling over them, and that itch won't stop, its only going to stop when I play this mother of a game!

but man, this is shaping to be one heck of a game!!

Keep up the most excellent work that you are doing, seriously can't wait for the alpha, as this rate, its going to be more polished then many alphas or indeed betas, which many big houses seem to push out of the door these days, nice to see this game getting a lot of love and attention

I salute the devs and kneel before them in awe !!!
Legendary key holder since 20/12/2010

Co-op Digital Deluxe Bundle supporter I hope GD is a success
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Old 06-30-2011, 09:14 PM
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Xss Xss is offline
Join Date: Jan 2011
Posts: 410

The more pics I see, the more impatient I am about this game...Which is the main idea I guess! Great work!
- Ia! Ia! Cthulhu Ftaghn!
- Gesundheit.
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Old 07-01-2011, 04:52 AM
Mind Dragon Mind Dragon is offline
Join Date: Jan 2010
Posts: 1,473

The environments are looking great.

Everything is looking so throughly consistent. The scenes are impressive.

I was wondering on how the effect clouds are handled.

Are they to be obscuring,

or are they dynamic so the effect is dynamic/instananeous so you can see the objects in the cloud as it changes

or should they be more transparent?
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Old 07-02-2011, 02:20 PM
tnoyce tnoyce is offline
Join Date: Feb 2011
Posts: 70
Default Screenies

Looking good guys.

Personally, I prefer the less 'artsy' font in the first menu shot, but either works in my opinion.

Keep 'em coming.
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health, screenshots
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