#21  
Old 08-08-2018, 02:52 AM
runicNomad runicNomad is offline
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Ok thank you for responding and also keeping this mod up to date.

Would you be able to tell me what files I have to alter for devotion cap change? Will it be difficult to have it so it works with this mod as well and all the mods included?

And sigh on the radius for auto pickup. Figured it would be able to match the iron bits pickup radius in some easy way... oh well
Why do some scraps not autopickup as well do you know?
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  #22  
Old 08-08-2018, 05:44 AM
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jiaco jiaco is offline
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Originally Posted by runicNomad View Post
Ok thank you for responding and also keeping this mod up to date.

Would you be able to tell me what files I have to alter for devotion cap change? Will it be difficult to have it so it works with this mod as well and all the mods included?

And sigh on the radius for auto pickup. Figured it would be able to match the iron bits pickup radius in some easy way... oh well
Why do some scraps not autopickup as well do you know?
Devotion cap is raised by modifying a single field in gameengine.dbr, "playerDevotionCap". But I really cannot figure out any easy way to explain to you how to modify that value within the context of an existing mod.


As for autopick radius, I am not sure what the 3 different radii are for food, potions and iron, but Elfe and I played around with all 3 templates. Food was the best one because in MP, potions were too large (in our opinion), and iron was a mess because the template hooked into something else that only made sense for iron, not components.

If there is a field to modify the food radius, well, I never found it, but I am not sure I looked either.

As to scrap, iirc, Crate keeps adding new scrap dbrs, and autopick is out of date and so when one of the new ones drop, it is not scripted properly.
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  #23  
Old 08-08-2018, 04:25 PM
runicNomad runicNomad is offline
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thank you.
So really I would need a source to properly alter devotion for a mod and a source for each time it gets updated?
There is no way to somehow override it across all mods and main campaign?
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  #24  
Old 08-08-2018, 06:21 PM
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ASYLUM101 ASYLUM101 is offline
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Not in a way that would be worthwhile, no.
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  #25  
Old 08-09-2018, 01:12 PM
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ASYLUM101 ASYLUM101 is offline
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New update coming soon, maybe later today to fix some bugs.

Quote:
::Warfare::
Hew:
*Fixed an issue where the tag wasn't updated from 60c
*Removed requirement for Dual Wield.

Crosscut:
*Fixed an issue where the tag wasn't updated from 60c
*Removed requirement for Dual Wield.

Tumult:
*Fixed an issue where the tag wasn't updated from 60c
*Removed requirement for Dual Wield.

Wardance:
*Fixed an issue where the tag wasn't updated from 60c
*Removed requirement for Dual Wield.


Crafting:
*Fixed an issue where Titanslayer Implements were creating the wrong types of implements.
*Fixed an issue where the "Sharpened" spears were breaking the crafting system and required a game restart.
*Added back some of the missing recipes from the Satyr. He is still missing a few I think, but idk if I'll get to fixing those that are still missing.
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  #26  
Old 08-09-2018, 02:26 PM
Roadblock Roadblock is offline
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Originally Posted by ASYLUM101 View Post
New update coming soon, maybe later today to fix some bugs.
Ok, good, though I found few more issues: first, blacksmiths having old "random artifact formula" recipe and second - mark of the traveler never drops, as i recently started from scratch and havent seen any (46lvl atm)
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  #27  
Old 08-09-2018, 05:10 PM
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ASYLUM101 ASYLUM101 is offline
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grimarillion 60d
https://mega.nz/#!KElFFRSa!WSh5nFECA...zgFRNHRp1DJq5Q

Dunno what would cause any issues with Mark of the Traveler. I haven't touched the loot tables for materia IIRC, and looking at them now, all the required files are present.

Last edited by ASYLUM101; 08-09-2018 at 05:14 PM.
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  #28  
Old 08-09-2018, 05:55 PM
Roadblock Roadblock is offline
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Originally Posted by ASYLUM101 View Post
grimarillion 60d
https://mega.nz/#!KElFFRSa!WSh5nFECA...zgFRNHRp1DJq5Q

Dunno what would cause any issues with Mark of the Traveler. I haven't touched the loot tables for materia IIRC, and looking at them now, all the required files are present.
I might have really bad rng, anyway ty for update
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  #29  
Old 08-09-2018, 07:18 PM
Matougi Matougi is offline
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Default Item Filter for Grimarillion v60d

Here is an item color coding file for Grimarillion v60d. Since there was a slight change in the text concerning GQ, I reworked the file. Including some correction of color coordination.

See here for usage. And be sure to delete the previous Colorful_Grimaril_60c.zip.
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File Type: zip Colorful_Grimaril_60d.zip (990.2 KB, 65 views)
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  #30  
Old 08-11-2018, 08:46 PM
runicNomad runicNomad is offline
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I read the above posts about mark of traveler. I am now level 60 and have 0 of them also.

Also in Homestead the normal components for sale on the merchant with daughter all have a strange texture display. They show up fine once bought but do not while in his sale window. The D3 gems he sells are fine.
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