#41  
Old 10-04-2018, 02:23 AM
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adoomgod adoomgod is offline
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I like the concept here. I think one of the best things this community could do though is try to set up a pricing standard for items. Even just a ballpark range. I hear some people do 10 ugdenblooms for 1 mythical legendary. I'm not sure that's necessarily a good deal since ugdenblooms are common and getting the exact legendary you want isn't. But perhaps it's a kind community lol.

Either way it would be nice to see trading prices debated here and some sort of logic structure set up for players to keep in mind. Too many trades I try to do online with strangers end up with both parties feeling like they don't even know what's "an appropriate offer/asking price."
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  #42  
Old 10-04-2018, 06:51 AM
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I'm not sure how we would set up such a logical structure, but I agree that it would make sense to have one.

Before AOM came out, a lot of trades used rare mats such as hearts/brains/blood of ch'thon.
These were, and are still, not very easy to come by, because they don't drop from specific areas in abundance.
Initially when AOM came out ugdenblooms were also quite rare.
This had nothing to do with them not dropping in specific areas, because they are mostly limited to a specific area (ugdenbog).
It had to do with players not yet finding an efficient way of farming them and them being sought after for crafting purposes.
20 ugdenblooms is a price I still encounter a lot for a mythical legendary.
The reason for that is probably that players ask these prices because they see others do it as well...

Of course it makes sense in GD for a price to be made up of items you require.
So in that sense it may be hard to set a pricing standard.
Then again, it can be very helpful for players to know what to aim for, and I would gladly use a part of this guide for that purpose.
I still have one reserved post left .

My only concern is that it may make prices too steep for beginning players, on the other hand beginning players in some other games also have to farm up the amount needed, which is fair.
And of course, anyone can feel free to ask whatever they want for an item.
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  #43  
Old 10-04-2018, 04:05 PM
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Ugdenblooms only drop in Ugdenbog and that makes them inaccessible to new players, although it could be argued that by the time a new player is ready to trade seriously, they will have completed all content on up to ultimate at least once.

If the community wants to make a 'currency guide,' I would advocate for using frozen hearts, ancient armor plates, mutated scales, and perhaps scavenged plating; in my experience, those are the mats that I see most requested in the trading thread. Ugdenblooms may apply as well, but seeing that the mats above can drop anywhere, I think they might be a better form of currency.
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  #44  
Old 10-06-2018, 06:41 AM
ya_ ya_ is offline
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Alright.

This is what I think.

A common legendary (most non-set armor, Nightshadeís Reach, Silverbolt, etc.) or a blue - 40 scavenged platings OR 80-100 scrap OR 16 blooms/seals OR 12-16 fro-hearts/b-shells OR 6-8 ancient armors OR about 1 million in bits.

An uncommon legendary (most set items, jewelry, etc.) - 60+ scavenged platings OR converted as above.

A rare legendary or a hot item (this is mostly a subjective category: things that have been eluding me, Iím selling my last piece, many people want, etc.) - 80+ scavenged platings OR as above.

All this pertains to trash legendaries with average rolls that I would dynamite if I ran out of stash. For notable rolls you gotta pay MUCH MORE (multiple times). Things like Alkamos rings or Anasteria helmet arenít for sale but if they were I guess Iíd price them at whereabouts of 500-1000 stoneplates worth of mats (yes, 12.5-35M to begin with...). This is more or less where double rare greens are as well or would be were they ever for sale.

Also, I canít help myself and need to say this: If this is too steep for you then maybe GD is not a game for you. GD is supposed be a hardcore aRPG where you shouldnít be able to survive without hours running roguelikes, optimizing chars, researching, etc. Meanwhile, forums are swarming with dudes who havenít yet leveled one toon but already have 3 sets completed and complain about the rolls. And all that without ONE MINUTE of farming, ever. Really, you wanna have it the easy way? Then GD Stash is your thing. Or Assassinís Creed.
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  #45  
Old 10-06-2018, 07:27 AM
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If this is too steep for you, git gud?

