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#1
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![]() Grim Internals Updated for Grim Dawn v1.0.7.1 New Version v1.73c uploaded (only a bugfix) (09. Feb. 2019)
Installation: Extract the content of the zip file to your game installation directory and run the GrimInternals.exe. If you have the Steam-Version, then you must first startup Steam and then run my tool. You might also read "how to add Grim Internals to the Steam-library" at the end of this post. Please read the Q&A post from Darkstalix! To enable/disable some of the features, press CTRL+F5 in-game! This opens the Configurator ![]() To make the most of all the possibilities offered by Grim Internals, you need to edit the GrimInternals.ini file (located in Grim Dawn installation folder). If you want to change some colors, here is a useful reference to the color codes (Source: Darkstalix) Some of the features:
--------- Here is a description how to add Grim Internals to the Steam-library. (Thanks Darkstalix ![]()
Here is another guide by Darkstalix: Setting up the Healthbars Disclaimer: Use it at your own risk! I'm not responsible for any kind of damage this tool made to your hardware or your brain. ![]() ![]() ![]() ![]() A special THANK YOU goes to Darkstalix! He has accompanied Grim Internals since its release in 2017 and has proposed many improvements! ![]() Localization file updated 09. Feb. 2019 Ask your favorite Localization-Manager to translate it to your preferred language and to add it to one of the Grim Dawn Localization tag-files (e.g. "tags_ui.txt") Last edited by GlockenGerda; 02-17-2019 at 07:53 AM. Reason: Update |
#2
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Looks interesting, I am looking forward to giving it a try next time I have some time to play.
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#3
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Very nice ill try it!
What happens with multiplayer and this tho? Cant you make it work as a mod so all my friends use it? |
#4
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If your friends install it, it should work for them just fine. As is, however... It shouldn't affect Multiplayer, only what YOU see. And if your friends install it, only THEY would see it for THEIR character. It's not like it'd just show whenever any character was trapped, just yours.
Making it a mod doesn't actually change this at all, and in fact would make it worse for Multiplayer. As it stands, you can install this and play with people who do not have it installed. If it's a mod, then you'd only be able to play with people with the mod installed.
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For those who need comprehension aids: Best/Opinion/Fact http://www.grimdawn.com/forums/showthread.php?p=492058#post492058 |
#5
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Nssheepster, thank you for answering the questions!
I couldn't have done it better... ![]() |
#6
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Very very nice! thanks for this man
Now only if someone add something like this with healthbars for multiplayer |
#7
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What is your preferred / chosen method for detecting debuffs?
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http://grimdawn.dreamcrash.org/ia/help.html http://items.dreamcrash.org/ComponentAssembler - Relics |
#8
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![]() Quote:
std::vector<GAME::UIStatusIcon *> negativeIcons = gIngameUI->playerHud->statusIcons.negativeIcons; The function GetActiveSkillList from game.dll works too, but you'll have to check if a skill is active and if it is a debuff by yourself, so the first method is the easiest, imo. |
#9
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![]() Quote:
Not suitable for my needs, but maybe ill use it as a point of digging.
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http://grimdawn.dreamcrash.org/ia/help.html http://items.dreamcrash.org/ComponentAssembler - Relics |
#10
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![]() Quote:
Man plz support for 1.0.3.2 ![]() |
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