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Old 01-03-2018, 11:28 PM
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mistermafia2889 mistermafia2889 is offline
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Post Viable Mods 2018?

Hello All!

New here to Grim Dawn. I am enjoying the game a lot. I am wondering if or what Mods are worth using currently (as of Jan 3rd, 2018)? I love the game as is, but I know how talented community mod Devs can be and would like to know what mods to use currently. I do have all the expansions as well.

Any help would be much appreciated,

Thanks,

Chef D
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Old 01-03-2018, 11:59 PM
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ASYLUM101 ASYLUM101 is online now
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ATM there are only 3 mastery mods that work with Ashes of Malmouth I think, those would be

Grim Quest
http://www.grimdawn.com/forums/showthread.php?t=39503
Cataclysm
http://www.grimdawn.com/forums/showthread.php?t=54351
Diablo 3
http://www.grimdawn.com/forums/showthread.php?t=47407

edit: Also, Grimarillion is now working with AoM, Grimarillion includes Grim Quest, Diablo 3, Zenith, Grimmest (or not), and autopickup.
http://www.grimdawn.com/forums/showthread.php?t=46352

Also note, there are compilation mods which can combine up to 40 masteries into one collection, but they do not work properly for AOM yet.

If you aren't interested in masteries:

There are no completed map mods yet, but there is WanezMod (aka DGA/Rifts/Mapping Endgame) which... adds an endgame farming method via random rift map areas. This mod also includes a few new masteries of its own I believe, they probably work with AOM.
http://www.grimdawn.com/forums/showthread.php?t=61200

There is the incomplete map mod of Nydiamar (at least, I think it's incomplete), no idea how it works with AOM.
http://www.grimdawn.com/forums/showthread.php?t=53131

There's also the Diablo2 map, also incomplete but very promising.
http://www.grimdawn.com/forums/showthread.php?t=47624

Cornucopia, a rebalancing mod, works with AOM and tries to rebalance the difficulty of GD and overall tries to make it more fun. However the developers of said mod are working on a total overhaul of said mod, so it will probably get a big change in the future.
http://www.grimdawn.com/forums/showthread.php?t=37644

There's one 'difficulty' mod that I know of, and that is Grimmer/Grimmest, it should work with AOM but, not sure.
http://www.grimdawn.com/forums/showthread.php?t=39830

A crafting mod that lets you craft components with inscribed granted skills from various uniques. Don't think this was updated for AOM though
http://www.grimdawn.com/forums/showthread.php?t=54686

A mod that lets retaliation work on ranged enemies
http://www.grimdawn.com/forums/showthread.php?t=61190

A stash expansion mod, increases how many slots are available in your stash
http://www.grimdawn.com/forums/showthread.php?t=57391

A tool that lets you recolor the items and stats in the game for better readability (your mileage may vary, I love it, some people don't)
http://www.grimdawn.com/forums/showthread.php?t=63773

A tool to help with stash management
http://www.grimdawn.com/forums/showthread.php?t=23414

I'm sure i'm missing some but afaik these should work with AOM and are pretty good mods.

Last edited by ASYLUM101; 04-11-2018 at 05:36 PM.
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Old 01-04-2018, 01:29 AM
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mistermafia2889 mistermafia2889 is offline
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ASYLUM101 Thank you very much! I will check them out.
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Old 01-05-2018, 09:32 AM
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Thread stuck due to Asylum's comprehensive response.

(and yes, Grimmest works with AOM, it is just not in the finished state I wish it were in)
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Last edited by jiaco; Tomorrow at 11:34 PM.
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Old 01-06-2018, 01:57 AM
Xeneonic Xeneonic is offline
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Please note that "Retaliation on ranged mobs" is very reliant on game version. Using the 1.0.4 version on the current version of Grim Dawn (1.0.4.1) will cause an immediate crash for example.

Other mods - such as those that simply go in a mods folder - are generally a lot more stable between versions. So please keep in mind, if your game suddenly crashes today while it was working fine yesterday, it is very likely that a GD update caused "Retaliation on ranged mobs" to become incompatible until it gets updated.
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Old 04-11-2018, 08:53 PM
InSaNe01 InSaNe01 is offline
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Hey, are there mods that mix new masteries with new story/locations? The ones that I see in the list seem to feature new masteries or new story/location, but I don't see both in a single mod

PS: i just began with Cataclysm mod, seems awesome
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Old 04-11-2018, 09:03 PM
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As stated in my post above, there are only 2 incomplete map mods atm. IMO there is no point merging a mastery mod with an incomplete campaign.
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Old 04-13-2018, 08:05 AM
InSaNe01 InSaNe01 is offline
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Ok, I think the Diablo 2 mod implement new classes Yes it's true you cannot fully level on a short campaign, but it is always nice to try new masteries when doing a brand new campaign (remember Lilith Masteries in Titan Quest )
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Old 04-13-2018, 01:22 PM
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Lilith was a complete campaign though...
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Old 04-15-2018, 09:19 AM
InSaNe01 InSaNe01 is offline
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True but my point was that even if you don't make the complete campaign with all secret areas, it is already nice to experience new masteries and new story at the same time
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