#11  
Old 07-20-2017, 04:30 PM
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sadbadmac sadbadmac is offline
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Join Date: Jul 2017
Location: Netherlands
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Hopefully final post but I'm still up for discussing this:
Code:
goldAmountEquation,((generatorLevel*.5)+15)*numberOfPlayers,
goldAmountEquation2,((generatorLevel*100)+35)*numberOfPlayers,
This did it. I get values ranging from 450 to 3500. 479, 3290, 540 etc. So the important part seems to be generatorLevel*XXX. It seems to define the chances of using amounts higher than the goldValueMin. If set to 100 it will always use the full range. The Addition outside of the bracket is still a mysterium to me...

Thanks everyone!
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