#11  
Old 01-15-2016, 07:34 PM
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Max1405 Max1405 is offline
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V0.06c (CURRENT VERSION)
###############
+New Popup Settings
+Client will now remember what stash was loaded when the programm was closed and the stash not unloaded. This allows to close the client while ingame and reopen it later on and keep changes that where done in the meantime.
+Ability to Edit entrys in stash list.
+Various text changes to context menus.
-Removed HC Support for this version until proper implementation.


PS: I hope its fine to double post, as far as i searched there are no proper rules for this forum setup to restrict it.
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  #12  
Old 01-15-2016, 07:39 PM
Dolpiff Dolpiff is offline
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you officially rule
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  #13  
Old 01-15-2016, 09:05 PM
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Kreth Kreth is offline
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Quote:
Originally Posted by 420WeedWizard View Post
Please elaborate, normally the client should remember added stashes and hotkeys.


For example, if I wanted to move the Main Stash to the top of the list. Like I said, it's a minor issue at best since it has no relevance to actual usability of the tool, it'd just be easier to keep it organized if you were to add new categories later (such as Legs II, III etc. - they could all be grouped together rather than spread around the list).

A simple drag 'n drop function to move the stashes on the list would be optimal, but I'm no coder and I've no idea how hard those things are to implement. ↑ ↓ buttons somewhere on the main screen would do just as well.
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  #14  
Old 01-15-2016, 09:33 PM
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Syn Syn is offline
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I would love to see a video tutorial of how this program works.

It looks very useful. I would just really appreciate an example of how to use it.

Am I right in saying that this program allows you to move items in and out of the stash and shared stash of a character that is currently open in a game without forcing the player to close the session? And that you can move items from a stash and shared stash folder of another character that isn't currently open in the game session?

It that is so, that is exactly what I have been looking for!

Again, a video tutorial would be amazing!

Cheers

Syn
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Mods - Grim Dawg's Good Looking Mod - Tools - Mamba's GD Stash
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  #15  
Old 01-15-2016, 09:38 PM
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mamba mamba is offline
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Quote:
Originally Posted by Syn View Post
Am I right in saying that this program allows you to move items in and out of the stash and shared stash of a character that is currently open in a game without forcing the player to close the session? And that you can move items from a stash and shared stash folder of another character that isn't currently open in the game session?
I believe it is basically the automated equivalent of copying a stash file from the save dir to another location or vice versa, i.e. swapping out different stash files (the entire file, not single items) with the one in the save dir.

Have not tried it though.
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  #16  
Old 01-16-2016, 05:33 AM
sakai4eva sakai4eva is offline
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Am I missing something because megaupload is asking for a decryption key...
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  #17  
Old 01-16-2016, 07:27 AM
Aerhyce Aerhyce is offline
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Nice!

There's also a typo at the Add Empty Stash's Description Info text: describtion -> description
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  #18  
Old 01-16-2016, 02:11 PM
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Max1405 Max1405 is offline
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Quote:
Originally Posted by Aerhyce View Post
Nice!

There's also a typo at the Add Empty Stash's Description Info text: describtion -> description
Noted, Thanks

Quote:
Originally Posted by sakai4eva View Post
Am I missing something because megaupload is asking for a decryption key...
Was a mistake with linking, it should work fine now (already fixed it yesterday).

Quote:
Originally Posted by mamba View Post
I believe it is basically the automated equivalent of copying a stash file from the save dir to another location or vice versa, i.e. swapping out different stash files (the entire file, not single items) with the one in the save dir.

Have not tried it though.
Correct. Glad to see a veteran in here, greetings!

Quote:
Originally Posted by Syn View Post
I would love to see a video tutorial of how this program works.

It looks very useful. I would just really appreciate an example of how to use it.

Am I right in saying that this program allows you to move items in and out of the stash and shared stash of a character that is currently open in a game without forcing the player to close the session? And that you can move items from a stash and shared stash folder of another character that isn't currently open in the game session?

It that is so, that is exactly what I have been looking for!

Again, a video tutorial would be amazing!

Cheers

Syn
I will add a video tutorial as soon as i hit v1.0.
What is expected to be today or tomorrow.

Quote:
Originally Posted by Kreth View Post
For example, if I wanted to move the Main Stash to the top of the list. Like I said, it's a minor issue at best since it has no relevance to actual usability of the tool, it'd just be easier to keep it organized if you were to add new categories later (such as Legs II, III etc. - they could all be grouped together rather than spread around the list).

A simple drag 'n drop function to move the stashes on the list would be optimal, but I'm no coder and I've no idea how hard those things are to implement. ↑ ↓ buttons somewhere on the main screen would do just as well.

Understood and can confirm is already added and will be included in future version.



A little more detail on what i am working on right now:

+Backup Feature
-Allows to backup all stash files on programm, start/exit,stash load/unload.
-Can either be stored as normal folder or directly as .zip/.rar file
-Settings to set the maximum amount of backups based on size or amount

+New Design
- Completely new Interface.
- Popups will now be renderd with GDI+ instead of being a normal windows form.
- New Popup Design.
- Add Cutom or predefined images for stash entrys
(- Add filter groups to better manage your stashes, not yet in development)


+.net 4.0
- Now programmed using Visual Studio 2010 and .net 4.0
- Reduced required performance and vram+ram usage

+Pointer Scans to read from Grim Dawn memory if the stash is currently opened.
(If you have experience with ASM/Dissambler feel free to contact me to help me since i am struggling with this one.)

+ Additional Hotkey Features to allow CTRL+/ALT+ bindings.

Here is a short .mp4 video that shows the new interface.


Critic feedback is wanted, if you have free time and want to help me improve this programm contact me in the dicord chat to get acces to alpha/beta versions and have inpact on the design/code that is getting used in final releases. Maybe you even get some custome stuff done for yourself if youre intrested.
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  #19  
Old 01-16-2016, 11:57 PM
Aerhyce Aerhyce is offline
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By the way, what would be the safest way to "update" the local software?

Just replace the old executable by the new one, and keep every other file?

(That's what I did for v0.5 -> v0.6; my currently loaded stash did a weird rollback, but other than that, worked pretty well).
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  #20  
Old 01-18-2016, 01:35 PM
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Max1405 Max1405 is offline
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Quote:
Originally Posted by Aerhyce View Post
By the way, what would be the safest way to "update" the local software?

Just replace the old executable by the new one, and keep every other file?

(That's what I did for v0.5 -> v0.6; my currently loaded stash did a weird rollback, but other than that, worked pretty well).
Version 1.0+ is not compatible with >1.0 but everything before 1.x is compatible with each other.



V1.1c (CURRENT VERSION)
###############
+ Completely new UI
+ Popups are now drawn by GDI+ to reduce the frame impact ingame below <1 fps
+ New Popup Design
+ Popup Settings
+ Backup Function + Settings
(Allows to create a backup on load/unload, programm start/exit, to provide a little more security for daily use)
+ Redone all over in Visual Studio 2010
+++ alot more, way to much to note it here
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