#1231  
Old 05-16-2018, 06:13 PM
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Ram Ram is offline
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Default RoT 0.1.3 HF2 release

Download:

ReignOfTerror_v0.1.3.Hotfix2.rar (65 MB) Google Drive
ReignOfTerror_v0.1.3.Hotfix2.rar (65 MB) Yadi.sk

Installation: Extract content of .rar into you Grim Dawn/mods folder and overwrite the files.


Changelog

Bug fixes:
- Fixed water ripple texture bug
- Fixed game crashing in areas inhibited by Skeleton Archers
- Fixed damage output of various monsters
- Fixed energy cost of various RW auto-proc spells
- Fixed town portal close sound
- Fixed Rogue Mercenary's Fire Arrow tooltip

Minor updates:
- Rebalanced several Amazon / Assasin melee skills and Bash / Battle Command
- Lowered A2 mercenary cost
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  #1232  
Old 05-16-2018, 08:42 PM
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BB_Shockwave BB_Shockwave is offline
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So I cleaned out the Den of Evil... and it still says I have 1 group left... what to do? No enemies remain...

Btw, for the Druid - check out the Titan Quest Ragnarok expansion - it has a werewolf mesh that you could use for the transformation, as well as a new bear character model (for the summon).

Quote:
Originally Posted by sauruz View Post
for what i can see, its formicid mesh ( those ants that appear in hades , act 4 in tq)
Oh, nice! I forgot they had 4 arms. They even walk like the original monsters.

Last edited by BB_Shockwave; 05-16-2018 at 08:45 PM.
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  #1233  
Old 05-16-2018, 09:09 PM
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stedman420 stedman420 is offline
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Great work fixing the water ripple there's definitely no more issues here with the water. Keep up the amazing work


Oh and just curious if the controller support fix will make it in the next update?
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  #1234  
Old 05-16-2018, 09:36 PM
DenisMashutikov DenisMashutikov is offline
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Quote:
Originally Posted by BB_Shockwave View Post
Btw, for the Druid - check out the Titan Quest Ragnarok expansion - it has a werewolf mesh that you could use for the transformation, as well as a new bear character model (for the summon).
How many times we need say, that game engine doesn't support shapeshifting with model replace...
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  #1235  
Old 05-16-2018, 09:44 PM
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BB_Shockwave BB_Shockwave is offline
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So I played up to the Cold Plains so far, and this is indeed a really faithful mod, kudos on especially the enemy models and the NPCs, they really are like in the original.
The enviroments are really faithfully reproduced too. And great idea to turn some skills (like the various ice armors) into passives of an active skill, since they always just replaced the previous one.
I played an Ice-themed sorceress for a while and my observations about a few things:
-I don't recall Skeletons being almost immune to Cold to this level... They must have like 50% resist. Hungry Dead take 3-4 Ice bolts to die, Skeletons need 10-12...
-Ice Bolt is kinda overpowered. In D2 mana did not regenerate fast, while Energy is pretty fastly recharging, and a 100% freeze chance spell can be spammed without cooldown, so essentially I just shoot all enemies once, then shoot them until they die while they are frozen and helpless.
-Fallen are pretty deadly in this mod since they do not run away (except sometimes? It rarely happen), and they are fast and hit hard. I dunno if maybe some "% chance to panic at ally death" modifier cannot be put in there?

Quote:
Originally Posted by DenisMashutikov View Post
How many times we need say, that game engine doesn't support shapeshifting with model replace...
This thread has 124 pages, and this info is not frontpaged, so you can say it as many times as you want, I won't know.
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  #1236  
Old 05-16-2018, 10:06 PM
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JordanMewMew JordanMewMew is offline
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Quote:
Originally Posted by BB_Shockwave View Post
So I cleaned out the Den of Evil... and it still says I have 1 group left... what to do? No enemies remain...

Btw, for the Druid - check out the Titan Quest Ragnarok expansion - it has a werewolf mesh that you could use for the transformation, as well as a new bear character model (for the summon).


