#991  
Old 09-23-2017, 07:26 PM
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ASYLUM101 ASYLUM101 is online now
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Originally Posted by IHaveGoodIdeas View Post
Guys Obsidian Juggernaut shoots your cast speed to the maximum even thought it says it only gives +10%.
Cornucopia bug
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  #992  
Old Today, 01:51 AM
thebovin thebovin is offline
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So this mod is broken and doesn't work for me. I have played many mods so far, but this one just freezes and crashes the game when i go to start a new toon and click play....I have the GoG version of game.
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  #993  
Old Today, 03:25 AM
SKennix SKennix is offline
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Dear

I'm searching new mod and find this, very interesting.

If you combine a lot of game version inside, do you think about combine this

Diablo 3 Classes: Crusader and Necromancer Released

grimdawn.com/forums/showthread.php?t=47407

and also the Omega content?

grimdawn.com/forums/showthread.php?t=37935

if so, this will be the best mod because we can see many great stuff from all mods and developers.

By the way, thanks for your jobs, well done.
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  #994  
Old Today, 06:33 AM
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jiaco jiaco is offline
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Originally Posted by thebovin View Post
So this mod is broken and doesn't work for me. I have played many mods so far, but this one just freezes and crashes the game when i go to start a new toon and click play....I have the GoG version of game.
Are you sure that you have the most up-to-date GD version possible on GoG? I do not have GoG and actually have no idea if the mod works with that version or not. Never heard anything positive or negative with that regard. But the last time I built the mod was after the last public update, so make sure your game is up to date.

Quote:
Originally Posted by SKennix View Post
Dear

I'm searching new mod and find this, very interesting.

If you combine a lot of game version inside, do you think about combine this

Diablo 3 Classes: Crusader and Necromancer Released

grimdawn.com/forums/showthread.php?t=47407

and also the Omega content?

grimdawn.com/forums/showthread.php?t=37935

if so, this will be the best mod because we can see many great stuff from all mods and developers.

By the way, thanks for your jobs, well done.
D3 classes are already in the mod. Things are on hold waiting for public xpac release. Once that comes out, we will get started modding again and once everything is up to date, I will consider adding more mods to Grimarillion again.
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  #995  
Old Today, 06:51 AM
SKennix SKennix is offline
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Originally Posted by jiaco View Post
Are you sure that you have the most up-to-date GD version possible on GoG? I do not have GoG and actually have no idea if the mod works with that version or not. Never heard anything positive or negative with that regard. But the last time I built the mod was after the last public update, so make sure your game is up to date.

D3 classes are already in the mod. Things are on hold waiting for public xpac release. Once that comes out, we will get started modding again and once everything is up to date, I will consider adding more mods to Grimarillion again.
I have the GoG version and can confirm that it works well.

Thanks for your answer, I can see that 2 classes are grey, means couldn't choose, is something wrong here?

How's about Omega content? Do you want to combine them?

I also find the music mod, very interesting, can you consider this also?

Thanks a lot
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  #996  
Old Today, 07:28 AM
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jiaco jiaco is offline
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Originally Posted by SKennix View Post
I have the GoG version and can confirm that it works well.

Thanks for your answer, I can see that 2 classes are grey, means couldn't choose, is something wrong here?

How's about Omega content? Do you want to combine them?

I also find the music mod, very interesting, can you consider this also?

Thanks a lot
The two grayed out classes should be the Necro and Inquisitor placeholders, iirc.

There have been many requests for okami29's work (Omega/Lost Treasures) as well as 3JIou's Cataclysm. Really cannot say what will happen once I get my mojo back. For now, I am on break from GD, trying to store up the energy needed to redo Grimmest soon. Since I suspect that Cornucopia will take a bit of time to bring up to date with xpac, Grimarillion should have plenty of time for reflection about what should and should not be merged together. I will look into the music mod as well, but if that is just an .arc replacement, you might be able to just merge them together via drag and drop.
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  #997  
Old Today, 11:35 AM
SKennix SKennix is offline
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Thanks so much

Rest and relax, we all thank for your contribution.
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