I quite agree with the rates you're proposing, especially now that we've established that scavenged platings are actually very easy to come by, albeit time consuming.
You're taking a huge leap on that last category though, which seems excessive imo.
We also have to keep in mind that trading and helping newer players is a good thing for the community and we don't want to encourage cheating.
Also, I partly disagree on that 'hardcore ARPG rant', GD offers plenty of room for more casual players but the rabbit hole goes much deeper if you want it to.
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Last edited by StrUktO; 10-06-2018 at 07:44 AM.
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  #46  
Old 10-06-2018, 07:14 PM
hammyhamster1 hammyhamster1 is offline
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Quote:
Ugdenblooms only drop in Ugdenbog and that makes them inaccessible to new players
They do drop from locked chests (treasure troves), but the odds are ~1 in 8-ish? I think there are 8 of these rare crafting materials now.

Also dynamiting ~lvl 50+ stuff can produce these. Iirc I read an 2 yr-old post from someone that test dynamited ~500 epic items around lvl 50 and this produced ~100 (brain/heart/blood/manticore eye). With AoM that would be devided among 8 instead of 4 (brain/heart/blood/+4 new items). So that would suggest a 1 in 5 chance for a 1 in 8 chance - for one of these very rare crafting items. ...if nothing has changed in the dismantle % chance since then.

I think purples have much higher odds of producing a rare crafting item.

Dynamiting is generally not economic imho as it can cost quite few iron bits. I think it's more something you do once you gather lots of dynamite/crystals/iron bits.

Last edited by hammyhamster1; 10-06-2018 at 07:31 PM.
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  #47  
Old 10-07-2018, 03:51 AM
ya_ ya_ is offline
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Quote:
Originally Posted by StrUktO View Post
You're taking a huge leap on that last category though, which seems excessive imo.
The rates I proposed arenít arbitrary, and that includes the seemingly exaggerated prices for MIís. They are based on one resource that all players invest: farming time.

Take the Anasteria helmet for example. Everyone who ever farmed it know that the 4% drop rate reported in grimtools is bs. More like 0.4%, hard to say, I got mine after over 80 runs (not including reputation runs) but I heard of people doing 500 and more. Even if we agree that you can get it in 100 runs on the average with 2 minutes per run plus some loading time - that is 3-4 hours of farming (greatly understated, I repeat, some people try for weeks) with nothing to show for it but a few single legendaries and some minor iron. Now, in 4 hours of grinding Crucible, you can get 16-24 170 payouts. Thatís guaranteed millions of bits plus a very decent inventory of purples and a shot at some of those double rare greens. Tell me now that Outcast Secret isnít worth the price I proposed. And Alkamos Rings? OMG! How long does it even take to get to that guy from the rift? 12 minutes?

Now, look at it from the sellerís perspective. What does a thousand shots at stoneplate grieves really give me? Most probably nothing but more inexplicable hatred for English words such as shrewd, haste, badger and spellweaving sneaking up into my subconscious.

Quote:
Originally Posted by StrUktO View Post
Also, I partly disagree on that 'hardcore ARPG rant'
So do I, now that I read it aloud... lol. Itís just that I really donít appreciate attitudes like ďIíll give 40 platings for that but 60 is FU.Ē Really, 20 Scavenged Platings is 10-15 jumps between Homestead and Steelcap. 5 minutes tops. If an item you need for your build isnít worth 5 minutes of your time...

Oh, and just in case thereís a misunderstanding, Iím using impersonal ďyouĒ in my all writing. I donít mean YOU in particular, of course, @StrUktO or anyone else in this thread

Last edited by ya_; 10-07-2018 at 04:24 AM.
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  #48  
Old 10-07-2018, 05:21 AM
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StrUktO StrUktO is offline
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Fair enough, buyers need to cough up a lot for those very rare items if someone would even offer them.
The amounts just seemed huge to me, which they are, but understandably so for the time invested.

I would be interested to see if others were to add their views on prices as well.

Quote:
Oh, and just in case thereís a misunderstanding, Iím using impersonal ďyouĒ in my all writing. I donít mean YOU in particular, of course, @StrUktO or anyone else in this thread
Oh, I didn't take it that way, actually I did take the 'you' as impersonal.
I suppose it's a good thing that you mentioned it.
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  #49  
Old 10-11-2018, 08:56 AM
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StrUktO StrUktO is offline
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I added a section giving advice on trading prices, based on the post by ya_
Feel free to comment or give your view on what prices should look like
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  #50  
Old 10-17-2018, 06:26 PM
gouldec gouldec is offline
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What are the best double rare greens?

I realise this is a superficially simple question.
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