#431  
Old 04-02-2018, 07:23 AM
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Hipshot Hipshot is offline
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Very much looking forward to this. Pure desert environments has always been the best biomes in gaming, especially rpgs (example in no order, Diablo 2, Dungeon Siege, Sacred, Torchlight 2, Titan Quest, among many).

Last edited by Hipshot; 04-02-2018 at 07:26 AM.
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  #432  
Old 04-02-2018, 04:17 PM
Home Home is offline
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I still have a tiny bit of hope we will finally see BOWS in this game, but I think it is very unlikely Please make it happen.
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  #433  
Old 04-02-2018, 04:20 PM
medea fleecestealer medea fleecestealer is offline
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I still have a tiny bit of hope we will finally see BOWS in this game, but I think it is very unlikely Please make it happen.
Forget it. Doesn't fit the GD mythos and Zantai said no new weapon types in last Friday's stream as well.
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  #434  
Old 04-02-2018, 04:32 PM
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Originally Posted by medea fleecestealer View Post
Forget it. Doesn't fit the GD mythos and Zantai said no new weapon types in last Friday's stream as well.
I heard that before, but bows make much more sense in an apocalyptic world with very low resources than guns do.

Also guns and crossbows are not fun
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  #435  
Old 04-02-2018, 04:40 PM
medea fleecestealer medea fleecestealer is offline
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Nevertheless, still ain't happening no matter how many times you ask for it. Zantai's explained the reasons why several times over the years.

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Uhh, steampunk is literally the opposite of what we aim for, as handed down by divine mandate from the highest reaches of Crate.

Bows aren't happening because they will require their own custom animation set for Male and Female, so really 2 animation sets. That is a crap-ton of work for no actual gameplay gain beyond aesthetic. For reference, we have one animator on staff, and we already end up outsourcing at times so he doesn't shrivel up and die under the constant demand of new monsters/skills/equipment/environment assets.

Last edited by medea fleecestealer; 04-02-2018 at 04:45 PM.
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  #436  
Old 04-17-2018, 07:31 PM
jabs jabs is offline
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Originally Posted by krell_154 View Post
It also means builds would become less different from one another, since there are support skills everyone would max out if given the opportunity. And I think one great strength of Grim Dawn is the variety of builds.

This could be neutralized though, if they raised the skill cap levels for some or all skills. So e.g. Cadence has 22 levels instead of 16, and Possession 16 instead of 12, or something like that.
What if we get TRIPLE class characters?

With 2-3 class required uber skills?

That'd melt a whole lot of decades from more than a handful of the player base in here.

And the true top tier might never actually be found for years.

...even in China.

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Originally Posted by medea fleecestealer View Post
Nevertheless, still ain't happening no matter how many times you ask for it. Zantai's explained the reasons why several times over the years.
As long as we get machine gun crossbows that shoot rockets, there shall be zero regrets in this grimdark life.

Last edited by jabs; 04-17-2018 at 07:34 PM.
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