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  #41  
Old 05-21-2017, 12:30 AM
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sfbistimg sfbistimg is offline
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Originally Posted by Wishmaster The Dark View Post
This game has ridiculously overpowered nemesis bosses. They feel like I'm playing an MMORPG game, and I don't like MMORPG games. It narrows possible build choices, and you have to make one trick pony characters. Using one, at most two active skills, with lots of passives and auras.

If they do not balance properly this game regarding nemesis, besides already annoying constant game crashes, that is another reason why I will not buy the expansion.
Who says you cant use more then 2 skills

here's a sorcerer I have who uses 5 skills https://www.youtube.com/watch?v=60AW...ature=youtu.be

and another one that uses 5 skills
https://www.youtube.com/watch?v=-CSc...ature=youtu.be
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  #42  
Old 05-21-2017, 03:43 AM
Nssheepster Nssheepster is offline
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There ARE a few builds that, with item granted skills, end up using multiple actives, usually focusing on meteor styled spells because those can usually be scaled together in some fashion. They do function, though they are obviously gear dependent because of the granted skills.

The "issue" such as it is, with scaling more than a couple active skills, is points. There are good passives and auras to get, and the mastery bar to reach them, and the entire skill lines usually.... Only have so many points.

That said, Fire Strike is a popular build, and that can be done using multiple skills without a real problem. Flashbang, Thermite Mines, Blackwater Cocktail....
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