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#11
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Started playing the game again as I am burnt out of PoE. Will be upping new builds on my Profile. |
#12
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This one conduit with +1, nice energy, health, resist overcaps, and 100% conversion is far better than 2 items that only get to 90% and take 2 slots. The gun and the putrid necklace give acid resist? and maybe ~100% acid x 2 if you roll some unlikely affix/suffix. And skill bonuses to stuff you don't really need (deadly aim?) Most everything Arcanist is 1/2 aether and half elemental. Those 2 slots can be used for 2x items that give great bonuses, like a +300% acid dagger or some specific arcanist [elemental] skill bonuses. So...in your example...a partial acid devastation warlock would be better converting the aether and profiting from Cof RR on both parts. etc. And using existing elemental devastation items or sets. TLDR: acid/elemental combo is better than acid/aether for a warlock. In terms of current item and devotion support. Last edited by hammyhamster1; 02-10-2019 at 11:21 PM. |
#13
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Necromancers actually get to use aether to poison conversion better than arcanists since there's also ways to get vitality to poison on items that also grant buffs to ravenous earth or bone harvest
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#14
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Melee acid autoattack replacer with theodin mi?
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I have come here to chew bubblegum and kick ass...and i'm all out of bubblegum. |
#15
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Also, I missed that one. Do not make it physical. :P Quote:
So basically, unless you convert vitality to acid, this won't do anything for Necromancers (bear in mind that you MUST have occultist mastery in order to use that conversion, so making a Death Knight or Spellbinder doesn't work). Yeah, there's also Reap Spirit. Does anyone use it as a nuke anyway? I mean, it does work with Diviner and pet builds, but it then is focused on aether and vitality damage. Sounds cool. Seriously.
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I don't play Crucible. |
#16
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![]() Of course it is. When you see my nick often cool things are involved.
__________________
I have come here to chew bubblegum and kick ass...and i'm all out of bubblegum. |
#17
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Bone harvest has high% weapon damage and that includes aether damage from spectral binding... ravenous earth already does acid so converting its modifier into acid isn't a stupid idea.
The only problems with this conduit for necromancers are the lack of other stuff to support it and the weakness of certain skills like drain essence. This conduit makes sense unless you liok at the numbers so why change a cobduit rather than adjust numbers? |
#18
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Fine.. just make all pet dmg converted to acid
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#19
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I suspect the BoD aura conversion is likely not passed on to others so as to not mess up MP play. That's why pets don't see that aura effect.
However, the only way to really balance this kind of pet tweak would be to do away with all general % pet damage equipment and make all items have specific damage type boosts to pets. I don't think Crate wants to do that much work. Currently 1/2 the versatility of pets is the ~1000%+ to-all-damage (through items and/or devotions) that you can find for pets. A non-pet build will see maybe 80-300% to-all-damage through devotions/gear. The impact is that every single pet flat damage addition immediately has a huge base multiplier. Then it is just a matter of specializing a bit more through certain gear or devotions for even more %. imho. Last edited by hammyhamster1; 02-11-2019 at 05:02 PM. |
#20
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But I don't think a 100% Physical to Acid/poison conversion for pets would be overpowered. We already have 100% phy > chaos with a single Voidwhisper Ring. This would be on a amulet, meaning no 2 Familiars. It could also be made not part of the aura and just another modifier on the amulet, to not cause any unintentional problems. Last edited by Maya; 02-11-2019 at 04:48 PM. |
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