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#1
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I've been slowly going many of the devotions and also experimenting with the procs in various manners.
Like the thread started for class +/-, devotions also need a voice. Post your specific thoughts and suggestions. I know many feel that weaker should be buffed and that's a fine approach with specific suggestions. I don't always look at it that way, so take a breath and tolerate my nerf preference (or suggest counter-buffs, etc). I've already made some previous suggestions and I won't rehash those. These were tier 1 and now I'm looking more at 2+. However no reason not to comment if you have T1 thoughts. ________________________________________________ One that I have thought a lot about and used a lot is DG. Imho Dead God needs a bit of a nerf for the Dead god proc. This mostly impacts non-dot and pets. Reasoning: The constellation is very easy to qualify for at 15 blue/8 red and has plenty of OA , and even if not chaos/vit - you are only getting one empty node Proc(Hungering Void) -if you look at the math and the typical meta of 3k OA: Let's assume you have 1000+% in a damage type. finding 200% in some path adds 20% damage for that type. Which is on all the time. HV's proc adds 40% damage limited to crits for everything, but also adds 10% to speed, which adds 10% more damage, even if not crit. Now the problem is that to find the large +% in other ways, you usually have to commit to larger node investments to get it. I'm thinking the DG proc needs the following tweaks: crit ->30% pet -> 100% damage, 5%crit |
#2
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10% attack speed will boost your dps by 10% only if you have 100% attack speed. If you have 190% already it's only a 5% boost to dps (not including procs, by the way). 3k oa against 2.6k da (typical value for ultimate nemesises) is about 15% crit chance which with 40% crit damage means 6% increase provided there's zero other sources of crit damage. Realistically it'll be 4-5%. So, 1.1*1.05*1.05 = 1.21 = 21% damage boost The uptime is 2/3, so actually a 14% damage boost. This I think is pretty optimistic as well.
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Howdy! Ulgrim, are you there? It's me, your best friend! Praise the Eldritch Sun! \[T]/ Last edited by Stupid Dragon; 09-16-2018 at 07:27 PM. |
#3
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If we're talking about nerfs, nerf all tanky devotions. Why? By only devotions, you can reach a super tanky character (but you have to sacrifice devotion-damage), and therefore you can make a character that is fairly tanky and still deal enormous damage by only picking appropriate devotions (this is, RR and going fully tanky). If your build contains enough RR, you can ignore any RR from devotions and still be super strong (but some bosses+ will receive a little less damage from you). Anyway, they won't nerf it anyway, so feel free to think I am butthurt (I actually kinda am, ngl tbh btw).
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I don't play Crucible. |
#4
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Howdy! Ulgrim, are you there? It's me, your best friend! Praise the Eldritch Sun! \[T]/ |
#5
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I don't play Crucible. |
#6
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(In before I get told to dress all my casters in full plate with 6-7% global armor bonuses on all my crafted items if I want to take a hit...not meaning you with this one User_name) Last edited by Silben; 09-16-2018 at 09:19 PM. |
#7
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Gutting defensive devotions, really? I've made 9 different characters, all of them are Crucible Gladiator 150-170, not even once I have used T3 defensive devotion (except in one of my earlier builds where I used Light of Empyrion - DW fire defiler, but I also changed devotion map afterwards, because build wasn't any good in late Crucible regardless of defensive devotions).
If anything, buff those devotions.
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Check out my builds and guides to them (all Crucible Gladiator 150-170 capable) in my profile. |
#8
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#9
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More like no one needs defensive devotion setup cause campaign is easy enough without it. Crucible has also been that way since the DA nerf. The only case I can make for defensive devotions is when you wanna clear 170 glad with no buffs/banners or you're undergeared.
The best buff for defensive devotions is a general mob buff. But that turned into a DA fest last patch. Idk what to do with them rn.
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Check my profile for some of my builds. Most are crucible viable, but will be adding pure campaign builds as well. |
#10
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Can I propose something?
Increase Driad's devotion completion bonus to 4 Yellow. My reasoning is simple: 5 nodes (even very good ones) for 3 points seems wrong. Also, it would enable some builds with very tight point allocation could use the diversity. Thoughts? |
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