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Making an effort to get a few of the classes more or less finalized in terms of skills and UI layout. Too many skill trees, so few rows!
The skill pages tier from left to right now instead of bottom to top. I was able to add an extra row, so that helps. I'm thinking I may try for somewhere around 24-28 skills per mastery as opposed to TQ's 20. I think it would be good to design each class with more different build possibilities. |
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#2
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Uh more skills is always nice.
How will you handle skillpoints per level? It was already hard spending the points on two Masteries with 20 skills. Now it would be even harder I guess? Aside from that its nice to see that you want to increase the number of skills per mastery. More variety and ofc it means you have put alot of thought into it, amirite?^^
__________________
"It may take centuries to rise but once the Ice starts moving even mountains will yield." - Armant, Prophet of the Northern Empire "Buying things enhances my gaming experience." |
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With more skillz we can pay more billz. I like this idea.
Also, we can now have two shield bashes, one for each arm. That means that dual wielding shields will be even more effective than ever before. |
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#4
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Sounds good...maybe even throw in a headbutt and groin kick...that way dual-wielding-shield characters are extra lethal!
Who needs weapons?!?!?
Last edited by Renevent; 10-31-2010 at 07:24 PM. |
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#5
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The best attack is defense.
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#6
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"skill pages tier from left to right"
LOL,that speaks for the amount of skills in itself. Me likeeeeey |
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#7
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Awsome. you guys should make duel weild shields i always wanted to try it in a game. but they never let you....
__________________
legendary fan it is better to die for the emperor then to live for your self. |
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#8
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And of course with the addition of dual wielding shields means a new sub-class of shield! Maybe a type that is more like a weapon but retains the ability to block, at least in some minor capacity.
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#9
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![]() I wanna dual wield that! |
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#10
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Quote:
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| Tags |
| attributes, builds, combat, health, installments, masteries, skills, weapons |
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