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  #11  
Old 08-03-2018, 07:05 AM
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Originally Posted by Matougi View Post
For translators: [...]
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Originally Posted by Matougi View Post
BTW, translators who are translating both basic and expanded versions must keep the base version conversations outdated.

In the German base version these three conversations (npc_event_01, 02, 03) are for AoM, so you will need to replace them with old ones.
Thx for this info!
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Overview of the German translation // Übersicht zur Deutsch-Übersetzung
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  #12  
Old 08-03-2018, 08:08 AM
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  #13  
Old 10-07-2018, 07:48 AM
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I don't think it has been said (otherwise I apologise), but this thread has not been translated:
TagGDX1NPC_IllusionistS01
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Last edited by all_zebest; 10-07-2018 at 07:50 AM.
  #14  
Old 10-07-2018, 11:58 AM
Matougi Matougi is offline
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Originally Posted by all_zebest View Post
I don't think it has been said (otherwise I apologise), but this thread has not been translated:
TagGDX1NPC_IllusionistS01
Is that a filename, or is it the missing line in "tagsgdx1_storyelements.txt?"
I saw every corner, but I could not find such a file or NPC. Where is that Illusionist?
  #15  
Old 11-06-2018, 12:04 AM
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Default How Will XBox Localizations Be Handled?

Apparently there is a concern about how Localizations, aka Translations, will be handled by the XBox version.

Please see the quotes and related links below.

Thanks!

Quote:
Originally Posted by Matougi View Post
Thanks for the answer. In that case, there are two problems.

1. As for localization, unlike English, since translation is greatly different between base game and expansion, when selling it separately from base version and DLC, each exclusive translation must be used. Otherwise people who bought the base game will be very confused.

2. Some countries' translations have multiple versions. Which one are devs going to use?
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Originally Posted by Matougi View Post
I am a Japanese translator and just asked the question that all translators are concerned about. Anyhow, I presented problems that localization faces now.

However, there may be translators who are unaware of these problems. Noted with thanks. Next year when the release of the Xbox version becomes more realistic, I will ask about these issues again in the Translations forum.
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  #16  
Old 11-19-2018, 08:39 AM
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Quote:
Originally Posted by Matougi View Post
Is that a filename, or is it the missing line in "tagsgdx1_storyelements.txt?"
I saw every corner, but I could not find such a file or NPC. Where is that Illusionist?
It's a line.
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  #17  
Old 11-20-2018, 01:50 PM
Matougi Matougi is offline
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Quote:
Originally Posted by all_zebest View Post
It's a line.
As far as I have investigated, such a line does not exist in "tagsgdx1_storyelements.txt."
Which text has that line? Also, where does the IllusionistS01 appear in the game?
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