Oh, nice! I forgot they had 4 arms. They even walk like the original monsters.
Save and exit go back in and kill the remaining mob, the area resets and the spawn point of the den may also reset
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  #1237  
Old 05-16-2018, 11:06 PM
rittchard rittchard is offline
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Thanks for the quick feedback and response!

I'm curious how other players and builds are faring in the Catacombs, especially if this is your first character so you don't have any special gear.

I hit level 31 last night which has helped quite a bit, but it's still pretty rough going in Catacombs lvl 2. I shudder to think what Andariel is going to do to me! I'm trying to create a Rogue+Druid (supposed to be a Ranger type, bow user with pets), but swapped from a bow/gun to javelins/shield to improve my defense. I do realize I spread my skill points too thin between the two classes and that's likely a problem, but I wanted to see how it played out. I don't mind grinding a little if that's the solution.

I think all my gear is either rare or unique, nothing great but also not horrible. I'm wondering if maybe I neglected something (armor? a particular resistance?) that's making me more vulnerable than I should be.

Honestly just the fact that I'm having this depth of discussion again makes me happy, it's been such a long time lol.
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  #1238  
Old 05-16-2018, 11:20 PM
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JordanMewMew JordanMewMew is offline
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Quote:
Originally Posted by rittchard View Post
Thanks for the quick feedback and response!

I'm curious how other players and builds are faring in the Catacombs, especially if this is your first character so you don't have any special gear.

I hit level 31 last night which has helped quite a bit, but it's still pretty rough going in Catacombs lvl 2. I shudder to think what Andariel is going to do to me! I'm trying to create a Rogue+Druid (supposed to be a Ranger type, bow user with pets), but swapped from a bow/gun to javelins/shield to improve my defense. I do realize I spread my skill points too thin between the two classes and that's likely a problem, but I wanted to see how it played out. I don't mind grinding a little if that's the solution.

I think all my gear is either rare or unique, nothing great but also not horrible. I'm wondering if maybe I neglected something (armor? a particular resistance?) that's making me more vulnerable than I should be.

Honestly just the fact that I'm having this depth of discussion again makes me happy, it's been such a long time lol.
Im Running a zealadin (pala/soldier) zeal seems like its pretty decent however there are still times i get chunked really hard and the rat men are little a$$holes they chunk my hp bar like nothing, recently crafting the RW insight on a polearm and it seems to kill them fast enough to not really be a problem sword and board zealadin without the right RW and gear is really underwhelming compared to monster damage. Druid/Rogue seems like a really cool concept tho!
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  #1239  
Old 05-16-2018, 11:27 PM
three0s three0s is offline
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Quote:
Originally Posted by rittchard View Post
I hit level 31 last night which has helped quite a bit, but it's still pretty rough going in Catacombs lvl 2. I shudder to think what Andariel is going to do to me! I'm trying to create a Rogue+Druid (supposed to be a Ranger type, bow user with pets), but swapped from a bow/gun to javelins/shield to improve my defense.
Just max out a skill you like. You should be able to 1 shot stuff from distance.
Multishot is also really good at cancelling out projectiles too. The only downside of this skill is it's lack of flat damage and high energy cost for early game. Werebear is also a pretty good skill for early game tankiness. Gear up with resistance and energy regen and you should be good to go.
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  #1240  
Old 05-17-2018, 12:50 AM
Kess9215 Kess9215 is offline
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Quote:
Originally Posted by three0s View Post
stash is broken on my laptop... uhm.. Can you post SHA256/MD5 of base/update/hotfix so I can verify that my files are not corrupt(slow internet here)?

EDIT: fixed after deleting and re-extracting the mod
The entire mod? Or just the hotfix? I'm currently having this issue after having installed the latest HF.

Edit: Reinstalling the update + latest HF fixed my issue.

Last edited by Kess9215; 05-17-2018 at 12:59 AM.
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