#101  
Old 07-27-2016, 06:38 PM
blawsonhull blawsonhull is offline
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Originally Posted by Zantai View Post
Adding new items exclusively through DLC is an excellent way to splinter the Multiplayer community by requiring all players joining an MP session to have the same DLC installed (otherwise some players have data for the items, and others do not).

While such a requirement is fine for an expansion-sized addition, it did not seem appropriate for a new game mode that was a Kickstarter stretch goal.

There will be new items in 1.0.0.6, and they will also drop in the Crucible.
Ok now that makes sense to me. I guess it would also have a splintering effect to have some folks running around capped at 60 devotion and the rest at 50.

So in that case I hope the loot patch is hot on its heels, not that you're raising the devotion cap, although that would be sweet

EDIT: i'm assuming Crucible is 1.0.0.5
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Last edited by blawsonhull; 07-27-2016 at 06:43 PM.
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  #102  
Old 07-27-2016, 06:53 PM
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Originally Posted by Zantai View Post
While such a requirement is fine for an expansion-sized addition, it did not seem appropriate for a new game mode that was a Kickstarter stretch goal.
Pretty much what I was thinking following the conversation.

The Crucible aka Survival Mode was a commitment they had to do as a result of the KS stretch goal being hit and nowhere was it implied that extra levels and devotions and tons of new artwork/items would be a part of that commitment.

Just an alternate game mode.

My view is that you will find it easier (as Nine pointed out) to do your late game farming in the Crucible if you wish. In my experience the drops are very nice (and numerous) if you do well in it, including (as Nine also pointed out) the challenge is nicer and more immediate.

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Last edited by powbam; 07-27-2016 at 06:57 PM.
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  #103  
Old 07-27-2016, 06:53 PM
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Originally Posted by blawsonhull View Post
EDIT: i'm assuming Crucible is 1.0.0.5
Correct.

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  #104  
Old 07-27-2016, 07:01 PM
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Originally Posted by blawsonhull View Post
OK very disappointed to hear Crucible can't actually work as endgame content for high level toons
it works about as well as farming the campaign. If you have every legendary, there simply is nothing left to farm.
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  #105  
Old 07-27-2016, 07:04 PM
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TitanBane TitanBane is offline
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Quote:
Originally Posted by Zantai View Post
Adding new items exclusively through DLC is an excellent way to splinter the Multiplayer community by requiring all players joining an MP session to have the same DLC installed (otherwise some players have data for the items, and others do not).

While such a requirement is fine for an expansion-sized addition, it did not seem appropriate for a new game mode that was a Kickstarter stretch goal.

There will be new items in 1.0.0.6, and they will also drop in the Crucible.
I think I understand what you mean Zantai, but still it would be nice if the players who fight in the crucible get something as a token of excellence or at least for memory. How about getting a permanent passive buff on completing the crucible on each difficulty, just as we used to get in TQ on completing the quest for the temple of Delphi. If possible, may be even have the reward for each toon saved somewhere so that we can go and see whenever we want. It would be sweet and not to mention would add that just a little more incentive to actually beat the crucible, that too three times at least.
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  #106  
Old 07-27-2016, 07:33 PM
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Originally Posted by TitanBane View Post
I think I understand what you mean Zantai, but still it would be nice if the players who fight in the crucible get something as a token of excellence or at least for memory.
The leaderboard?

Also, can we get confirmation that steam friends will or won't show up on that leaderboard? Will we have to manually convey our scores to compare to our friends?
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  #107  
Old 07-27-2016, 07:37 PM
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Originally Posted by beaverusiv View Post
The leaderboard?

Also, can we get confirmation that steam friends will or won't show up on that leaderboard? Will we have to manually convey our scores to compare to our friends?
The leaderboard is local to your own characters. It will not display your friend's scores.
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  #108  
Old 07-27-2016, 07:46 PM
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Originally Posted by blawsonhull View Post
OK very disappointed to hear Crucible can't actually work as endgame content for high level toons

no new gear, mobs, or rewards. i thought devotion points meant the cap would be raised. i play with some friends now we LAN constantly but were counting on this as an endgame style addition. now it sounds like just another treadmill for leveling an alt?

this is the first sad news i've had from Crate, so i suppose we were due, but we'll probably wait to pick this up until new loot is added later.



the screenshots i saw looked like reusing the same assets from the world builder no? that's great if there's new stuff. still a bit disappointed that this will be just a new leveling option for alts, with nothing new to offer our high level main characters, aside from brownie points =P



so for high level toons there will be a lot more content in the FREE add-ons later than in the Crucible itself. somehow this seems backwards
None of your complaints makes sense, since Crate made it VERY clear ages ago that the Crucible was nothing more but an extra game mode that is free for kickstarter backers. No new items, no cap increases, nothing of the sort was ever said by Crate anywhere.

I looks like you're the kind of person that loves setting yourself up for dissapointment... and you deserve it.
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  #109  
Old 07-27-2016, 07:46 PM
blawsonhull blawsonhull is offline
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All good points, which is exactly while I'll wait until 1.0.0.6 to pick it up, I want the "cash out now or risk continuing" loot gamble to actually mean something.

Once 1.0.0.6 is out Crucible will own. And I don't play to farm for the sake of farming, I only farm to gear up toons. Once they are done they're done- like almost every toon advertised in the builds forum- I'm waiting to play them again for real risk vs reward
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I have many level 100s blah blah.
Current list of Gladiator grads: IT warder, ice tank tactician, 2H WB, lightning druid, lightning pet cabalist, and 2H bleed warder.
WIPs: contagion conjurer, poison conjurer, elemental sorcerer, elemental tank, aether battlemage
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  #110  
Old 07-27-2016, 10:02 PM
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This is all very exciting. I am not mentally prepared for the Aetherial dungeon, I hate that ground damage.
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