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  #11  
Old 11-29-2016, 08:54 PM
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Tycho Tycho is offline
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Originally Posted by disablethesky View Post
Is this build legendary heavy, or still playable till i get the rightbgear

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I actually played this build in mostly green gear for a while. The optimal gearing is very legendary heavy, but you could probably make it work with rares and epics until you manage to farm the optimal gear for it, assuming they were the right rares and epics.
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  #12  
Old 12-01-2016, 08:36 AM
They Live They Live is offline
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i recently dropped bloodrager helm blueprint but i can't give it a go right now cause i'm lvling another character.

Anyway : Why not full bloodrager with 2 pieces wildblood? (belt and weapon).

Belt is a good defensive item and weapon offer nice bleeding dmg, 2 pieces bonus is 60 OA and 70% bleed with improved duration. What you lose is the + to all skills on guthok belt and guillotine but gain some + to devouring swarm.
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  #13  
Old 12-01-2016, 02:39 PM
GeneralCash GeneralCash is offline
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Quote:
Originally Posted by They Live View Post
i recently dropped bloodrager helm blueprint but i can't give it a go right now cause i'm lvling another character.

Anyway : Why not full bloodrager with 2 pieces wildblood? (belt and weapon).

Belt is a good defensive item and weapon offer nice bleeding dmg, 2 pieces bonus is 60 OA and 70% bleed with improved duration. What you lose is the + to all skills on guthok belt and guillotine but gain some + to devouring swarm.
Without having levelled a char like this yet, I can tell you Guthook is a must because you are extremely skill point starved and there are so many good skills in the Shaman tree that you are trying to max. Flat bleeding damage is a (major!) bonus.
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  #14  
Old 12-01-2016, 10:40 PM
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Quote:
Originally Posted by They Live View Post
i recently dropped bloodrager helm blueprint but i can't give it a go right now cause i'm lvling another character.

Anyway : Why not full bloodrager with 2 pieces wildblood? (belt and weapon).

Belt is a good defensive item and weapon offer nice bleeding dmg, 2 pieces bonus is 60 OA and 70% bleed with improved duration. What you lose is the + to all skills on guthok belt and guillotine but gain some + to devouring swarm.
Honestly, the + to devouring swarm, 60 OA and extra bleed damage/duration simply can't make up for the all class skill bonuses lost. When I was initially making this warder I looked at the Wildblood set, and was told by a couple other people that the Wildblood set really isn't that great.

EDIT:

So someone on Discord saw my build and did a little tweaking. https://grimcalc.com/build/1006-ckH0aF is what they came up with. Opinions?

EDIT 2:

I revisited the idea, and tried Primal Bond as my exclusive skill instead of Oleron's Rage. This was the result: http://grimcalc.com/build/1006-kHDO7u

Last edited by Tycho; 12-04-2016 at 02:19 AM.
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  #15  
Old 12-06-2016, 02:55 PM
Translash Translash is offline
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Even with a 'hit and run' approach, I highly doubt that this build would be able survive nemeses without at least dying once. Why not spec into more defensive devotions? I think that would improve your build.

Last edited by Translash; 12-06-2016 at 03:04 PM.
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  #16  
Old 12-07-2016, 10:36 AM
They Live They Live is offline
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Quote:
Originally Posted by Tycho View Post
Honestly, the + to devouring swarm, 60 OA and extra bleed damage/duration simply can't make up for the all class skill bonuses lost. When I was initially making this warder I looked at the Wildblood set, and was told by a couple other people that the Wildblood set really isn't that great.

EDIT:

So someone on Discord saw my build and did a little tweaking. https://grimcalc.com/build/1006-ckH0aF is what they came up with. Opinions?

EDIT 2:

I revisited the idea, and tried Primal Bond as my exclusive skill instead of Oleron's Rage. This was the result: http://grimcalc.com/build/1006-kHDO7u
i think primal bond is mandatory, i'm not sure why you have those 10 points spent in feral hunger. It procs on default attacks so it doesn't work with savagery or bladearc
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  #17  
Old 12-07-2016, 11:28 AM
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Originally Posted by They Live View Post
It procs on default attacks so it doesn't work with savagery or bladearc
Savagery counts as a default attack does it not? It's more of a buff than it is its own attack (like Blade Arc, which I agree doesn't proc WPS).
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  #18  
Old 12-07-2016, 11:46 AM
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Originally Posted by Younghappy View Post
Savagery counts as a default attack does it not? It's more of a buff than it is its own attack (like Blade Arc, which I agree doesn't proc WPS).
i think savagery will overwrite your default weapon attacks.
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  #19  
Old 12-07-2016, 11:50 AM
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Weapon pool skills, including feral hunger, work with savagery.
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  #20  
Old 12-07-2016, 12:17 PM
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Originally Posted by Nine View Post
Weapon pool skills, including feral hunger, work with savagery.
ah nice to know, my bad then.
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