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  #571  
Old 10-12-2017, 07:55 PM
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Originally Posted by Electroflux View Post
hence all the points into shadow strike. i mean, i'm assuming this is your primary single target (boss) ability with all the direct poison damage, but beyond that, is that the only reason it needs this much point investment?

maybe i'm unfamiliar with the game but i just have my head scratching about nightblade especially on a caster.
Nightblade provides 2 things in his build:

1) Shadow Strike. Shadow Strike is good for so many things but applying Poison in multiple ways is the first:
  • Applying Poison through Nidella's Justifiable Ends. Big source of it and the % Crit Damage means that it's going to get bigger on a crit.
  • Applying Poison through your weapon. Shadow Strike has big % weapon damage component that a[pplies flat Poison and because it's higher than 100%, it gets multiplied further
  • Applying Poison through Tainted Eruption. Because Shadow Strike is a cooldown skill, it scales Tainted Eruptions proc chance further up. Nightfall is also great for making it easier to proc Tainted Eruption hence the one point.
  • Entering and leaving crowds at will or just generally moving around. Bit of utility.

2) Overall utility and support
  • Active source of resistance reduction and OA reduction through Night's Chill/Veil of Shadow.
  • Health recovery, % Total Speed and Defense through Pneumatic Burst and Shadow Dance.
  • Circuit breaker through Blade Barrier.
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  #572  
Old 10-12-2017, 09:28 PM
konfeta konfeta is offline
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Baka covers it pretty well.

All the poison item/devotions add a fairly substantial poison DoT that is only activated off weapon attacks. Shadow Strike % weapon damage is higher than 100%, so it multiplies the poison DoT even further. It also comes with AoE upgrade at the end, which means it is basically guaranteed to proc Tainted Eruption when launching into the crowd (which CC's the crowd and allows me to safely kill them or walk out despite the suicidal charge into their middle).

Mind you, this is not the strongest poison build (I believe Acid/Poison Dual Weilders outDPS/Tank it), but it is an Ultimate/Gladiator viable poison caster build. And, I almost always go the glass cannon route when possible because I find facetanking boring, so this build can realistically be modified to be substantially tankier with a minor loss in damage (not that the damage loss would matter, this is a ridiculously high damage build if you stack all of your crit dots on a target).


Speaking of casters, here is the Elemental PRM attempt I am leveling right now - about to kill Logarhea:

http://www.grimtools.com/calc/M2gKvO2y

Devotion Wise, I reached Rowan/Blind Sage, will be working towards Seru/Leviathan next.

I am still not sure what the final skillpoint distribution will be, likely will go into defensive abilities from this point on. I want to fit in the Stormbox or another fire and forget skill so I can have all 4 offensive devotions proccing.

I am positive this attempt will go up in flames for Nemesis/Gladiator since I have none of the good PRM equipment and I am almost certainly making this way too glassy, but I just wanted a feeling of a fresh playthrough with minimal twinking.

Last edited by konfeta; 10-12-2017 at 09:52 PM.
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  #573  
Old 10-13-2017, 12:38 AM
Crauler Crauler is offline
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Noticed that Hellborne Rifle has 100% phys to fire conversion for Grenado and more skills than pistol+book combo and was intrigued at remaking grenado build into pure fire.
The results were less intriguing.
http://www.grimtools.com/calc/gZwXybNj - Fire/Lightning Grenado
http://www.grimtools.com/calc/vNQ0dvZ6 - Fire Grenado
The Fire one has 100 more DA, its damage is more concentrated in fire (which is good because that damage goes through ~129% fire resist shread, while fire/lightning one has 106% fire shred and 140% lightning shred, so the average on lightning is lower, I think). But the lightning one has book, so it's less energy starved (using Sacred Texts of Menhir now and inspiration just about solves the energy problem). Also some survivability concerns, as I'm using Texts of Menhir which bumps it quite a bit with Menhir's Blessing.
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  #574  
Old 10-13-2017, 12:43 AM
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The absolute monster.

http://www.grimtools.com/calc/D2pq5yVq

Destroyer of Worlds.
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  #575  
Old 10-13-2017, 12:54 AM
Negociant Negociant is offline
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Quote:
Originally Posted by Autentist View Post
The absolute monster.

Destroyer of Worlds.
Why Valdun, if 2 blades? And what is the "The absolute monster" manifested in?))
I'm sorry if that, I just can not decide with the build))
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  #576  
Old 10-13-2017, 01:02 AM
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Quote:
Originally Posted by Negociant View Post
Why Valdun, if 2 blades? And what is the "The absolute monster" manifested in?))
I'm sorry if that, I just can not decide with the build))
This build is based on a conversion from physical damage to pierce. We have two AMAZING blades that already convert 45% physical to Armor Pierce. Valdun converts another 30 through it's bonus.
Besides that, it also gives INSANE amount of pierce damage. It's an ideal set for this kind of character.

Now, together wil all of the above we also have 70% Pierce Reduction to our enemies. Combine that with the output of Cadence on the third hit, and you get an absolute monstrous amount of raw damage. Of course, through other various equipment we stacked a lot of Pierce damage, so that helps too. Our OA is quite high, so this character will crit a lot too.

Survivability isn't a problem either. He already has big life steal, which ups to 105% because of Ghoul, which also gives physical resistance. Our Inquisitor tree can absorb damage and heal. And we have Gian'ts Blood for tricky situations too.

In short - this character is sturdy enough AND dishes an insane amount of damage at the same time.
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Last edited by Autentist; 10-13-2017 at 01:23 AM.
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  #577  
Old 10-13-2017, 08:17 AM
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Here a idea for a Trickster DW.
Could use some refinement, might be fairly nimble.

grimtools . com/calc/lNkkBBNJ
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  #578  
Old 10-13-2017, 08:45 AM
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Quote:
Originally Posted by drowning View Post
Here a idea for a Trickster DW.
Could use some refinement, might be fairly nimble.

grimtools . com/calc/lNkkBBNJ
Dude, use Korba set.
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  #579  
Old 10-13-2017, 09:39 AM
Deshowned Deshowned is offline
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dunno, was watching the Spellscourge set... so i leave it here

http://www.grimtools.com/calc/eZPdmPZ0

ofc... full physical, the idea would be to use devastation, then blitz in and spamming blad arc, the damage should coming from DoT mostly.

btw, i have issue in doing tanks , high HP and all cap resistance seems a no way for me

someone did already try out something similar? is any good (or the damages are just meh?)
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  #580  
Old 10-13-2017, 06:49 PM
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Quote:
Originally Posted by Autentist View Post
Dude, use Korba set.
hot damn.

Yea i'm lvl 88 right now on my Trickster(highest lvl), didn't catch wind about that set as ive been looking at everything inquisitor and necromancer. That set looks very good. Ty for the share.
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