#101  
Old 05-11-2018, 09:47 AM
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Stupid Dragon Stupid Dragon is offline
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Quote:
Originally Posted by Kedric View Post
I need more information on this. Does it have an arc range? Is the range for each additional target your normal melee range? Will each other target proc Explosive Strike individually, and what about other procs like Upheaval?
The arc data is in grimtools.
Yes, according to one of the testers it does proc multiple explosive strikes.
IDK about WPS procs though.
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  #102  
Old 05-11-2018, 09:57 AM
Garfunkel Garfunkel is offline
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Was it really necessary to nerf Blade Barrier? I mean it is not like Mirror you are immobilized and that is a huge drawback. Now I don't see a reason to put even 1 point in it. Very sad
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  #103  
Old 05-11-2018, 10:36 AM
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Quote:
Originally Posted by thejabrixone View Post

What surprised me the most is warpfire has been nerfed to the ground. Burn build may not use this anymore.
The Crate devs are very reasonable people, if it was nerfed too hard and you can explain why (you think so) they might tweak it a bit. Just a thought.

Another thought: Kra´vall seems weak. I only killed ̶h̶̶i̶̶m̶̶ it 3 times so far, twice with my Purifier on Ultimate, and once with my lvl 56 Necromancer on Veteran (simple build: pets and bone harvest), and I was quite underwhelmed. So the "strategy" for Kra´vall is: ignore the adds, walk up to its face and dps until it stops twitching.
I don´t know what I was expecting, and I do know, that it is free content, but still.

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  #104  
Old 05-11-2018, 11:38 AM
Brunopeppers Brunopeppers is offline
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The Probability to Hit Formula (PTH) has been adjusted. It is now capped at a minimum of 60%, meaning that excessively high Defensive Ability values can no longer reduce an opponent's chance to hit below 60%. This change applies to both monsters and players, but will have little impact outside of the high-end gameplay in the hardest waves of the Crucible or hunting super bosses.

This was the once drawback, i just can't tank anymore some monsters has before... Please crate, unnerf this. =/
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  #105  
Old 05-11-2018, 11:47 AM
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Quote:
Originally Posted by Brunopeppers View Post
This was the once drawback, i just can't tank anymore some monsters has before... Please crate, unnerf this. =/
sounds like that was the intent of the change...
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  #106  
Old 05-11-2018, 11:55 AM
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Chthon Chthon is offline
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Quote:
Originally Posted by Brunopeppers View Post
This was the once drawback, i just can't tank anymore some monsters has before... Please crate, unnerf this. =/
Working as intended then
Invest in other forms of defense
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  #107  
Old 05-11-2018, 12:35 PM
Brunopeppers Brunopeppers is offline
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Quote:
Originally Posted by Chthon View Post
Working as intended then
Invest in other forms of defense
Some class, and some combination have no much choices for defense. DA at least can be used for every class. I understand the changes, but not agree with this point, because i really like playing defensive chars.
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  #108  
Old 05-11-2018, 01:18 PM
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Stupid Dragon Stupid Dragon is offline
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Quote:
Originally Posted by Brunopeppers View Post
Some class, and some combination have no much choices for defense. DA at least can be used for every class. I understand the changes, but not agree with this point, because i really like playing defensive chars.
Can you show us some of your characters that you feel got affected by this?
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  #109  
Old 05-11-2018, 01:24 PM
Boromonokli Boromonokli is offline
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My pet conjurer's damage just about doubled, holds aggro exceedingly well, and stays as durable as ever. Nice update on this front!
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  #110  
Old 05-11-2018, 03:02 PM
jabs jabs is offline
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Thank GoG I still have my 1.0.5.2 Warpfire.
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