#321  
Old 10-11-2018, 05:25 AM
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eralduspr eralduspr is offline
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Originally Posted by mamba View Post
maybe deliver a game first and when that sells, aim for the next step.
My thoughts exactly. I've been following Wolcen for nearly over an year now, and considering how they handled their EA up until now, they seem to be pretty disorganized and are very lacking in the communication department.

First they said they'd keep throwing updates twice ore month, then they started to do montly updates only, which then started to go bi-monthly, up until they decided to scrap everything and went into a 6 month hiatus to focus on their Beta...

They also seem to not know in what to focus first... they added a housing system and an Arena to their Alpha, when these features are hardly important at the moment, considering the game is still in development and unbalanced, when they should've focused on adressing the core features of the game, like new skills, new areas, new quests, new gear, etc...

I mean, just look at how Crate handled their EA experience, and on how the Wolcen Team is handling theirs... Crate has always been communicative with us since the beginning.

Honestly, I'm not even hyped about this game anymore, and even uninstalled it ages ago. I was looking forward to try this Beta, but after the constantly delays and lack of communication and respect with their playerbase, I gave up on it, and will only install this game again, after their game is fully completed... Developing a game is no easy task, and the biggest problem here is not even the delays, but rather their poor communication with their playerbase!
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  #322  
Old 10-11-2018, 08:07 AM
They Live They Live is offline
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yeah, i will be honest. Before that "we are more ambitious than before we will deliver something playable for 10 years" announcement i tought they were just slow and with messed up priorities, now i don't know what to think anymore.
But i have a bad feeling.
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  #323  
Old 10-11-2018, 08:12 AM
Peredur Peredur is offline
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Originally Posted by eralduspr View Post
First they said they'd keep throwing updates twice ore month, then they started to do montly updates only, which then started to go bi-monthly, up until they decided to scrap everything and went into a 6 month hiatus to focus on their Beta...
I've been following for more than three years as I backed during the KS.

During the KS, they sold Beta and Alpha access.
Then, one year later (without much news), they announced that the game will enter Alpha state and that it will be available in Early Access.
So people who took the Alpha access during KS and people buying the EA on steam could start playing the game, but the people who backed the game during KS without alpha access could watch everyone but them play to the game (those with Beta access would have joined in when the game entered Beta state and other would finally get to the game at release).
Strangely, nobody liked that idea, so they finally decided to give the EA to every backer and improve rewards of those with Alpha/Beta access.

At start, the game was frequently updated. Tech fixes as it was crashing every 10-15 minutes.
When it became more stable, they reduced update to twice a month.
Without warning, it became whenever a patch was ready (and sometimes the content of the patch was quite disappointing for the months you waited).

Finally, they officialised the fact the patches were less frequent, announcing that from now on there would be a big patch every 2-3 months.
It was in january or february this year.
We got a patch in march introducing the bow (with guns and crossbows already present, I wouldn't have prioritized that over other content and core features).
Then, in april, they said "next update of the game in september, with the release of the Beta" (the promise of an update every 2-3 months was already forgotten, they didn't said a word about it).


Quote:
Originally Posted by They Live View Post
yeah, i will be honest. Before that "we are more ambitious than before we will deliver something playable for 10 years" announcement i tought they were just slow and with messed up priorities, now i don't know what to think anymore.
I think it means it will take 10 years for them to deliver the game.
With a few "restart everything from scratch" during that period.
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  #324  
Old 10-11-2018, 08:15 AM
okami29 okami29 is offline
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Originally Posted by mamba View Post
What worries me are statements like



maybe deliver a game first and when that sells, aim for the next step.

Aiming way too high is a recipe for disaster. The game is not done by the time you run out of money... 30+ employees aren't cheap, do they have some outside funding now or is this all from KS and EA sales ?
That's exactly what I am wondering.
30 employees that's at least $30k/year/per employee = $900K/year but the kickstarter only gathered $400K, so they must have found another source of funding because the game has been in development since 2015.
Steam sales might have bring money but it won't be enough to cover the costs.Even if they earned as much as the kickstarter they would have $800K, behind what they already spent.
So maybe they have some loan and are betting on the beta bring more players?
I think the game needs at least another 12 months to be completed so I hope they will have enough money.

They want to "create something big", and I hope they succeed, but how can they make this with so little money ?
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Last edited by okami29; 10-11-2018 at 08:23 AM.
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  #325  
Old 10-11-2018, 08:22 AM
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spikenik spikenik is offline
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Quote:
Originally Posted by mamba View Post
What worries me are statements like
Uh-oh. Idiots.

I really want to like this game, because it does look like it could be very, very good. But I really do wonder wtf the devs are thinking sometimes. They seriously need to get their priorities in order.
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  #326  
Old 10-11-2018, 08:45 AM
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tsuelue tsuelue is offline
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Ugh.

Wolcen makes me smad. Sad/mad, a feeling I never knew existed!

Every time they release yet another "gameplay preview" video, I wanna grab the devs and punch them in the face. They have time and money to do that? Maybe they should rather work on the game. We´ve seen enough videos to get us hyped, thank you very much.

I don´t even want to think about what the Crate team would have coughed up by now, with a team of 30 (?!) people and the CryEngine.

Looks like Last Epoch and the Diablo Projects are going to be released before Wolcen. That´s probably not going to boost sales.

Wolcen seems like a bad apple to me right now: Looks nice on the outside, but when you bite into it, it´s just rot.

Ugh.

Last edited by tsuelue; 10-11-2018 at 09:59 AM.
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  #327  
Old 10-11-2018, 10:16 AM
The_Mess The_Mess is offline
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https://steamcommunity.com/games/424...97628139532789

Oh lordy, the salt levels that announcement is going to trigger...

Oh and a point about Cryengine - it was made for making first person shooters, so to get it to do any thing else requires a lot of fucking work, per the ur example that is Star Citizen. Combine it with amateur, indy devs and you've got a recipe for "fun".
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  #328  
Old 10-11-2018, 10:43 AM
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tsuelue tsuelue is offline
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Originally Posted by The_Mess View Post
https://steamcommunity.com/games/424...97628139532789

Oh lordy, the salt levels that announcement is going to trigger...

Oh and a point about Cryengine - it was made for making first person shooters, so to get it to do any thing else requires a lot of fucking work, per the ur example that is Star Citizen. Combine it with amateur, indy devs and you've got a recipe for "fun".
"We want our game universe and art direction to be as great as possible to allow this universe to live and evolve in the next 10 years."

Sounds like a release date to me. Yay?
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  #329  
Old 10-11-2018, 11:00 AM
They Live They Live is offline
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We just have to accept the fact that our 20 bucks went to hell.
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  #330  
Old 10-11-2018, 11:14 AM
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Ptirodaktill Ptirodaktill is offline
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Quote:
Originally Posted by They Live View Post
We just have to accept the fact that our 20 bucks went to hell.
Hm, I pay`d around 5 bucks IRC. Still a waste of money T_T
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