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  #11  
Old 09-16-2018, 10:49 AM
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Jaknet Jaknet is offline
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Originally Posted by BadWolf View Post
decided which mode to make the best for farming legendaries.
Why would Crate (or any company) in a game that offers a ranges of places to farm, suddenly try to make one mode the best single place for farming as this detracts from the rest of the game.
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  #12  
Old 09-16-2018, 07:19 PM
BadWolf BadWolf is offline
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Originally Posted by Stupid Dragon View Post
Wrong, because crucible is a standalone DLC which shouldn't be made 100% obsolete.
If you're in the business of farming legendaries, non exclusive to a mode, graduating from Crucible farming to Shattered Realm farming isn't the same thing as Crucible being 100% obsolete. There could be a difficult/interesting balance to be made there.. I think it could be interesting to make it so part of the end game is optimal in Crucible, and then you move to Shattered Realm. But even if Crucible remains just the best place to level, it's still got a point. Arguably not enough, tho.
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  #13  
Old 09-16-2018, 07:23 PM
BadWolf BadWolf is offline
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Originally Posted by Jaknet View Post
Why would Crate (or any company) in a game that offers a ranges of places to farm, suddenly try to make one mode the best single place for farming as this detracts from the rest of the game.
Creating 1 place to farm non exclusive legendaries from a certain point in the end game, optimally, isn't detracting from the rest of the game. Like you said, they offer ranges of places to farm, and you can look at farming non exclusives legendaries as one more. I'm not talking about making every possible item have the highest drop rate in Shattered Realm.

Furthermore, intentionally not designing one mode to be the best for farming non exclusive legendaries would result in unintentionally designing a random mode to be the best, and it might not be the correct one if another is more suitable, like Shattered Realm seems to be for its varied nature.

Last edited by BadWolf; 09-16-2018 at 07:25 PM.
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