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#1
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Just signed up. Saw about all this stuff on the Titan Quest Steam forums.
I have to say that I was borderline angry when I saw that Iron Lore bit the dust. Or maybe beyond borderline; I think I was clearly angry. I couldn't understand why a game that was so ahead of its time that it's still more artistically and technically beautiful than Diablo 3, which is coming out years later, and (in my opinion) is already such an upgrade over Diablo 2, and yet never really got played as much as it should have. The fact that there are thousands of people playing Diablo 2 right now and literally nobody playing Titan Quest boggles my mind. I've rarely felt this sort of anger at fellow gamers; this feeling was only trumped once long ago when I saw the sales figures for Psychonauts. I nearly went ballistic just because of how unfair the market can be towards games that deserved to smoke the competition but didn't generate enough hype. I know that all I can do is to just buy the games I believe strongly about, and hope others do the same. To that end, once more information about Grim Dawn breaks, if it interests me, I'm sure I'll put down the $20 easily. I had a few questions as well; maybe the developers could take the time to answer a few.
Anyways, glad to see this game being made. |
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#2
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Welcome!
I'm not a staffmember but I'm going to answer you anyway ![]() Quote:
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Last edited by yerkyerk; 01-27-2010 at 11:56 AM. |
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The level cap was increased primarily to expand the length of time people could play a character before hitting level max but the early levels are also probably a bit faster. Since we want to expand the game significantly over time, characters need to be able to keep advancing.
I'd say 1-100 will probably be equivalent to 1-75 in TQ:IT. 100-150 in GD is probably equivalent to another 1-75 in TQ:IT. 150-180 yet another. 180-200 is just for people who are insane. This is the current thinking but it isn't really set in stone yet. I'm also not sure how exactly we should cap it. We could always do the hard cap or we could have a soft cap where you eventually out-level enemies and XP gain becomes really inefficient until the next expansion comes out with higher level enemies. If you want to see what the game looks like, just go to the media section.
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