#4771  
Old 07-22-2018, 01:40 PM
romanN1 romanN1 is offline
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I was using an older java runtime, version 7 more precisely but 64 bit one. I updated now to version 8 64 bit. When it reached the database.arz decompressing phase it started working very slow. Currently have 8GB of ram ddr3 and only 4.6 gb is used while the program is decompressing database.arz
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  #4772  
Old 07-22-2018, 01:43 PM
romanN1 romanN1 is offline
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Ha! It worked. Turns out the jre version was the issue. So on win10 64 bit having the latest jre is a must in order for it to work.
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  #4773  
Old 07-22-2018, 01:52 PM
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mamba mamba is offline
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Originally Posted by romanN1 View Post
Ha! It worked. Turns out the jre version was the issue. So on win10 64 bit having the latest jre is a must in order for it to work.
Interesting, I have been using Java 7, 8 and 10 and never ran out of RAM / heap in any of them under Win 10.

Code wise I try to not use any features that are new in 8 (which is easy, it did not add much of interest...), so any JVM version 7 and up should be able to run it.

I have not tried Java 7 in a while though, as support for that ended in 2015
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  #4774  
Old 07-22-2018, 02:01 PM
romanN1 romanN1 is offline
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Wierd stuff...but now i am kind of lost...I want to try editing some MI green items that are soulbound on one of my char. How should i proceed on doing that since the crafting system only allows me to take items from the sharedstash? This really needs some instructions manual ^^
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  #4775  
Old 07-22-2018, 02:09 PM
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mamba mamba is offline
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Originally Posted by romanN1 View Post
Wierd stuff...but now i am kind of lost...I want to try editing some MI green items that are soulbound on one of my char. How should i proceed on doing that since the crafting system only allows me to take items from the sharedstash? This really needs some instructions manual ^^
it has a manual, see the doc dir...

Also, crafting does not take items from your stash, you create new items that you place in your stash. You can place them there whether they are soulbound or not.
In game, they will be soulbound to whoever takes them from the shared stash...

I do not allow editing of existing items, as I feel it is safer to just create a new one. This way you do not ruin something you found
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  #4776  
Old 07-22-2018, 02:13 PM
romanN1 romanN1 is offline
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Aaaa got it . I'll give it a try to see the works .
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  #4777  
Old 07-22-2018, 03:23 PM
romanN1 romanN1 is offline
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This tool is amazing. Let's room for lot of testing. You are trully remarcable mamba!
P.S. noticed a little mistake, Basilisk Crest giving bonus duration to Ravenous Earth rather than giving damage and 100% conversion to acid to Ring Of Steel.
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  #4778  
Old 07-22-2018, 04:53 PM
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Originally Posted by romanN1 View Post
This tool is amazing. Let's room for lot of testing. You are trully remarcable mamba!
P.S. noticed a little mistake, Basilisk Crest giving bonus duration to Ravenous Earth rather than giving damage and 100% conversion to acid to Ring Of Steel.
huh, that is read straight from the game’s database, so would be surprised if it were wrong. Will check that, thanks
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  #4779  
Old 07-22-2018, 06:04 PM
romanN1 romanN1 is offline
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Dunno... All my self found basilisk crests have the conversion to RoS...
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  #4780  
Old 07-22-2018, 07:54 PM
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mamba mamba is offline
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At most this could be a display error in the tool, the stats are not stored with the item, so whatever you see in GD is accurate. Maybe there are different versions of that item.

Last edited by mamba; 07-22-2018 at 08:50 PM.
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